I think the 2D revival happened/is happening. Konami brought it HARD on WiiWare with Contra, Gradius and Castlevania Re-Ups. 'Splosion Man totally happened. SHADOW COMPLEX(!) totally happened! The Behemoth is still doing its thing, and that New Super Mario Bros Wii happened. Muramasa was a thing. Not only did Lost Winds 2 happen, but there's also NyxQuest, which seemed pretty righteous.
Trials HD occurred in the 2nd dimension, and Canabalt, bless its heart, is a ridiculously legitimate thing. The Excitebike polish up appeared out of no where. And coming up, we've got Super Meat Boy and the Wii release of Cave Story. No More Heroes seems incredibly comfortable cramming much 2D 8bit goodness into its game, and indie devs on XBLA are really finding their groove in great 2D style throwbacks like Twin Blades(?) and Weapon of Choice.
Now, we probably can't credit Mega Man 9 for just making these games OK to come out. But I think its served as the proof that things can still be done in the old style and also be profitable. When Konami steps up to the plate to do 2D revivals, I'd say something has to have made them very confident.
Hate to break it to you, but you're about 17 years too late to invent Dust Man.
I wholeheartedly approve of Pen Lady though.
Yes about that, how do I fap an article? I keep pressing the button but it wont have any effect!
new looking games would be fine but really its all about the control... the newer ones felt weird
And for those of us who didn't grow up in the 80's, Megaman's one of the least enjoyable platformers available, 2D/3D be damned. Seriously. I'd take a 2D metroid over that anyday.
But I'm not a hardcore retro gamer. I do appreciate retro gaming and had *some* exposure to it as a child -- my parents owned an Atari 2600 during my earliest years and got me a Sega Genesis when I turned 5. I, however, being somewhat poor, missed out on NES entirely and didn't get an SNES until quite some time after its release. Then I became a social outcast in middle school for being physically small and financially poor, turned to gaming as my outlet, and haven't turned back since. By that time, Playstation 1 was the big boy on the block, and while I had experienced years of gaming, I didn't come to appreciate it until I was in 6th grade.
With that said, I've grown up with many of the changes that have come forth from the games industry, including the down turn in difficulty and the flashier graphics. In some cases, I welcome these changes entirely. Forza 3 is the most recent example of this: I dug racing sims a lot before (starting with Gran Turismo 3 and subsequently playing the hell out of GT4 and Forza 1 & 2), but Forza 3 makes it even more casual-friendly, and in my opinion, for the better. On the opposite front, I have been loving the hell out of Demon's Souls for its relentlessness.
Now I'm not accusing this article of harking back to the "golden days" of gaming and damning all else (it never explicitly does so), but I have to say that things still feel fun, and dare I say, things still tend to feel fresh to me in the gaming world. I'm glad we get reminiscence of the olden days with titles like MM9 and MM10, but I'm not the type that feels that gaming has long since peaked.
The only thing I would love more than a Mega Man 9 or 10 would be a Mega Man Z or something. New Mega Man X games with the SNES graphics and play style. Those games traded difficult jumps and enemies for more "complex" gameplay, bosses and encounters.
And it was awesome.
So I hope this retro thing works out. The possibilities are practically endless.
his face has seriously RUINED christmas.
As for MegaMan, it's merely a divide of generations. We grew up in a time of arcades, when you played a game with the HOPE of reaching the of the game, not the assurance of it. I'm finding it hard for me to think of any major-ticket game that cannot be beat with loading (and reloading) saves and that truly boggles my mind.

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