Note: iOS 9 + Facebook users w/ trouble scrolling: #super sorry# we hope to fix it asap. In the meantime Chrome Mobile is a reach around
hot  /  reviews  /  videos  /  cblogs  /  qposts

LEGO Batman 2: DC Super Heroes

Review: LEGO Batman 2: DC Super Heroes

2:00 PM on 06.28.2012 // Ian Bonds

LEGO games. Love 'em or hate 'em, they're not going anywhere. There's always some pop culture property out there that looks so ridiculous yet so FUN when done up in LEGO blocks. For the most part, the core gameplay has stayed the same for many of these titles; there has been little innovation or change of the tried-and-true formula.

Until now. Mind you, this is both a good thing and a bad thing.

LEGO Batman 2: DC Super Heroes (Xbox 360 [reviewed], PlayStation 3, Wii, PlayStation Vita, DS, 3DS, PC)
Developer: Traveller's Tales
Publisher: Warner Bros. Interactive Entertainment
Released: June 19, 2012
MSRP: $49.99

We all know what the LEGO games are about by now: building things out of blocks, collecting coin-like pieces, and obtaining kits, gold blocks, and red blocks for unlockables in a pop culture-inspired world. Once again, we visit the realm of Batman with an original story unique to the LEGO franchise in that it's not based off the film exploits; a trait the original LEGO Batman game held as well.

This time out, however, the series' trademark "humor" isn't expressed with grunts and grins, but with actual voice acting. While this may impress some, I actually preferred the silent characters of the previous games. It does add a little more to the story and jokes, but overall, it's not something that was necessary for the series.

Regardless, it's there now. And as such, we're treated to a variety of cut scenes where characters pop up to explain what's going on. In a nutshell: Lex Luthor and the Joker team up to take out both the Dark Knight as well as Superman and reduce the LEGO version of both Gotham City and Metropolis to bricks. It takes the (eventual) combined efforts of not just Batman and Robin, but then Superman -- and finally the rest of the DC heroes -- to take down the baddies. Everyone got that?

From the start, it's your standard LEGO fare: beat up enemies and build stuff. You'll play through almost the entire first half of the story as Batman and Robin, with only occasional interjections from the Last Son of Krypton. There is a series of special suits the dynamic duo can use, each intended to help them bypass certain puzzles and traps in each stage. Blue LEGO bits are magnetic and can be manipulated by Robin's Magnet Suit; similarly, if it's covered in electricity, only Batman can traverse it in his aptly named Electricity Suit. Some suits serve a dual purpose such as Robin's Acrobatic outfit, which not only allows him to swing from poles but also jump into a bubble to manipulate stress panels (such as those seen in the LEGO Pirates of the Caribbean game last year).

As you progress through the first few levels, the rest of Gotham opens up as your hub world, and the true scale of the game is finally realized. This is a huge title, with gold bricks and unlockable characters strewn all around the city. As you unlock Batman's Batcomputer link ups, you'll reveal enemy LEGO figures nearby, which once defeated will then be available for purchase with LEGO studs and added to your roster for Free Play. The Batcomputer also serves as a drop for a variety of vehicles, which are totally necessary, as traversing the city on foot would just take too damn long.

Sadly, the open-world hub between missions proves to be an annoyance more than the cool mode the developers had intended. The compass in the top left corner of the screen is practically useless, and the map screen is so sparse that being able to decipher which way you're heading or even facing is an exercise in madness. This is only made worse when continuing a game after saving.

While in a mission, there are a few nodes that appear at the beginning of sections where you can choose to save and continue, save and exit, or just ignore. If you choose save and exit, you're dumped back onto the street where you began the mission, or as far back as to the Batcave. The problem here is, however, that when starting the game up again, you begin your load in the Batcave. If you go to the Batcomputer map, it only shows the missions you've already completed, not the one your progress is currently saved in. To resume that game, you must drive through the city to the Bat symbol located on the map, then enter the location as you did when you originally began the mission. You may be fooled into thinking you may have to start the entire mission over, as the loading news report that begins each mission plays again, but thankfully, it should start you where you saved.

On that note, the whole save system is a joke. They still use checkpoints which save your progress, so using the save points is just a false sense of "it'll be fine to stop here." Plus, if you've collected any minikits while traipsing through the level and then use the save feature, when you reload your game, it's as if you never collected it to begin with. This ensures yet another collection run through during Free Play (if you're into that kind of thing).

Once you get into enough deep guano in the story, Superman shows up to lend a hand, and the flying aspect of his character is one of the most satisfying elements in the missions. What's more, he's invincible, only stopped by Kryptonite or blocked by hazards that one of the duo needs to bypass with a special suit. Blasting baddies with laser vision or freezing them with super-breath is tons of fun, and a silly highlight of the missions.

For some inexplicable reason, while Superman's flight controls are perfectly easy to maneuver in the missions, when entering the city hub, it's a huge pain in the ass to control him. They add a targeting reticule so he can laser blast stuff to free gold bricks, but the landing and flight controls are suddenly switched from the easy button mapping used in the missions. Why they chose to change the liftoff to a boost I'll never understand.

If there's one other quibble I would have with the game, it's that the control for certain things was a bit glitched. There's one story mission of DC Super Heroes where you must destroy silver LEGO blocks and build something from the remains to advance. Silver blocks can only be destroyed by an explosion, such as from the rockets of Batman's Power Suit, but there isn't a power suit in that level.

