I'm not what one could call a "graphics whore" -- I love Wii games, and Deadly Premonition is one of my favorite games of all time. However, when a game looks as gorgeous as LittleBigPlanet 2, screw it, I'm going to bust a nut.
This latest trailer shows off the grappling hook and is well worth checking out. I'm quite eager to see the full game in action, so if Sony would like to hurry up and send us some copies, we wouldn't say no!
Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize.
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PS2, iPod Touch, Silent Hill 2, Metal Gear Solid, Dynasty Warriors 3
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But...YOU ARE GEDDY LEE!
Or is there actually some content to justify the price this time?
Fucking what? LBP lacked content? Now I've heard everything.
For serial though, LittleBigPlanet was one of my favourite PS3 games and the sequel looks like they've improved upon every aspect of the game.
Give me something to play that doesn't require 6 hours of work beforehand to construct.
...err, you DO know that you can download, like, a bajillion sweet levels that other people have made, yeah?
You do know that you can just download other people's levels right? Sure there is some crap out there but there are also a lot of really awesome user created levels. You're not required to spend any time at all with the level editor in order to enjoy LBP.
I don't understand what you mean. Not only was there a significantly large campaign, but it also enabled multiplayer. You could also play the thousands of user generated levels, some of which were simply amazing in their creativity. Personally, I never even created a level, but I never really felt the need to. There was a ton of other stuff to do with that game.
Wait, what????
I've spent 100's of hours on LBP and have never even opened the level creator!
And since when did platformers need stories? (mario, nuff said) Its all about gameplay and LBP is absoulutely full of it thanks to user created levels, a GOOD 4 player platforming co-op, and just great online play/features in general.
Thanks to all that there is always something new to come back to when you play!
i look extremely forward to the sequel and whatever Takeshi creates.
@Renegade Panda
6 hours? More like 6 weeks. But in the end it's all worth it. You are seriously trying to blame the game for your lack of effort? That's lame dude. I understand you haven't fiddled around with the game. Because if you did you would see that even for lazy people there is more than enough to do. There are some mind boggling levels out there. Even the really crappy levels are fun to play with friends.
I think i read some where (GI i think) that you can tweak the physics. The example given was that one user could tweak the jump to match that of, say, Yoshi. But on top of that, the tweaked jump mechanic could be uploaded for others to use. I could be wrong but i'm pretty sure that was reported. too lazy to research.
That's not including playing people's levels or making our own.
Also, I am excite for LBP2! :D
You bite your tongue. I pre-ordered eight copies of Black Ops because Bobby Kotick deserves the money.
Anyway, LBP turned me off because I wanted a cohesive, crafted single player experience. Unfortunately for me, LBP doesn't provide that. The user-created content features are brilliant, and probably the best for a console game to date. However, they just didn't interest me. I'm not saying its worthless by any means, I just didn't personally enjoy it.
In addition, I share the same gripes about the physics and loose controls as some of the other posters. Playing with in-game physics is a blast, but only when they are realistic and predictable (or comically unrealistic). Objects in LBP were unusually light and floaty, including Sackboy.
Thanks, that sounds pretty cool.
I'm highly anticipating LBP2, but I do hope multi-player is one of the things that is going to get improved. I'm sure there will be enough content to satisfy me alone, but since the game seems to be marketed as a multi-player experience it would be great if they actually made it fun.
Yes, there is a gravity option. You can tweak it in different ways just like for instance the lighting option in the first game. It works perfectly in the spaceship level featured in the beta. You start with normal gravity but switch to, let's call it, moon gravity later in the level.
Ooh! Ooh! Squirt it on my face!
Oh shit, thats sounds awesome!
http://xtremenowarnings.com/xtremeno-review-does-xtreme-no-supplement-really-work
Well I suppose it's pretty good that I didn't get one then :D
And that's just the tip of the iceberg. The other new gizmo's and gadgets are crafted out of pure win! But I don't know if I can talk about it. Have to find out before I write a blog.