Having now reached worldwide sales of one million copies, Limbo will be introduced to Mac users "before the end of the year" via Steam. Development of the game was not particularly fast, but the time invested seems to be really paying off.
Developer Playdead has also gone back to being fully independent by paying early investors. CEO Dino Patti says "We are grateful to everyone who supported us over the past few years, and look forward to forging new partnerships that will both let us reach new heights as a studio and give our director, Arnt Jensen, room to grow creatively."
Can't say that Limbo is a game I need to play again anytime soon, though I maintain that it is one everyone ought to go through at least once.
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