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Lode Runner makes its way to Xbox LIVE Arcade this week photo

If you follow the happenings of Xbox LIVE Arcade as religiously as I do, you'll know that Lode Runner (1200 Microsoft Points) has been in the pipeline for a considerable amount of time. For whatever reason (certification-related?), it was held back, but the game will finally see the light of day on Wednesday of this week.

As was the case with the 1983 classic, Lode Runner XBLA has a full level editor, but this time around you can host matches over Xbox LIVE using your own levels and even download custom creations from the community. User-generated content in an Xbox 360 game? That's unpossible!

There's also co-op and competitive multiplayer functionality, as well as a mode in which you come back as an enemy should you be killed, which sounds intriguing. It's a shame other games like Left 4 Dead don't allow you to become a zombified survivor upon dying, but I'll take what I can get.

Head after the jump for some footage of Lode Runner's co-op.








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17 comments | showing # 1 to 17
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Anski's Avatar - Comment posted on 04/20/2009 13:29
Anski
I loved Lode Runner as a kid, this is excellent
Mr Kite's Avatar - Comment posted on 04/20/2009 13:40
Mr Kite
So...Do I want?
Timmeh's Avatar - Comment posted on 04/20/2009 13:57
Timmeh
1200 points? No thanks.
BluDesign's Avatar - Comment posted on 04/20/2009 14:11
BluDesign
Hey cool. I'll place this squarely in my list of things when I find spending $15 on games that should be $5 to be worthwhile.

Where's the whole price tier thing gone? This ain't a $15 game, MS. And it's not as though suddenly you started roping in games that are of some higher caliber than you did a year ago. Castlevania SOTN is EVERY CENT worth the $10. This is NOT worth the money any way you slice it.

I don't like MS' new 1200 is the new 800 price scheme, and I won't buy games that aren't worth the money.
Chronic Logic's Avatar - Comment posted on 04/20/2009 14:20
Chronic Logic
Good god, I didn't think it was possible, but they actually made a lode runner game. And at 1200 points for that. Fuck that!
Brian Szabelski's Avatar - Comment posted on 04/20/2009 14:28
Brian Szabelski
Wait until they bump up the price again. And I'm almost certain they'll try it.
Darren Nakamura's Avatar - Comment posted on 04/20/2009 15:02
Darren Nakamura
I'm with everybody else, this is not worth $15 to me. I don't see why it wasn't priced at $10.
Chris Carter's Avatar - Comment posted on 04/20/2009 15:07
Chris Carter
100% buy at $10, a "maybe" at $15. I'm a huge, huge Loderunner fan, too and I'm on the fence (a few hundred hours of Loderunner PC).
Spy of the week's Avatar - Comment posted on 04/20/2009 15:17
Spy of the week
Ugh...I never played the original, but I did own the N64 version...and I absolutely detested the "Death-spawns" that escaped you.
Spy of the week's Avatar - Comment posted on 04/20/2009 15:17
Spy of the week
Ugh...I never played the original, but I did own the N64 version...and I absolutely detested the "Death-spawns" that chased you.
Arttemis's Avatar - Comment posted on 04/20/2009 15:55
Arttemis
Quite a few 1200 point releases lately... No thanks.
eskimo bob's Avatar - Comment posted on 04/20/2009 16:12
eskimo bob
I totally remember playing this game from my childhood! fucking great game, but hard as shit to my memory.
Zero Atma's Avatar - Comment posted on 04/20/2009 16:15
Zero Atma
This pricing stuff is EXACTLY what Naia and I were worried about when Braid came out. Yes, Braid may have been worth the price, but the larger issue is that it represented the beginning of the general price inflation MS has decided to implement.
bVork's Avatar - Comment posted on 04/20/2009 16:39
bVork
I would have instantly bought this at 800 points. Even at 1200, I'm still tempted (assuming it has all the promised features like online level sharing), but I'm thinking that it's time to take a stand against MS's price jacking.
Valter's Avatar - Comment posted on 04/20/2009 17:01
Valter
I'm so psyched for this game. I'm totally getting it when it comes out.

I suppose I should be pissed that it costs a quarter of the cost of a mainstream game for about the same amount of content?
DarkSaint76's Avatar - Comment posted on 04/20/2009 18:00
DarkSaint76
The part where players come back as enemies sounds problematic, at least for the original levels as many of them depended on the enemies behaving a certain way for completion. Maybe that's why the levels in the video have multiple paths.

800 sounds like a better a price point. I don't think any quality platform-puzzler is priced at 1200.
Los255's Avatar - Comment posted on 04/21/2009 00:53
Los255
1200 points!? Fuck, I just spent 800 on Outrun. I wanted to say that the level editor justified the extra 5$, but it better play well before that's true.....
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