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Legend of Grimrock will spunk its glory in your eyes - Destructoid




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Legend of Grimrock  



Legend of Grimrock will spunk its glory in your eyes


1:30 PM on 11.28.2011



No, this is not related to Transformers in any way. It's called Legend of Grimrock, and it's a grid-based, first-person, tactical roleplaying game from Almost Human. The game was originally slated for the end of the year, but is being pushed back to March for refinement. Oh, and it also looks amazing. 

With a strategic combat system, tough puzzles and the kind of dungeon crawling that your daddy grew up with, this is one of those games that look brand new by drawing from some very old roots. I have to say, it looks incredibly promising and I'm keen to say more. 

The studio hopes to have the game out on Steam. I'm thinking I definitely want it. I also think it will take ten thousand years to beat.

Legend of Grimrock will spunk its glory in your eyes photo
Legend of Grimrock will spunk its glory in your eyes photo
Legend of Grimrock will spunk its glory in your eyes photo
Legend of Grimrock will spunk its glory in your eyes photo
Legend of Grimrock will spunk its glory in your eyes photo







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timeline following:
Legend of Grimrock



8:00 PM on 03.22.2013
New Legend of Grimrock Master Quest available for free

You have to hand it to Benjamin "Komag" Ramsey and the rest of the hardworking individuals on his team. They put a lot of effort and passion into Legend of Grimrock - Master Quest, and the result is a full-length rework of th...more



8:00 PM on 01.17.2013
Legend of Grimrock clears 600,000 sales milestone

Seeing good people make good games that go on to become wildly successful really does make my day. That's exactly what has happened with Almost Human and its dungeon crawler, Legend of Grimrock. In a recap post, the studio ha...more



7:00 PM on 09.13.2012
Legend of Grimrock map editor enters open beta

Legend of Grimrock's map editor has been taunting us for some time now, with developer Almost Human posting videos like this. Well, lucky for us, the map editor is now available to everyone who owns the game through Steam.&n...more



12:30 PM on 07.09.2012
GOG.com has Legend of Grimrock for half price

For a while there, Almost Human's Legend of Grimrock seemed to get really popular, really quickly -- and for good reason. It brings back fond memories for people who were into dungeon crawlers years ago while also appealing t...more



10:00 PM on 07.02.2012
Legend of Grimrock's map editor is easier than expected

I've always been fond of map editors. I've spent my fair share of time inside of the Half-Life 2 Hammer editor, the Torchlight map editor, and have very fond memories of recreating the classic Team Fortress ma...more



3:30 PM on 06.21.2012
Legend of Grimrock's new content coming along nicely

Legend of Grimrock took me by surprise. The old-school vibe with upgraded mechanics just meshed together so well. Yesterday's blog post over on the official site outlined the game's future content plans and succeede...more



10:30 AM on 04.16.2012
Legend of Grimrock making money, patching soon

Delicious old school dungeon-crawler Legend of Grimrock is making some fat cheddar, with developer Almost Human declaring that it's covered its development costs several times over. The studio says its future is "pretty secur...more



2:00 PM on 04.10.2012
Review: Legend of Grimrock

Ladies and gentlemen, we are in the company of a grid-based, first-person dungeon crawler in the year 2012. No, you are not dreaming. You've just been presented with Legend of Grimrock from the folks over at Almost Human. Whe...more



4:30 PM on 03.26.2012
Dungeon crawler Legend of Grimrock goes gold

Legend of Grimrock is a first-person dungeon crawler made by a small team of industry vets. If that sentence alone doesn't get you all riled up, I'd recommend checking out the embedded trailer. If you're still not danci...more



6:00 PM on 01.27.2012
Indie developer redesigns UI specifically for one player

User-interface design is a tricky part of game development. You have to find the right balance between usability and attractive aesthetic choices. This is only taking an "average" gamer into account, but there are m...more




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