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King’s Bounty: The Legend is an upcoming PC strategy RPG developed by 1C and published by Atari. Unlike most strategy RPGs, the concept behind King’s Bounty is to create a unique and rich experience outside of the turn-based style battles. The game certainly has an MMO vibe accompanying it. As I watched the presenter at Gen Con navigate the massive map, pick up quests, buy items, and interact with NPCs, all that I could think of was how inspirational World of Warcraft has been to the creation of even single-player PC RPGs.

Battles on the world map are not random. As players navigate from area to area, they will see the enemies and react according to their desire. The battle system is based in a grid composed of hexagons. The various classes in the game will be able to navigate the hexagons and choose attacks that befit them. I was pleasantly surprised by how small the battles appear to be. Players are constricted to a tiny grid instead of the massive and sprawling map. The fights that I saw lasted mere minutes as opposed to the large-scale crawl into which many SRPGs put players. Players may even have to fight their own weapons. Items in King’s Bounty are sentient, and the choice of the wrong party members may cause disagreement between the protagonist and his trusty monster-slayer.

Players will be able to choose from three types of characters, which are the Warrior, Paladin, and Mage. After picking this class, players will be spawned in the area of their character’s origin and be thrust into an extremely bright and exotic environment with several different landscapes that includes dungeons, cities, castles, and even giant turtles. King’s Bounty is slated for a holiday release this year, and we’ll be sure to keep you in the loop as more details come in.


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7 comments | showing # 1 to 7

Professor Pew's Avatar - Comment posted on 08/16/2008 13:37
Professor Pew
I'm getting a HOMM vibe and a medium boner from this. Atari + 1C though... hmmmmz :)
Chuzzle's Avatar - Comment posted on 08/16/2008 14:29
Chuzzle
The comment on how inspirational World of Warcraft is... make me cringe. Kings Bounty The Legend is a reimagining of the original Kings Bounty.. predecessor to HOMM. WoW wasn't even a twitch in Blizzards pants back then.

Kings Bounty rocks. HoMM Rocks. This too.. will rock.
Eurotuner's Avatar - Comment posted on 08/16/2008 14:37
Eurotuner
Fuck I am sick of you journos that are wow fanboys bringing it into as many game reviews as you possibly can. WORLD OF WARCRAFT IS NOT EVEN ORIGINAL ITSELF YOU STUPID CUNT.
keener's Avatar - Comment posted on 08/16/2008 14:39
keener
this could be good. im interested.
RWarrior1CO's Avatar - Comment posted on 08/16/2008 16:39
RWarrior1CO
...so, is there going to be a Ballet Dancer class, too?
GoggolrAscendant's Avatar - Comment posted on 08/16/2008 22:47
GoggolrAscendant
Anyone else think the ice spell at the 0:39 mark looks like the Shiva summon in FFIV DS? Or is it just me?

...

Fine, screw you guys, I'm going back to playing FFIV DS!
loopholezero's Avatar - Comment posted on 09/24/2008 07:09
loopholezero
i know this article is old, but this shit was dumb as hell. how, for fuck's sake, could you say that WoW inspirational crap? nevermind the fact that the first king's bounty appeared about 15 years before WoW. nevermind the fact that it inspired HOMM.
but it's a single player, story-based, rpg with tactical turn based battles. do you know what WoW is? have you played any of these genres before ?

dissapointing. and a bit baffling.
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