Quantcast


LEGO Rock Band export won't be as cheap as RB1 (Update) photo

As we reported earlier, owners of the PS3 or 360 versions of LEGO Rock Band will be able to export most all of the game’s forty-plus songs to their hard drives so the tracks can be played in Rock Band or Rock Band 2. If you’ll recall, 55 of the 58 songs from the original Rock Band could be exported, and the song export key cost $4.99 (400 Microsoft Points).

Harmonix PR man John Drake told me that, unfortunately, you’ll have to cough up more than that for the LEGO Rock Band key, though he couldn’t confirm the exact price: “It’ll probably be a little bit more than five [dollars], but it’s not going to be super-expensive.” He did point out that, at least on the PS3 and 360, LEGO Rock Band is a value-priced title -- at $49.99, it’s $10 cheaper than most retail games, and Harmonix figures that they can recoup some of that with the key.

In defense of Harmonix (and other videogame makers who license music), I imagine that all songs are not created equal -- getting classics like the Ghostbusters theme and Queen’s “We Will Rock You” probably costs more than, say, Good Charlotte’s “Boys and Girls.” (Just guessing, of course.) And passing development costs on to the consumer is just business, folks.

There’s more LEGO Rock Band news to come, dear readers, so keep your eyes on Destructoid!

[Update: Twitter seems like the place to be for breaking videogame news. Drake announced that the LEGO Rock Band song export key will cost twice as much as the Rock Band key: $9.99 (800 MS Points).]








More gaming stories around the web. Got news? Submit yours to tips@destructoid.com

Samit Sarkar is a founding Destructoid editor and go-to Sports guy. Samit was the son of the Duke of Knees, rescued from a burning village in the afghan desert by a golden condor. He is an ace Backgammon player and lost both legs in a whaling tour. He lives for free in a nursery in Scotland where he teaches monks how to capture butterflies without hurting them. Likes Confuse Ray, Feel My Blade A Mabari War Hound, Snot, Spiral Arrow, Argo, Dan Smith's critical hit bark, Rolling things up into my life Meet the rest of the team



Post a comment! You can also post a photo below:

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

20 comments | showing # 1 to 20
prev next

X V1's Avatar - Comment posted on 10/12/2009 09:04
X V1
But.. but.. Girls & Boys is classic too. :(
DarkMagic56's Avatar - Comment posted on 10/12/2009 09:06
DarkMagic56
Makes sense to me, brand new Game that exports is obvious gonna cost more than a old Rock Band 1 exporting
Xhumation's Avatar - Comment posted on 10/12/2009 09:20
Xhumation
This sounds fair enough. I can dig it.
Shadowiii's Avatar - Comment posted on 10/12/2009 09:22
Shadowiii
I'm still going to just rent it and export the songs, regardless of price. Is that bad? I don't like swapping discs.
The fact I'm paying more for it actually makes me feel less guilty for just renting it and exporting 'em. Eh.
Still has one heck of a setlist.
Samit Sarkar's Avatar - Comment posted on 10/12/2009 09:23
Samit Sarkar
@Shadowiii: You won't be able to do that. Just like the original Rock Band, there's going to be a key on an insert in the game case with a unique code on it; you'll need it to export the songs.
ThrashingLimbsEd's Avatar - Comment posted on 10/12/2009 09:28
ThrashingLimbsEd
you didnt need a code for the original. I esported all of them onto rock band 2 by borrowing a friends disk
Slick Icarus II's Avatar - Comment posted on 10/12/2009 09:57
Slick Icarus II
You could just be cheap and rent the game and buy the export key. That's probably why the key is priced at ten; I know I did the same thing with RB1 for songs in RB2.
funran's Avatar - Comment posted on 10/12/2009 10:05
funran
@samit Not true man, I rented Rockband 1, bought the online export key, and put in my rockband 1 disc and went to "export songs". That's it, songs on HDD and work in Rockband 2, took back Rockband 1.
The Trout's Avatar - Comment posted on 10/12/2009 10:06
The Trout
"I'm still going to just rent it and export the songs, regardless of price."

This all depends if the export is like RB1 or if it's like the RB track packs. RB1 could be exported by anyone, but the track pack discs have all had unique codes that could only be used once.
Samit Sarkar's Avatar - Comment posted on 10/12/2009 10:07
Samit Sarkar
@ThrashingLimbsEd, Slick Icarus II, funran: Ah, my bad; I was thinking of the 20 free songs that came with RB2. Still, my understanding is that you will need the code printed on the LEGO Rock Band insert in order to export its songs.
funran's Avatar - Comment posted on 10/12/2009 10:09
funran
ahh, well they've worked that out then...probably won't be buying this one then. Surprised they didn't do that for rockband 1.
funran's Avatar - Comment posted on 10/12/2009 10:13
funran
ahh, well they've worked that out then...probably won't be buying this one then. Surprised they didn't do that for rockband 1.
thefncrow's Avatar - Comment posted on 10/12/2009 10:18
thefncrow
@funran, the reason that wasn't done for RB1 was almost surely that they didn't think of the idea in advance. No such code was included on the back of RB1 because they didn't yet imagine exporting RB1 going forward. So when RB2 was in development, they wanted to export RB1 but hadn't included any sort of unique code on RB1.

So, RB1 was made into a free-for-all because there was simply no other option. Every disc release since has included a unique ID on the back of the manual, and I'd imagine that you can count on everything going forward requiring that unique ID in order to export.
itzamoovee's Avatar - Comment posted on 10/12/2009 12:06
itzamoovee
Wait...but that doesn't make any sense...if that was the case [having the code to export on the case] then why all the fuss about the export key not being as cheap as rb1...wouldn't we already know its going to cost 50 dollars since you get it with the game you bought??...for it to be on the case would mean i have to buy the game and spend an extra 10 to export...you didn't have to do that with the track packs did you? buy the pack for 20 and spend more money to export...i thought you just did it with the code for free after purchase...am i missing something?
Darren Nakamura's Avatar - Comment posted on 10/12/2009 12:59
Darren Nakamura
This still seems well worth it, especially for those dastardly people out there who are just going to GameFly the game and then pay the ten dollars for 45 songs.
Baldrik's Avatar - Comment posted on 10/12/2009 13:04
Baldrik
For a second there I thought the headline picture was an indicator that we would be seeing some 3 inches of blood tracks, perhaps "destroy the orcs". But then again it's not really what you would call "family-friendly" entertainment.
thefncrow's Avatar - Comment posted on 10/12/2009 13:38
thefncrow
@Dexter345: Gamefly doesn't send you the manual, do they? If not, then you've got no chance on the export, since you'll need the unique one-time key on the back of the manual.

You need the key plus $10. Though the game is $10 cheaper, so it'll be a grand total of $60 after purchasing the export key.

I'm really not sure why Harmonix didn't just make the export free but make the game cost $60, thus getting an export license fee from everyone who purchased the game. It'd certainly reduce the whining about the relicensing fee.
Samit Sarkar's Avatar - Comment posted on 10/12/2009 13:41
Samit Sarkar
@thefncrow: Well, not everyone who buys LEGO Rock Band will already own Rock Band or Rock Band 2, so it makes sense to make the export optional and save some people $10.
Adam Young's Avatar - Comment posted on 11/04/2009 09:50
Adam Young
Anyone have an export code they're not planning to use?
star09's Avatar - Comment posted on 03/02/2011 01:23
star09
Your blog provided us with valuable information to work with. Each & every tips of your post are awesome. Thanks a lot for sharing. Keep blogging.surefire x300
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!