Some of this footage will be a repeat of what was shown at E3, so if it looks vaguely familiar, there you go.
Once again, we're reminded what an absolute piece of eye candy Crisis 2 is. I'm hopeful that Crytek has a better handle on the tech side of development with this sequel, making story and all other major elements able to naturally fall into place.
And if it ends up simply being an engaging, thrill-ride-style game, I can live with that too. Let's hope they strive for bigger things -- and follow through by hitting their goals, of course.
Jordan Devore is Destructoid's PC gaming manager and founding ginger editor. He is said to be easy to love but difficult to know. When Samit inquired about his curious bio photo Jordan simply replied:
"bitches love sandcastles" ... yet, there is no sandcastle in that photo. We may never truly understand his ways.
Likes
Platformers, Pixel-based graphics, Stickerbrush Symphony, Pokemon, Leaderboards
Meet the rest of the team
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I liked that section, but the bit where the skyscraper falls and everyone's speeding away, I just thought "why can't I play the average nobody like in Cloverfield?"
It feels weird man.
It's a reboot in the sense of gameplay and certain elements in the game. The narrative will still have continuity.
1.34 is clearly a Hunter from Half-Life 2: Episode 2.
Still, looking a shit-ton better than Crysis 1. Hopefully the gameplay is actually fun this time, rather than fighting bulletproof Koreans.
I look forward to the game so I guess they succeeded.
There had better be a great demo on PS3 because right now I just don't care at all about this at all.