They say story is still a large part but it won't be the same at all tbh. Especially any form of character development.
Can SE just try and give us one more classic JRPG that isn't a remake?
Whatever it turns out to be, right now it looks awesome in my book. Can't wait for the Wii version!
Anyway, we've got our story focused JRPG bases covered with Xenoblade, at least for the moment, right?
DQ IX was the highest selling DQ ever in japan. What were they suppose to do?
They smell money , so they are using the same systems as IX but making everything better.
It sounds fine to me.
I can't really see how they can have real defined character development when most (party members) will probably be either custom characters or online players.
Like, say DQ8, most characters had strong ties to the actual story and the other characters involved. While this could go the route of a disconnect between the characters and the story that always pulls me out of the experience.
I'm just a bit bummed out about this right now. It's been soo long since I've played a classic like DQ8 that I was hoping to see a return to form. And this really wasn't what I was hoping for.
I'm sure there's a big audience that will love this but I don't think I'm part of that group.
To add something positive, I like the art style and music. Always have with DQ.
Guess we'll find out soon enough!
A lot of the time I find the lead in RPGs of any kind are dull or blank slates. Mostly for you to fill that role and make of it what you will.
It's the other characters I'm worried about. I can't imagine single player party members like Yangus, king Trode and the other party members mixing in well with what seems to be a largely focus, MMO style RPG.
For me, it's the characters that make up a large hunk of JRPGs. Memorable characters make for a memorable game. DQ8 had a pretty basic story but the characters really fleshed it out for me.
If it's only basic, customizable characters to fill in the missing slots of online players, I feel like a large chunk of what I like about this series is gone.
I still won't dismiss the game completely though. It's still early days and they might show more that grabs my attention. Just that first impressions haven't been great for me.
It just feels JRPG titles like this and FF are jumping off of the genre to grab something else, leaving a nice little hole in my favourite genre. Maybe it's a spot that smaller studios (and hey maybe indie devs eventually) will take advantage of.
Dragon Quests III and IX both had customizable, personality-less characters and they still managed to be fantastic JRPGs by focusing on developing NPC characters. I don't think it will matter that much once X comes along.
DQ IX was very good although your party members had no personalitiy at all, but it wasnt as awesome as DQ VIII was ;) Dont screw up that one, Enix!
You're writing articles that are showing up on the front page of Destructoid, I'd think you'd do a little research.
[doesn't read article because of terrible lack-of-care]
Now this gives me a bit of a trouble though. Confusions... Which one should i go with ? wii version or wiiU? :D
Now that you have corrected him. Do you feel better about yourself? The grammar and spelling police online are a joke. Get a fucking life. Mr Holmes is the best reason to be on this site. Respect mother fucker respect.
This was not said at the press release. They said "It's possible to play it to 100% completion single player using AI allies." That's not the same thing at all.
And according to andriasang, http://www.andriasang.com/e/blog/2011/09/06/dqx_offline_play/ , only the first few hours can be played offline. (Their source is the dqx support page, addressing this very question.)
How is that not the same thing? You use AI allies offline without ever touching an internet connection. That's 100% offline.
http://www.andriasang.com/e/blog/2011/09/06/dqx_offline_play/
Now when people say "Who pissed in your cornflakes?", I can say "Everyone, thanks to Square-Enix!"

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