Metal Gear Solid: Peace Walker was recently delayed, and Hideo Kojima is not a happy little elf. Apologizing to his fans, the eccentric director has claimed there is no greater crime than a delayed game, and demonstrates that he takes this postponement very seriously indeed.
"I always preach to the staff, 'You must not have a delay after a release date has been announced. There is no greater crime as a game developer," he writes. "Official announcement of a release date is nothing less than a promise to fans and business partners. In other words, a release date change is like betraying the expectations of everyone.
"It probably takes a long time to earn back trust that has been lost. However we will work hard, with the hope that we will one day earn the support of everyone again. At present, Kojima Productions is putting our full efforts on final tuning and brush ups, in aim of completion."
Considering most developers and publishers don't seem to give a crap when they announce a delay, Kojima probably doesn't have to worry too much about trust. The very fact he even apologized is a step classier than most. Don't take it too hard, Hideo, we're all with you!
Kojima Takes Peace Walker Delay Seriously [Andria Sang]
Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize.
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Still, he's one of the best in the business, Kojima is a top top craftsman.
But Hideo is very classy 'bout this.
...but when they start delaying it by a year I have to think why on earth did they bother giving out a release date in the first place?
I wish they would over estimate or just give no release date at all.
Gamers could just grow the fuck up, but we all know that's asking too much. Shit happens, stuff gets delayed - that's life. No apologies needed.
Nice, but not needed. Its not like it was going to affect my decision to purchase it anyway.
1)It is not to prolong a game's release until a certain selling point,like Christmas and such.
2)Refining takes place in the prolonged period.
3)As long a release date is not set,delays are allowed,or else it will discourage people from buying the game.
Anyways,a tip of my hat to Mr.Kojima.Apologies are always accepted.
I cant imagine what the boys over at Obsidian are doing since Alpha Protocol got delayed by what....8 or 9 months?
Fucking Sega..I was so looking forward to that, now I just have a sick feeling in the pit of my stomach....
There's no greater crime than releasing a broken and unfinished game because pride kept you from delaying it.
Seriously Kojima, I love you and all that, but Metal Gear will be your undoing.
Speaking of kinks, I hope the finished game does something about that damned camera. It's ridiculous having to use the same thumb for movement and aiming.
Yeah, because everyone is going to have the same exact view on any given game. Fact.
If I had the chance to review any given Halo or God of War game, I'd have given them similarly low scores. Different strokes for different folks.
And what does that have to do with Kojima apologizing for delaying his game?
Seriously stop, he didn't like the game, deal with it.
Last I checked, he's a director who offers the player an infinite greater option in gameplay, story, and design.
The man's got integrity. But ZOE3!...
Actually, that's really good of him, but I must disagree. There is no greater crime than allowing a game like Sonic '06 to be released. Or The Bouncer. Nuff' said.
I don't really know how the controls can go wrong when they are customizable...
I can't stand Portable Ops because I like aiming with my face buttons. It just doesn't work right for me, so I was very happy with the demo of Peace Walker. So sue me.
Kojima is a man of honor. He wants a respectable product by everyone yet doesn't want to make empty promises. I'll always be a fan.