I need to get LBP2. I've only played the PSP version and...I dunno, I couldn't get the hang of the level creator. Maybe it was too complicated for my mind set when playing on a portable.
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LittleBigPlanet gets a much-needed wiki
LittleBigPlanet developer Media Molecule is trying to get the word out that there's now a wiki for the creatively demanding platformer series. Whatever makes building Zelda dungeons easier is fine by me. The wiki will be run by the community, and the hope is that LBP's top creators will share their ingenious methods. If my long-run addiction to catching 'em all has taught me anything, it's that documentation is a gamer's best friend. This should prove to be incredibly useful for LBP players. But enough talk. Have at you! Did you know? You can now get daily or weekly email notifications when humans reply to your comments.
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I need to get LBP2. I've only played the PSP version and...I dunno, I couldn't get the hang of the level creator. Maybe it was too complicated for my mind set when playing on a portable. lol read this description of media molecule on the wiki "small talented team of people based in Guildford, who were brought together by fate, destiny, and recruitment agencies, and who love nothing more than making innovative and creative video game doodads for you to play with. Also ice cream." If anyone still has the psp version kickin' around, please check out my level, "A Sack Apart" and let me know what you think...also please try to actually beat it. It's kind of hard. @Rigdy: The PSP version's level creator is flat out broken, with not optional grid, no ability to make holes in craft materials (aka donut effect), a really different grid scale from anything in the consoles (try to make a level in LBP PSP, then using any of the grids in the PS3 version try to make the same level. I assure you that you can't make the same level even if you follow the LBP PSP one you made like an instruction manual. Really, try the console version. The PSP version was a unsuccesful port in level creator standards (even if the campaign was nice) 6:00 PM on 04.27.2013 Indie game Munch Face wants your feedbackAloha from Oahu! Working on an indie game called Munch Face for a 3 month stint in Hawaii, and this morn we're doing a code jam, and this evening a Spam Jam. Spam Jam is a real thing. It's a festival... for Spam... Anyways, o...
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Did the ending to Mass Effect 3 leave you broken and unfulfilled? Is there a whole in your life that can't be filled no matter how much alcohol you imbibe or how many pills you swallow? Are you circling the drain, unable to ...more
Indie developer Tom Rockwell of FIDIM Interactive (which stands for "Fine, I'll Do It Myself") has a plan to develop a new iOS title called Rollers. Tom has had experience developing games before, such as his browser based Ne...more
Those who tune in to Podtoid will recall that Jonathan Holmes' is a social worker in a psychiatric hospital. He helps the drug-addled and mentally unstable to, if not necessarily return to active society, at least become less...more View all Help is on the way! |


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