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Leipzig GC 2007: Hands-on with Crysis photo

You might have read Fronz's report of his play test of Crysis back in January. While he found the game to be trouser-troubling beautiful and solidly playable -- despite bugs -- he ultimately wasn't blown away by the overall experience. I have to say, I kind of feel the same way myself at the moment...

When I say I wasn't impressed by Crysis, don't think for a minute that I thought it was a bad game. It wasn't, and there's every chance it'll be loved by a great many people, myself maybe included, when it finally gets released. The thing is though, there's a difference between enjoying a game and being impressed by it. Super Mario Galaxy impressed me at Leipzig. Quake Wars and Spore impressed me too. Crysis though, was merely good-looking fun.

I say good-looking. I actually mean fantastic-looking. Everything you've heard about the game's textures and lighting effects is true, and at first it's quite easy to get shot up while you boggle at the dappled sunlight and vegetation effects. Deciding to concentrate and head down to the little enemy encampment ahead of me for a bit of the old bullet hurling, I found combat to be pretty solid too. My prey were very sharp and detected me coming long before I expected them to.

Even though I made a point of avoiding the path and sticking to the foliage in order to sneak up on one of the furthest-out guards, he still felt something fishy going on and came right after me. I managed to drop him before he alerted the guys down at the main hut, but it was already clear that this wasn't going to be as easy as I thought. From now on I was keeping low, staying as far from the open as possible, and moving very slowly, and after three or four attempts I finally managed to clean the place out without getting spotted early and wasted. My pride was slightly bruised, but on the other hand, as someone who walked through the last couple of hours of F.E.A.R. without many problems at all, it was nice to meet some FPS bad guys who could give me some major headaches.

The next section I played had me making my way down a road to break through an enemy guard post on either side of the track. Having learned my lesson, there was no way I was going anywhere near the road itself, and so decided to sneak my way around the side to get a good look at the layout of my target and make a plan. I decided to soften my quarry up with a couple of grenades before launching a surprise attack, and as I charged in on my startled targets the ensuing melee was certainly a lot of fun.

I nailed a couple pretty quickly, got a few hits in on a third guard and spun away to go after one or two more who were close by, assuming I'd have plenty of time to go back after him and finish him off. Not so. When I turned to resume my chase, the wounded guy had totally disappeared, vanishing into the undergrowth and forcing me to go in blind. Clever, and more than a bit tricksy.

So what's so wrong with Crysis that I wasn't enthusiastically powering up my laptop to tell you about it's greatness the second I stopped playing? It's difficult to put a finger on. It was enjoyable mixing up gunplay with an opportunistic use of objects on the fly, and it was certainly satisfying to hurl a barrel or a dumpster at an unsuspecting guard from cover before quickly switching back to a machine gun and plugging him as he stumbled back. I couldn't shake the feeling though, that I was playing a mash-up of bits of various FPS that I'd seen before. Hadn't I done a lot of this already previous games? Some of it with a gravity gun maybe? 

Of course, I'm not going to make a sweeping statement about Crysis' quality at this stage. It's undoubtedly a slickly-made game with a fair amount of fun to be had within, and I'm sure that the mechanics of the finished game are going to provide all kinds of things I didn't see in my forty minutes or so with the build I played. It's just that at the moment, with Bioshock already upon us and a whole host of other great-looking games due to hit over this year and next, I didn't see anything in what I played to really hit my joy-buttons hard and get me truly excited. I want Crysis to be great. Right, now, from what I got to play, it seems "merely" good. Let's wait for the demo and hope it changes my mind. 

