|
Destructoid is gaming news, community, videos, and sometimes love. Take the tour or jump in with Facebook:
|
|
|
Left 4 Dead: A rude awakening for armchair zombie hunters everywhere
4:39 PM on 09.02.2008, Qais Fulton![]() Continue: More PAX stories ![]()
|
Save cash! See "Black Friday" video game deals
Dtoid Twitter Got news? tips@destructoid.com
| ||
|
|

| get involved register or login post a blog post a forum enter a contest contribute a news tip suggest a feature be a guest editor |
support new member's guide login assistance tech support report abuse email our editors read our dev blog nuclear crisis? |
keep in touch RSS feed Myspace Flickr Game nights Meetup+play online |
seriously about Destructoid advertising terms of use privacy policy jobs at MM buy our crap |
our network Tomopop Japanator Despingation? |
||
|
||||||
living the dream since March 16, 2006 |
||||||
where on the PC version they attack more agressive faster and from Gasp BEhind more often, hell they attack from everywhere since you can turn fast enough to hit the damn things.
Zombie AI converstions go like this on consoles, they are not really dumber just paid to be that way.
"Hold on zombines we cant attack until he has turned all the way around"
"Right boss"
"or we cant attack at all we have to go from the front so he has a chance at hitting us with that thing his is twiddling forever"
"Ok boss ill take my 40 minute brake now it wil tkae him that long to kill six zombies from the front with that thing."