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LittleBigPlanet gets a few patches, moderation much improved photo

Over the last few days, the guys over at Media Molecule have been working hard to fix some of the minor issues in LittleBigPlanet. The most notable of the fixes came in patch 1.06, which significantly improved moderation of levels. Basically, Media Molecule will now tell users that their penis levels have penises via an in-game message. Also, players can now remove offensive stuff from their levels and upload them again.

From the notes on PlayStation.Blog:

  • Moderated levels will now receive better information about the reason regarding this action having happened.
  • The notification message will remain in place on screen, removing the chance that affected users miss the message.
  • Any moderated level can now be accessed for editing by the creator, whether on or offline.
In addition to all of this stuff, Media Molecule recently rolled out patch 1.07 which added an in-game store and peripheral support. They also fixed visual oddities and bad animations. The full list of the notes is provided after the break. All you have to do is click that big red link underneath this text.

Patch 1.06

Moderation
Good news on this front - The latest update (1.06) brings in some much requested changes to LBP’s moderation system. While the rules of what is and is not acceptable content for people to share have not changed, we have listened to your feedback and have made the following changes :

  • Moderated levels will now receive more better information about the reason regarding this action having happened.
  • The notification message will remain in place on screen, removing the chance that affected users miss the message.
  • Any moderated level can now be accessed for editing by the creator, whether on or offline.
  • Additional information is now displayed on the Good Grief screen advising users on how the grief reporting functions, and warns against making spurious reports

These changes, coupled with additional work behind the scenes should alleviate most of the issues that creators have experienced with the moderation system, and there is more to come in the new year. While the number of levels that have been moderated is less than 0.1% of the number that have been created and shared overall, we recognize that better communication is essential and we’ll continue to improve the system in response to your feedback.

An explanation of what constitutes unacceptable content to be shared can be found in the game’s End User License Agreement (EULA) which may be read at any time via the Settings menu in the game, however we recommend you follow these general guidelines :

  • Ensure that the content you share with other users is suitable for all ages - everybody has access to your level if you publish it.
  • Please respect other people’s intellectual property rights. For example, don’t use images, brands or logos that you’re not entitled to use.
  • If you come across any content that you feel the need to report, then please do it responsibly. Hoax reports will be considered inappropriate behavior.

 

Patch 1.07

New Search Modes:
Huge update on this end. We’re introducing more ways to find interesting levels! Not only can you search by the ‘most hearted’, but with the new ratings, you can also find the ‘highest rated’ as well as the ‘busiest’ levels online. So your input when playing other peoples levels will be even more important, so help us, make these search categories a great destination for the community. So “heart” away to those who deserve them, keep awarding those stars and keep commenting to help make peoples levels better. Also, keep in mind that this is just one update to improve the SHARE experience, and there will be more in the future.

“Wheel of Death” bug = FIXED:

The dreadful issue with speeding motorbolts and flinging Sackboys has been looked at, analyzed and corrected. So fling away!!!

In-game store:
Now you can browse and download costumes, level packs, etc, directly from the Pod. Check out the latest costumes and packs on the store and revisit all of your purchases.

Improved peripheral support:

USB keyboards now work and there is broader support for 3rd party controls.

Details, details, details:

  • Fixed stretchy Sackboy arms animation
  • Improved the corner editing tool
  • Tweaked some Sackboy animations
  • Adjusted Sackboy Slap sensitivities - so less accidental slaps
  • Fixed lights (object) to permanently remember color change
  • Improved online multiplayer level selection
  • Ability to save you level to a different slot on the moon while mid-edit
  • General server improvements
  • Misc visual fixes

 








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19 comments | showing # 1 to 19
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aaronf's Avatar - Comment posted on 12/20/2008 11:13
aaronf
Played my first user level last night. Little Dead Space. Good times.
Takeshi's Avatar - Comment posted on 12/20/2008 11:34
Takeshi
This news is soooo yesterday.
I kid, this is a bit more information than Media Molecule posted on their website yesterday. The only thing they forgot is the Image export: save the photos you take in game to your hard drive. I really like that function.

@aaronf
Try some of the levels your fellow Dtoiders made. Or join us while we search for hidden gems.
linuxguy's Avatar - Comment posted on 12/20/2008 11:47
linuxguy
I've yet to buy this game,I was in the beta(thanks wardrox) and I loved it.
I guess this game hasn't had the success it deserves because of people like me.
GrieVelorn's Avatar - Comment posted on 12/20/2008 11:51
GrieVelorn
Yay a great game gets even better!
mix's Avatar - Comment posted on 12/20/2008 12:17
mix
That stretchy arm thing was weird, glad they fixed it!
Dan CiTi's Avatar - Comment posted on 12/20/2008 13:47
Dan CiTi
Nice to know they're always working hard on these kind of things.
I DRINK OTHER PEOPLES VOMIT's Avatar - Comment posted on 12/20/2008 13:49
I DRINK OTHER PEOPLES VOMIT
I haven't hady the chance to make a level in the game yet. But its nice to know that when I do get to that point, big brother isn't going to just jack my shit with no warning like the secret police.
Rainbowblack's Avatar - Comment posted on 12/20/2008 13:58
Rainbowblack
My Sister just gave birth to a baby girl and named her "Winter"

