Regardless of how you feel about GameStop, you have to admit they have some pretty great promotions and incentives, like what they're doing for the Kingdoms of Amalur: Reckoning midnight release. Three different stores will have special guests to help fans celebrate the new release.
In Bellingham, MA, Curt Schilling, Founder and Chairman of 38 Studios and R.A. Salvatore will be stopping by, while Todd McFarlane will be in Tempe, AZ. Finally, in Cockeysville, MD, Ken Rolston of Big Huge Games will be saying hello.
Since most cities have more than one GameStop, be sure to call in and check which store will be hosting these big names. If this isn't an amazing reason to go buy a game, I don't know what is. Go forth, and meet cool people!
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? A famous person... in... Arizona?!
Well that's first :o I'll definitely go.
I'll wait till the reviews.
Oh, I get it. It's not a major release because it's a new IP, right?
It's kinda cute how you don't realize it is.
Good to know that you rely on other people for your opinions.
As with all new IPs, it takes time to grow.
Of course, I know for a fact people ARE buzzing about it, as that is how I found out about the game in the first place.
Also, how is the game generic? All RPGs are somewhat formulaic. If a new RPG does not follow certain rules many people get angry about it, so of course it will have some generic traits. I suggest you go read up on the game, as it does a TON of things that other RPGs have not done.
Well, the game may not be your cup of tea, but many of the previews I have read have been laying on the praise. For example, this is from the IGN "Review in Progress" of the game:
" It's arcadey, to be sure, but when you compare it to the three popular fantasy RPGs of our time -- Skyrim, Dark Souls and Dragon Age -- Reckoning easily outclasses all of them in the gameplay department. The competition isn't even remotely close in any respect. "
I'm not saying the game is for everyone, but enough people are impressed with the game that I would argue it MORE than warrants a midnight launch.
Yes it's quite streamlined, but the Destiny-system is cool and the combat works great (apart from the camera-issues). I just might pick this one up.
But still,this is a pretty badass event.
Pillocks. But if I was designing Amalur I'd have copied and pasted the same handful of basic quest outlines 300 times, made it boring to look at and buggy out of its ass, and make the combat a real chore. Y'know, like Skyrim. I'd have sold millions then =]
Followed it up with the PC demo and had a much better experience. Controller support sealed the deal for me.
Like I said before though, this game is really good as a first outing for 38, very solid and fun demo and I think if the game follows that through, it'll be something I'll pick up one day. But I don't totally think this game deserves a midnight launch party, its not really a phenomenon or anything, and if we do this for this game we mine as well do it for all games.