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La-Mulana 2 aims to be more 'intuitive,' still hard as heck - Destructoid




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La-Mulana 2  



La-Mulana 2 aims to be more 'intuitive,' still hard as heck


11:30 AM on 04.16.2014



La-Mulana was regarded by some as the hardest game ever. This isn't going to change, though Nigoro's Takami Naramura wants it to be slightly more intuitive so perhaps all those deaths don't lead to warranted frustration and quits.

Other than that, La-Mulana 2 seems like more of the same, though it will run in a new engine with wide screen support. And, as the daughter of the first's main character, you'll be gallivanting through ruins with a Norse twinge rather than Aztec and Mayan.








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timeline following:
La-Mulana 2



2:00 PM on 02.17.2014
La-Mulana 2 meets Kickstarter goal with five days left

Over the weekend, La-Mulana 2 broke $200,000 in pledges. That was the amount needed for Nigoro to develop this thing. It's happening. With time to spare, no less. The studio has also released the Tokyo Game Show demo of La-Mu...more



2:00 PM on 01.21.2014
Nigoro takes La-Mulana 2 to Kickstarter

If you weren't already sold on the existence of another La-Mulana, watch this Kickstarter pitch video for the game -- equal parts silly and informative, it's one of the best I've seen. Developer Nigoro is back with the help ...more



12:30 PM on 09.20.2013
Ready for more punishment? La-Mulana 2 announced

For all of the trouble Nigoro went through to remake La-Mulana and get the darn thing out on WiiWare and PC, I never thought a sequel would happen. I suppose the studio has proven itself, though -- it's come out stronger. La-...more




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