So I downloaded the holiday pack just now so i can make a winter-themed level for my new niece. it'll be my x-mas gift to her

it will also be my first time making a level, so most likeley it'll suck lots
Pacopaco's Avatar - Comment posted on 12/20/2008 14:08
Pacopaco
@Rainbowblack
I think your new niece will be too busy sleeping/crying/pooping/looking for the boob to be much of a critic.
necrozen's Avatar - Comment posted on 12/20/2008 14:15
necrozen
People complain that gamemakers don't listen to their supporters anymore. LBP is a great example of fast action and great support. This game is getting better and better as time goes on. It's really the only thing I play on a daily basis - the girlfriend and I, that is.

These fixes are nice, I just can't wait until the MGS stuff arrives.
parrothead's Avatar - Comment posted on 12/20/2008 15:02
parrothead
I can't wait to update this when I open in on Christmas!
Excel-2011's Avatar - Comment posted on 12/20/2008 15:51
Excel-2011
It's getting to the point where the term "early adopter" is becoming relevant to games instead of just the consoles. This is an outrage. I am screaming vehemently on the inside right now.
Pacopaco's Avatar - Comment posted on 12/20/2008 16:22
Pacopaco
@necrozen
I agree with the spirit of your post but I'd argue that these fixes and the ones that came just a week or two ago were looooong overdue. The game itself is incredible but whoever planned out the online aspects needs to be shot into the sun along with the Metal Gear online crew.

Granted, this isn't as bad as the Castle Crashers fiasco but they've still been slow to address problems until just recently.
dmgi's Avatar - Comment posted on 12/20/2008 17:16
dmgi
And I'm still waiting for the Castle Crashers patch why?
Takeshi's Avatar - Comment posted on 12/20/2008 18:10
Takeshi
@Pacopaco
You're clearly overreacting. It wasn't broken, they've just finetuned it. I haven't had any problems with the game whatsoever. Metal Gear Online is a different story. I have to agree. What a turd was that.
Pacopaco's Avatar - Comment posted on 12/20/2008 19:15
Pacopaco
@Takeshi
I honestly don't think I'm overreacting when it comes to the online component of the game. The game itself I have little problem with but the online portion was extremely poorly thought-out and executed. Yes, they've fine-tuned and fixed some of the problems (which I'm very grateful for) but when a game with this much hype ships and fails to address near-crippling online issues--the most important aspect of the game--it's hard not to be critical. Just a short list:

- The level placement system was broken in that horrible levels were given continuous front-page publicity until just recently while other, MUCH better levels were often swept into obscurity. They'd be lucky to get 1/1000th of the promotion of the other crap levels.
- The search function was unreliable and would often return results that were either extremely truncated or incorrect altogether. This is not a good thing when most of the levels are extremely difficult to find to begin with.
- The servers were absolute crap. If you disagree with everything else I say, that's fine but this point is completely 100% true. Users have had connectivity issues, errors, dropped connections, and a host of other problems that have kept them from enjoying the game online with friends. This was obvious for the beta and has only recently been mildly addressed. Seriously, I have a cable connection and whenever I would try to play one of the regular levels with one of hundreds of other players listed, I'd have a 1/15 chance of even connecting--after which I would probably have to start over since they were halfway through the level at that point and I couldn't join.
[Note: I am aware of the user-to-user connection scheme used in the game and do not mean to include those gripes with the previous point.]

There are other problems, but that's the general idea. Now don't get me wrong, I ADORE this game and only want good things for it but it's difficult to enjoy this game to its full potential when the online has been continuously plagued by these issues. These problems should have been addressed several weeks ago not only for our sake but for the game's sake as well. I have little doubt that these issues are part of the reason the game has not been selling well as the resale market has been flooded with unwanted copies.

An-ny-way, glad we at least agree on Metal Gear Online. Dear god that sucker needs work...
Pacopaco's Avatar - Comment posted on 12/20/2008 19:16
Pacopaco
1st paragraph: "...when a game with this much hype ships WITH and fails to address..."

Stupid lack of an "edit" button. :P
bart999's Avatar - Comment posted on 12/20/2008 20:01
bart999
@ pacopaco wtl:dnfr

holy crap.
Takeshi's Avatar - Comment posted on 12/21/2008 09:09
Takeshi
Excuse me for not reading that. I've got levels to create. Ok, I did read it. But, I still don't know what you're talking about. Never had any of those issues. My PSN didn't have it either.
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