There are some jetpacks, however, but after jumping in and out of them, I couldn't figure out how to fire the rockets clearly mounted on the back. Sometimes I would press the B button, and it would fire, while others, it would make my jetpack boost me in reverse. I must've wailed on my controller for half an hour trying to get it to recognize the action I wanted it to perform. Granted, this seemed to be an isolated incident, but one that stood out as frustrating enough to explicitly note.

By the game's end, you'll have unlocked more heroes like the Flash and Green Lantern, all of whom are necessary for getting 100% of the bricks and studs in the game, which can unlock more vehicles, characters, and minikits. And while the voice acting isn't great -- the Joker's voice, in particular, gets on my nerves -- there are some humorous bits in the dialogue, such as Bats' constant slighting of Robin, Robin's hero worship of Superman, and a few sly digs at the title's "big brother," Arkham City.

If you're a fan of the LEGO titles, there's a lot to enjoy in LEGO Batman 2: DC Super Heroes, and the new bits Traveller's Tales added -- when they work -- work wonderfully. When they don't, though, be prepared to buy a new controller as you hurl the one in your hands through the wall.



THE VERDICT

7.5

LEGO Batman 2: DC Super Heroes - Reviewed by Ian Bonds
Likable - That's a seven, which is actually a different number than five. It's more than ok. We like this game. I don't want to play it every day forever and ever, but it's definitely worth the time I invested in it, and I'll be picking it up again to relive the fun sometime down the line.

See more reviews or the Destructoid score guide.

Ian Bonds, Contributor
 Follow Blog + disclosure Tips
Ian is Dtoid's resident review monkey. If there is a game no one else wants to review, it usually goes to Ian. As a reviewer, Ian has been writing for close to ten years for various sites, starti... more   |   staff directory



 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our community fisters, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding *.disqus.com to your whitelists.

destructoid's previous coverage:
LEGO Batman 2: DC Super Heroes


View all:powered by:  MM.Elephant

Ads on destructoid may be purchased from:



Please contact Crave Online, thanks!


Summer Wars: The Video Gameā€¦.I mean Digimon: Cyber Sleuth

Gaming's Beautiful People #4: Valentine's Day Special OR Love Multi-Kills

Exist Archive: The Other Side Of The Sky Import Review

Stupid Teens Do Stupid Things: An Oxenfree Critique

A blog test. Brought to you by Buckner & Garcia

Cblogs of 2/11/16, 2/12/16 + Firethoughts

XCOM 2 And The Glory of Mods

PS+ Games of the Month January 2016 - Feat. GajKnight and SolarPonyDjango

Your Opinions On Racing Games Are Stupid

The Nerds Have Won

 Add your impressions

 Quickposts
Status updates from C-bloggers

Parismio avatarParismio
Omg i love the internet
Mike Martin avatarMike Martin
Iron Paladin avatarIron Paladin
Jed Whitaker avatarJed Whitaker
I can't wait to mute Niero. #NoRules #ThePurge
Joe Parlock avatarJoe Parlock
I spent all last night playing Day of Defeat: Source. If only Valve gave it even half the attention it did to TF2 or CS:S...
BaronVonSnakPak avatarBaronVonSnakPak
Nearing Platinum status.
CoilWhine avatarCoilWhine
THIS IS THE BEST EMAIL I'VE EVER GOTTEN HOLY SHIT
Parismio avatarParismio
Sheesh i played metal gear rising before and Platinum ruined the franchise.
Fuzunga avatarFuzunga
Toonami is running a poll right now at [url]www.toonami.com/poll[/url] where one of the questions is which show you'd want un-cancelled. Oh, Teen Titans is included? That's curious...
SlyTAdvantage avatarSlyTAdvantage
"The Ravagers dropped the giant insects and waited for them to evolve ... it's clear. This is their plan from the start" -EDF 4.1 scientist So dragons are evolved forms of ants, spiders and/or wasps ....... what?
Ckarasu avatarCkarasu
Every time I hear "I don't understand why people like _____ game", I get annoyed. Of course you understand, if you've listened to what those people were saying. You just don't agree, and that's A-OK. I HATE Twilight, but I understand why people like it.
RadicalYoseph avatarRadicalYoseph
Just tried playing the first Bayonetta game... it was really bad. Honestly I don't understand why Platinum games are so well regarded. None of them are really worthwhile.
StriderHoang avatarStriderHoang
The first person I block is the person who talks shit about Platinum
Torchman avatarTorchman
Even though your waifus are shit
Darth Wachen avatarDarth Wachen
Finally, a blog that I can call my own, I feel accomplished somehow.
Nekrosys avatarNekrosys
Gonna be honest; this really made my day.
Rico the Penguin avatarRico the Penguin
I doubt I'll use it much but I'm totally fine with a block/ignore feature. Everyone has a right to speak, but I don't think anyone has a right to be heard. If this place played country music I'd want a mute button, basically :p.
Sir Shenanigans avatarSir Shenanigans
Mall haul today (plus I split a BEAUTIFUL Star Wars Slave I with my brother). Any thoughts on Haze? Wanted to play it back when it came out and I had no PS3. For a dollar you can't go wrong!
Dreamweaver avatarDreamweaver
I'm not gonna lie, I don't feel "good" about the upcoming "ignore" feature. Maybe it's just me, but I don't like the idea that people can mute other people because they don't agree with them. Spammers and trolls, sure, but not regular community members.
Gundy avatarGundy
Oh man. Those Next Gen transformations in Megadimension Neptunia are legit as fuck!
more quickposts


Contest!


Seriously

Invert site colors

  Dark Theme
  Light Theme


Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo



Back to Top


We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -