That being said, this game looks downright beautiful, and I want it now. Between this, Dishwasher, and I Made A Game with Zombies, I've really begun to respect the Xbox Indie Games. Seriously, best idea ever.
Semper Fi my animation brothers.
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Letting the Dust settle: impressions of An Elysian Tail
Of all the upcoming indie games created with Microsoft's XNA tools, Dean Dodoril's Dust: An Elysian Tail is perhaps the best known. This is because a.) it's beautiful and b.) Dodoril's lupine protagonist (the eponymous Dust) provides easy fodder for furry jokes.
Let's be honest, here -- there's a reason that Dust won the Dream.Build.Play competition. Dean Dodoril's solo (!) project might not be as innovative as, say, Cadenza's Sol Survivor, but it's a highly-polished, intuitive side-scrolling brawler-cum-action RPG that will suck you in with its oil-slick combat and Muramasa-pretty visuals. The real news here, however, is that Dust represents the efforts of one dad and "roughly 6 months" of hard work. I'm going to tackle the most obvious and eye-catching part of Dust -- its visuals -- first, so that I can move onto something more interesting. Dead Dodoril's hand-drawn animation is graceful and smooth (Dust's walking animation aside) and the colors are bright and vibrant. This attention to visual detail seems to stem from the fact that Dodoril is also working on a traditional animated film called -- wait for it -- Elysian Tail. With that in mind, I'm a little concerned that Dust might just be a vehicle for Dodoril's multi-medium fantasy epic. In the half-hour segment that I played, most of the plot was delivered through some text-only interactions between Dust, his Miles Prower-inspired sidekick Fidget, and his talking sword Ahrah as they traipse through the world of Falana. What I've seen of the story seems to be a basic fantasy affair delivered rather blandly.
Dust's main draw, however, is the 2D platforming and brawling. The controls will be familiar to anyone who's ever played a modern action game: there's a light attack, a heavy attack, and a projectile, courtesy of Fidget. Holding the heavy attack creates an overly-useful spin attack that can be combined with Fidget's projectiles to create a missile swarm that easily dispatched everything I found in the first section.
Dust: An Elysian Tail won the Dream.Build.Play and Xbox Live Indie Games People's Choice competitions and will be up for consideration for Xbox Live Arcade . In the meantime, no platform has been officially announced, but an Xbox Indie Games release seems probable. Did you know? You can now get daily or weekly email notifications when humans reply to your comments.
Legacy Comments (will be imported soon)Looks gorgeous! Very Muramasa-esque, with alot going on at once. I liked the music in the beginning. It's definitely on my radar. Got to see it at PAX, and damn, did it look great in motion. Can't wait to get more time to play with it, though. Hopefully the game gets pumped up a bit before release. I want to enjoy more than a few hours with it. Looks good, but I'm just worried it could very easily be killed by shoddy gameplay mechanics. The fact you mentioned enemies don't drop items is disheartening to say the least. Killing waves of guys with no reward but XP can really become grating quite fast.
That being said, this game looks downright beautiful, and I want it now. Between this, Dishwasher, and I Made A Game with Zombies, I've really begun to respect the Xbox Indie Games. Seriously, best idea ever. My view on this game from the moment I first saw it in action was instantly biased based on one huge fact: I'm also a traditional paper and pencil animator. I will be first in line to support his projects with my money if he can make it play half as good as he's made it animate and look.
Semper Fi my animation brothers. Since I have no Wii, I'm hoping this game pops onto Xbox Live Indie just so I can get a Murasama esque fix. "insert furry joke here", but in all serious this looks like pure concentrated, super fantastic awesomeness The fact that this is an Indie game makes it even more incredible. Those visuals look amazing, and the gameplay doesn't look too shabby either. Looks like MS's Indie Games channel might start to get some respect. As Shadowii pointed out, this, along with Dishwasher and I Made A Game With Zombies In It, is definitely pushing this entire idea forward. Looking forward to it's release and more titles like this from the Indie Games channel. 4:30 PM on 05.17.2013 Dust: An Elysian Tail arrives on Steam next FridayDust: An Elysian Tail designer Dean Dodrill has slapped a May 24th release date on the Steam version of his acclaimed, previously-Xbox-exclusive 2D action game. This is only coming to Windows for the time being, but Dodrill h...
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