As
we learned this morning, studios are chattering about the possibility of porting their Wii titles to the PS3 post-motion sensing wand. While we take Capcom’s Jun Takeuchi at his word, his omission of specifics -- a developer or a game -- left us with a few questions. None of them we can answer yet, but we do now know of a specific case in which a developer is considering bringing its Wii title to the PS3 or even the Xbox 360 after their respective motion control devices hit. Frontier and
LostWinds.
In a conversation with
VideoGamer.com, Frontier’s David Braben confirmed that his studio was examining the possibility of porting
LostWinds to the XBLA or PSN. "What we try and do is do the best game for each platform as appropriate,” Braben said in response to a question about the core mechanic of the game translating to the different platforms. "It's very interesting, as control methods are changing, opportunities may also change."
When asked what publisher’s input method he talking about, Braben sort of dodged the question, but kept teasing the possibility of
LostWinds.
"Well who knows,” he asked. “All of these things are enabling new gameplay mechanics, some of which could be quite close to something like
LostWinds. We're certainly doing more in the world of
LostWinds anyway. The very fact that we're doing this sequel shows it's been successful. But also, what those opportunities are, we'll look at,” said Braben.
LostWinds on XBLA or PSN? Count us in.
Motion controls are just gimmicky in most games and they detriment a good game like this, which would have been better (in my opinion) as a traditional platformer.
Honestly, I'm pretty sure they can handle it... though I'm not that psyched about picking up new motion/camera controllers.
Bingo! Seriously the Wii is not the best designed piece of hardware and on top of that there are no games for it. Ergh. Nintendo got my hopes up. Another lackluster gen. They made a boatload of cash though.
What motion controls exactly are you talking about? (Hint: there aren't any in the first game.)
Sure there are. You utilize the wind through motioning the wii remote. It's part of the core mechanics of gameplay.
Sure it wasn't exactly using the motion controls from the accelerometers in the Wiimote, but the IR pointer is the main core mechanics of these games. If anything, I think LostWinds would actually be perfect on DSiWare. The controls would work really well with a stylus!
Yeah, I guess I should have clarified that I was referring to the cursor, and that you have to move your hand to correspondingly replicate cursor (i.e. wind) movement.
Hence, motion controls in the same sense that a mouse is a motion-control is what I was referring to.
I definitely agree that a DS version with the stylus would work well.
Troll or just a jackass?