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20 comments | showing # 1 to 20
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Xbudz's Avatar - Comment posted on 08/30/2007 20:13
Xbudz


I just had to do it.
Joseph Leray's Avatar - Comment posted on 08/30/2007 20:38
Joseph Leray
I was supposed to be able to play this in May in Paris, but the French are dirty liars. >/
WastelandTraveler's Avatar - Comment posted on 08/30/2007 21:24
WastelandTraveler
OH I know the gameplay and the story is going to be generic as hell, I only care about this game for 1) throwing shit around and punching through roofs, and 2) the sexy ass graphics ;D
Eschatos's Avatar - Comment posted on 08/30/2007 21:35
Eschatos
Despite what you say, this is one of my most anticipated shooters this or next year. Amazing graphics, super powers, full destructability, epic online battles, it's gonna be amazing. But then, I'm a lot more of a FPSer than most people.
poonster's Avatar - Comment posted on 08/30/2007 22:05
poonster
look's great but i'm not gonna sell my kidney to upgrade my pc to play it....
Jerkbutt47's Avatar - Comment posted on 08/30/2007 22:13
Jerkbutt47
i don't need to play this... all I need is Halo 3.
sad I know...
Velt's Avatar - Comment posted on 08/30/2007 22:16
Velt
Im not following the thing, but it seems like "nice graaaaphicsss"
Xbudz's Avatar - Comment posted on 08/30/2007 22:17
Xbudz
I better start saving for a quad core.
DeusPayne's Avatar - Comment posted on 08/30/2007 22:32
DeusPayne
I'm not so much interested in the game as I am interested in the engine. I'll likely just be going around admiring the game, like I did with Oblivion.
Alaphic's Avatar - Comment posted on 08/31/2007 00:37
Alaphic
@Xbudz:
Actually, a quad core processor wouldn't help you very much, because as far as I know, this game isn't optimized for that sort of thing. You'd be better off spending the scratch on some extra ram, and a good vid card.
Brannigan's Avatar - Comment posted on 08/31/2007 00:39
Brannigan
I never played farcry, but Crysis looks amazing. Operative word being looks, but like you said we'll have to wait for the demo.
Drift64's Avatar - Comment posted on 08/31/2007 01:37
Drift64
I think you guys only play the tip of the iceberg, because there is an alien race you have yet to fight in an icey world...
FiXXXer667's Avatar - Comment posted on 08/31/2007 03:16
FiXXXer667
Drift64: Agreed

Farcry also offered a great story (again, after a certain point through the game) apart from eyecandy.. We'll see.
Aaron Mxy Yost's Avatar - Comment posted on 08/31/2007 03:54
Aaron Mxy Yost
Wait, where are all the batshit insane fanboys screaming "NO DUDE THIS WILL B TEH BEST GAME EVAR!1!!"
zaqu's Avatar - Comment posted on 08/31/2007 03:57
zaqu
pc doesnt have fanboy they just know thier better and much more poor
DrXym's Avatar - Comment posted on 08/31/2007 03:58
DrXym
If it's anything like Far Cry then this will be an amazing game. I was absolutely blown away by that game. Four years on that I can't think of any other first person shooter that comes close to Far Cry in terms of open levels, latitude in strategy, AI, randomness of battles or even gorgeous graphics. Crysis sounds like it's going to expand on all that by offering stealth and battle routes through levels.

Far Cry certainly had faults such as the generic plot and the punishing checkpoint system but to me it stands right up there with Half Life 2 as a the defining FPS for the PC. I can't wait for the Crysis demo though after my miserable experience trying to run Bioshock (the game turns into a slideshow and uncontrollable when a big daddy appears) on my PC I wonder if it will even play.

The expense of PC gaming has made me consider whether I should just stick with my PS3 from now on.
Churchhills Dog's Avatar - Comment posted on 08/31/2007 05:19
Churchhills Dog
I'm looking forward to it soley based on my experience with FarCry. There a tech demo company simply decided to make a game to showcase their rendering tech and they ended up doing a world-class job on it, blwoing away many other far more experienced studios at that time. I'm curious to see if they can raise that bar again.

Also, the multiplayer sounds intriguing.
Snaileb 's Avatar - Comment posted on 08/31/2007 07:51
Snaileb
Too bad Halo will overshadow it (unfortunatley)
Alaphic's Avatar - Comment posted on 08/31/2007 08:34
Alaphic
@brainderailment:
I think I'd rather have that than to look at WWII Europe like I've done for the past, what, 10?
CosbyTron's Avatar - Comment posted on 08/31/2007 09:05
CosbyTron
I'm just surprised, with all those super powers at your disposal, the game ended up requiring such stealth. Even if the gameplay is merely adequate, I will require this game.. if only to put on my Machinima Gilligan's Isle.
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