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Okay, let's face facts, Capcom. The Mega Man franchise is obviously a huge cash crop for you. You have a tendency to follow a formula and basically run with it until, well, you can't anymore. Sure, you'll up the ante when the market demands you move on to another platform, but Mega Man 6 was released for the NES in 1995! You can't tell me you wouldn't have kept pumping out more and more Mega Man games in that style if people hadn't moved on.
For years this type of "NES" style game would be relegated to handhelds only. Mega Man 9 would be perfectly at home on some descendant of the Game Boy. But Capcom had the balls to take the high road and release it on the main home consoles for a shockingly-cheap ten bones. There's really something to be said about sprite-based graphics, especially those of the 8-bit variety. They're representations of characters instead of accurate depictions; they have big, expressive eyes and simple but endearing animations; they're fucking cute, man.
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