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Level editor added to co-op heist game Monaco - Destructoid

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Monaco: What's Yours is Mine  



Level editor added to co-op heist game Monaco


11:00 AM on 07.04.2013
MonacoLevel editor added to co-op heist game Monaco  photo



Pocketwatch Games has introduced The Mole's Workshop for Monaco: What's Yours Is Mine on PC and Mac. Powered by Steam Workshop, this feature will allow players to craft their own levels/missions with "all the tools used to build the actual game." The Workshop had previously been in beta, so there's already a library of user-made levels begging to be played.

And speaking of Monaco for Mac, why yes, that version is now available. Those who bought the game on Steam for PC already will get the newly-released Mac port for free. If you've got company over for the Fourth of July, why not spend some time pulling off heists?

Here's a quick overview of the editor by Monaco level designer Andy Nguyen:








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timeline following:
Monaco: What's Yours is Mine



2:00 PM on 04.07.2014
Pocketwatch wraps up Monaco with one final chapter

This is it for Monaco. Pocketwatch Games has already talked about its next project -- a real-time strategy game called Armada specifically built for gamepads -- and now that it has added a fourth, final chapter to the co-op h...more



4:30 PM on 03.05.2014
So how well did Monaco sell in Humble Bundle 11?

With the recent Humble Indie Bundle 11 finished, Pocketwatch Games has posted an interesting postmortem about how well its game Monaco: What's Yours is Mine sold as part of the bundle. There were 493,816 bundles sold generati...more



4:15 PM on 02.20.2014
Monaco passes 500k sales, only 36k from XBLA

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6:30 PM on 12.19.2013
New Monaco update streamlines campaign, tweaks levels

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4:30 PM on 10.21.2013
Zombie mode and a mini-campaign added to Monaco

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9:00 AM on 10.17.2013
Monaco coming to Linux with a 'ton' of free content

I had a great time with Monaco for weeks on end after launch, and was kind of disapointed that it didn't seem to catch on with a mass audience. Was it the Xbox Live delay? Or perhaps it was the learning curve, preventing peop...more



7:30 PM on 08.14.2013
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9:30 AM on 07.16.2013
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Monaco: What's Yours is Mine sold below expectations on Xbox 360, Pocketwatch Games founder Andy Schatz shared via Reddit, suggesting the title's sales on the platform were negatively impacted by a delay that prevented a...more




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