Quantcast
Kojima suggests 'pilot episodes' for large next-gen games - Destructoid

DestructoidJapanatorTomopopFlixist



Kojima suggests 'pilot episodes' for large next-gen games


9:00 PM on 03.11.2013
That's our KojimaKojima suggests 'pilot episodes' for large next-gen games photo



Talking to Edge, Metal Gear creator Hideo Kojima shared his thoughts on next-generation videogames potentially requiring substantial development teams, depending on the scope of the project. "It's possible to make many things more realistic, but that doesn't mean you should," he told the publication. "You have to prioritize, and that is what's going to separate the teams that succeed from the teams that don't. A very deep, 20-30 hour game might need a bigger team and take three or four years.

"[But] I think there's a different way of tackling this problem: something similar to a TV series, where you can use pilot episodes to test the waters before you jump completely into the project ... It can be distributed via download channels, so the player can try it out before production continues. Something like that wouldn't take that long to create, maybe a year, and if it's successful, you can continue."

While I'm instantly reminded of episodic gaming and that doesn't necessarily instill confidence, when I think about big-budget games that get stuck in long development cycles and somehow manage to release in less-than-ideal states, there's potential. Execution, particularly for some genres? That's another matter. But if it meant more new intellectual properties getting greenlit, I'd probably give "pilot" games as they're described here a shot.

Kojima touts potential of ‘pilot episodes’ for next-gen game development [Edge]






Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.







Developer stuff

1:30 PM on 04.14.2014
Development ceased on World of Darkness MMO

CCP Games announced today that development has been halted on the World of Darkness massively multiplayer online game. In a statement, CCP CEO Hilmar Veigar Pétursson expressed regret over the decision, sayin...more



9:15 AM on 04.14.2014
I'm into Adventures in Game Development

I recently started watching Adventures in Game Development cold turkey. Falco Girigs, lead engine developer of the Elysian Shadows project, had just told me about his upcoming indie, next-gen 2D RPG for current computers and...more



2:30 PM on 04.11.2014
Naughty Dog will make 'several anniversary announcements' this year

Naughty Dog will celebrate its 30th anniversary this year and in doing so, there will be "several anniversary announcements happening over the coming months." The first is a collaboration with Dark Horse Comics on The Art of ...more



View all Developer stuff






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more