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LA Game Space to unite art and research under one roof - Destructoid




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LA Game Space to unite art and research under one roof


10:00 PM on 11.08.2012



The goal of the Attract Mode gaming collective is to spread videogame culture and awareness by selling handmade gear, hosting art galleries / festivals, and other such events. Two key members of the group -- Attract Mode co-founder Adam Robezzoli and artist Daniel Rehn -- have worked for three years on an ambitious new venture in the hopes of containing every facet of game development, study, and celebration in a single location.

That idea is LA Game Space, a non-profit center for art, design, and research in the Arts District of Los Angeles, California. It'll provide space for artist residencies, opportunities for indie devs to collaborate on new software; art galleries; game research labs, home for experimental projects from face tracking to unique hardware interfaces and beyond; and live speakers and workshops.

Through December 7, Adam and Daniel are running a Kickstarter to raise $250,000, which will go towards setting up events for the first year of operation. Afterwards, they hope to support the center through public funding, memberships, and fundraisers. For you support, you can score a 30-game indie bundle, original music, a year-long LA Game Space membership, and pixel portraits of your lovely mug by famous pixel artists like Paul Robertson, Derek Yu, and Vic Nguyen. Hell, if you are crazy enough to donate five grand, Gaijin Games will turn you into a playable character in Runner2!

I can't even begin to fathom the scope of what Adam and Daniel hope to accomplish. There really isn't anything else like it. I would be super excited if LA Game Space becomes the success it has the potential to be. Make it happen, people!






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