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Alright, alright, we get it. "Fun" isn't enough anymore. Games must strive to connect with players in ways other than giving them sights to aim down. Only major publishers and studios have the strength to push the industry forward as a whole. Of course, it's not as if they aren't trying, but the allure of making art isn't enough when making mad bank is on the priority list as well. After all, if artistic relevance guaranteed commercial success, then the term "starving artist" would be a joyful oxymoron.
This has been a fairly thrilling Electronic Entertainment Expo in a lot of ways. Hard not to be when two out of the three major console competitors are showing off brand new hardware and all the new games which come along with that. But what was the most exciting aspect of this year's E3? Watch the video to hear what we think and answer The Question for yourself in the comments below.more
Our top pick for this month's issue of Note Worthy is the NES-flavored soundtrack for Tiny Barbarian DX, composed by Jeff Ball. There's a variety of styles presented, but all of it is super catchy and melodic, and fans of ret...more
This was a historic year at E3. The 8th gen console wars have officially started, independent developers are infecting Sony like a disease that makes you feel awesome, the Xbone caught more heat than a Alabama volcano in the...more