Quantcast
Kyoto Wild is a quick but thoughtful Bushido brawler - Destructoid




Game database:   #ABCDEFGHIJKLMNOPQRSTUVWXYZ         ALL     Xbox One     PS4     360     PS3     WiiU     Wii     PC     3DS     DS     PS Vita     PSP     iOS     Android


Kyoto Wild  




Kyoto Wild is a quick but thoughtful Bushido brawler photo
Kyoto Wild is a quick but thoughtful Bushido brawler

12:00 PM on 06.20.2014

Murder, rinse, repeat


Teddy Diefenbach is a busy guy. He's one of the developers on the high-profile indie title Hyper Light Drifter, but when he isn't doing that, he's making more games. Kyoto Wild is his side-project, and Diefenbach says he's been working on it for about a year, but only really started focusing on it within the past month or so.

Kyoto Wild is a four-player weapon brawler with an isometric viewpoint that can be simultaneously frantic and methodical, brutal yet beautiful. One-hit kills, projectile weapons, and small maps ensure that no one sit out too long once dead and no taste of victory is too prolonged.

The premise is simple. Each player tries to get to five kills. Once they hit that mark, they turn gold. After they turn gold, they must be the last player standing in a round to win the game. Upon winning, they grow to become a giant gold figure for just a few seconds to really rub in the achievement.

The demo that we saw was a bit pared down from what Diefenbach projects for the final game. In our build, there were three maps on a constant rotation and swords were the only available weapon. When Kyoto Wild releases, every single respawn will equip players with a new set of weapons (such as rakes, knives, and paper fans), and each one will control differently.

Although we only got to use swords, it did a fine job of showing off how Kyoto Wild won't just reward players that dash in and melee as quick as they can. There's a pronounced pause with every swing that ever so briefly opens the attacker up for an easy kill if he's reckless or just unlucky. That, combined with the prospect of being hit with a projectile, create an atmosphere where you never feel safe until you've won the round.

The fact that Diefenbach hasn't put a ton of time into Kyoto Wild yet shows. Right now, it's a bit bulky with regard to the controls. It's the subtle weight that wouldn't matter much in most genres of games, but it's notable and makes all the difference in a Bushido brawler.

Despite some roughness, I had a great time playing Kyoto Wild. Upon ending each match, it was only a matter of seconds until someone fired up a new one to everyone's delight. Once it's polished, it'll be a fine brawler -- the kind you and your friends can use to declare supremacy over one another over and over again.






Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.





timeline following:
Kyoto Wild




Indie

12:30 PM on 10.01.2014
Combolicious arcade-style shooter Wrack leaves Early Access

After more than six years in development, Final Boss Entertainment's attractive-looking arcade FPS Wrack is now a finished game and available for purchase on Steam. To celebrate, the team has released this exhilarating launc...more



8:30 AM on 10.01.2014
Elegy for a Dead World makes a game out of writing fanfiction

One of the great things about games today is that we are seeing new ideas in addition to the tried and true shooters and platformers. Elegy for a Dead World has one of those ideas, and it will be interesting to watch how it ...more



7:30 PM on 09.30.2014
Creepy Castle sends invites to Shovel Knight, Dr. Fetus and more

Creepy Castle is a sweet little Sinclair Spectrum-influenced game that's running one of the more humble Kickstarter campaigns in recent memory. The game only needs $6K to live. It's at about $5K now with 3 days to go. Oh no!...more



View all Indie






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more