What you are no doubt watching right now, as you're reading this, is in fact a playable game. PixelForce, which mainly consists of a single person named Eric Ruth, brought it upon themselves to demake Left 4 Dead.
Ruth hopes to get this game out for our enjoyment as a free download around January 4. All five maps of all four campaigns plus the entire cast of Special Infected will be present, believe it or not.
Easily the best part of this demonstration is the Boomer having everything from his waist up blown to smithereens; it's going to be neat to see the other SI in low-res form, for sure.
All in all, it's looking like a cool little project. Admittedly, I think the zombie reaction times are a bit on the slow side, but otherwise I dug what I saw wholeheartedly.
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Needs moar development. Moar zombies, moar speed. Faster and more intense! Right now it looks pretty boring. Definitely has potential though, and it looks like a neat little project.
Doubtful that there will be more zombies on screen. Anything more than 3 characters will cause more slow down and flicker.
For a one person game, this is amazing. I just hope we get a Retrozone port.
Speed is another problem. Most the nes era games can't handle to much of anything, or, more problems. It looks like he took some inspiration from Festers Quest, which, is pretty sweet.
Is this being made as an actual NES game (homebrewed, anyway), or just designed as one? In the case of the latter, it'd help in the case of slowdown and flickering and all.
yeah, not bad. I would implement a flashlight system that make an aura of light around the characters(or maybe just a long cone of light in front) and maybe other light sources like lamps and such but probably keep a few rooms lit as not every place has all the lights off. I would also add a sprint function and make the zombie reaction times much faster once your in front or to the side of the zombies, I think reaction times should be little to none if you sneak up from behind and I think a flashlight system would help with this, seeing as you wont always be able to see the zombies when they see you. Also I'd make the special infected a bit smarter and maybe make their powers function more like the real game. 4 player co-op would be something really cool to add, not to mention implementing rushes some how and explodable items strewn about and a "dying" system like the real game where players must help you up before a second health bar runs out. I don't know if all that would make it too much like the original but I think it would make the game a lot more fun and probably get me shoveling out cash. Also some other features aside from the fact that its 8-bit that would set it apart from the original would be great, giving it a bit more originality, but im not exactly sure what.
This is really cool. I love how he even nailed the soundtrack in 8 bit. Makes me wonder what people are going to homebrew in another 20 years, this game would have taken an entire team, months to make back in 86. I am almost 30 and grew up on NES, honestly I really want to cry right now for some reason, shit just aint what it used to be.
Otsegowupiwupi: Have you EVER played a NES game? Half the stuff you say would kill the system. The only thing I'd change is make a few more zombies on screen at once. Even that might be difficult for the NES to push out.
@ free touch : Are you insane? Have you ever heard of a game called Gauntlet? That game had dozens upon dozens of enemies on screen racing toward the player. It's very possible to do.
That's mighty impressive. Any L4D gurus there could verify if he got the level design pretty similar to the original? All I could remember is that you start upstairs, go down, apartments, subway. Yeah. Nevertheless, it's a great project!
If this is an NES demake, I wonder how the controls work. The player can shoot, punch, change weapons and move backwards in that video, so I wonder if their using select and start or some A+B stuff.
Really need a horde for this to work, imo. As busta said, Gauntlet could do it on the NES... Just need to be a bit less ambitious with the size of the sprites there.
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Really though, that's damn impressive.
It would never work on the PS3.
Doubtful that there will be more zombies on screen. Anything more than 3 characters will cause more slow down and flicker.
For a one person game, this is amazing. I just hope we get a Retrozone port.
Speed is another problem. Most the nes era games can't handle to much of anything, or, more problems. It looks like he took some inspiration from Festers Quest, which, is pretty sweet.
These kinds of remakes make me happy