However, I don't see myself getting rid of all my controllers just yet. The Kinect works really well for certain things and not so great for others.
I am getting a lot of calls about it at work today. *gets back to work*
The 4.1 million figure is controllers sold and shipped because Sony counts units shipped as units sold.
Both sonys move and microsofts kinect appear to be quite successful which is the main thing.
Sony has SHIPPED 4.1 to retailers. It hasn't sold anywhere near that. Sony also counts the wand and navigation controller as two separate units. So a pair of wands and navigation controllers for two people would actually be four units. It's a little ridiculous.
Move has also been out far longer and was available immediately pretty much everywhere, Kinect just came out and had a delayed release overseas (Japan just got it last week or so). The point being that Kinect sold half the amount of units in a limited market as Move did in less than one month, compared to 3 months of Move being available in pretty much every market.
Microsoft also counts units shipped as sold as well. When they sell it to a retailer they make money and count it as "sold".
Both are doing quite well though, I'm actually surprised.
Still, it's nothing to sniff at.
One guy buys 1 Move wand and 1 Nav unit = 2 move units sold.
Kinect is selling 100,000 units a day. Move is only selling about 50,000 a day.
5 families buy 2 nunchucks.
Sony counts that as a sale of 10.
Each family buys 1 copy of a game.
Sony counts that as a sale of 1.
10 move units sold but only 5 games.
People aren't buying move without games, the number are skewed.
Since some PSN games, MAG, and Heavy Rain (just off the top of my head) have been updated with Move support, people might actually be buying Move "without games" because they already have the games.
Until the community comes out with some useful applications, that is.
Naturally, Kinect will sell more.
What Time Glitch said isn't trolling, it's actually the truth. MS went completely out of their way to market the thing to soccer moms.
That isn't bad, since Sony intends for Move to build momentum as more titles with Move support are released. It was never supposed to have a big launch, at least with regards to core-centric games. Those games have their own time-tables and release schedules, and rightfully so. Move is designed to work with high quality 3rd-party games, not the other way around.
Because they already have the core market, they don't need to advertise to us, they need to get the word out to the casuals....which is good for everybody, more xboxs=
And kinects out there give incentive for developers to see what they can do with the tech.
Name a new modern game made in one year that was 5star quality. Just one....
There aren't any because it takes time to make good games with new tech. That's why Sony is just patching in move support into existing titles and doesn't have a killer app yet
Still too early to say, but, I think Kinect has captured a new, fun freshness for console gaming that reminds me of when wii was introduced. My 10 year-old and myself play the Kinect and Move demos in BestBuy and she had more fun (and wanted it) with the Kinect than Move. While I had fun initially with Kinect, it got boring fast (like with wii). The more I played with Move, the more I liked it.
I think children that currently like playing with wii, will love Kinect, too. Move does not currently have any games that satisfy any audience. In all stores, I am seeing shortages of xbox consoles that are bundled with Kinect and not seeing the same for ps3 w/Move. Kinect is definitely selling new consoles.
BTW, My daughter and I enjoy playing the exclusive game on ps3... Maybe get an xbox 360 next year.
Well answer this. A game like Halo 3 or Gears of War sold what 3million in their first month and wasn't it considered a huge success? I would and so do most people. And they only cost 60$ at retail. Move the rival to connect only sold around 400k its first month and people thought that was great. Now we have Kinect selling almost 3million units at 150+$ a unit in 1 months time and suddenly that isn't good enough?
Well answer this. A game like Halo 3 or Gears of War sold what 3million in their first month and wasn't it considered a huge success? I would and so do most people, and they only cost $60 at retail. Move the rival to Kinect only sold around 400k its first month and people thought that was great. Now we have Kinect selling almost 3million units at 150+$ a unit in 1 months time and suddenly that isn't good enough? I think people just don't want to accept the fact that so far Kinect is a success.

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