If you own a PlayStation 3, you want LittleBigPlanet. And if you own a PS3 and don't want LBP, get your head examined. You have about a month to figure it out, buddy -- the release date for the title has officially been announced for all territories. And they are:
October 21st North America & Latin America
October 22nd Europe, Australia & New Zealand
October 24th UK & Ireland
October 29th 80GB PLAYSTATION®3 Bundle in Europe
October 30th Japan
October 31st 80GB PLAYSTATION®3 Bundle in UK & Ireland
It's also been confirmed that a free "Astronaut" costume for Sackboy will be available for download at launch. Additionally, a "Week One" Sackboy t-shirt will be available as well for in-game use. Both DLC items will be available for a limited time only.
Do want. That is all.
[Via ThreeSpeech]
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Damn I'll be poor come january!
Now call nine waah waah and get me a wambulance ;)
Oh, and do want...
It's a great concept, but there is so god damn little going on in the game!
I'm not trying to stir up a crap storm or anything, but I was just curious what the deal is with LBP? I guess I just don't get it.
I mean the visuals are fantastic, sure, and sackboy is adorable, but isn't the main hook the ability to create and upload (and subsequently download) user created content?
'Cause I can do that in Megaman: Powered Up, or N+. That's all I can think of off the top of my head but i guess i don't know what the big deal is.
Although all the hype certainly makes me want it, when I evaluate the idea of purchasing the game i don't see why else i should buy it since i suck at making levels and probably so do most people (hell even developers can't get it right alot!)
Again, i'm not being a dick or anything, i just wonder if someone can point out what i'm missing...
Little (big planet) help here?
(see what i did thar?)
I have thought the same thing! I lack the attention spawn and desire to create an awesome level for others to enjoy but I'm sure I will try it to see what happens.
I just want to get hopping around on this with my Girlfriend.
Did I say PAIN sucked ballzors?
The key to it is the physics and mechanical nature of the level creation. MediaMolecule have said its possible to create a fully functioning mechanical car and a working difference engine. Its that mechanical stuff that's exciting me about the level creator.
Also, its just going to be an insanely fun platformer.
I don't have a PS3, nor can I afford a PS3, and I'm so tempted to preorder this anyway, and somehow find access to a PS3 just to get the DLC. I have a PSN ID so I could always redownload everything again once I get a PS3....
I know this is sad.