Produced by a dedicated Japanese nerd, uses "augmented reality" tech to overlay a classic Ultraman costume onto live footage of the player, and triggers the costumed hero's iconic attacks when certain poses are struck.You can even see the special effects "interacting" with other objects on screen, bouncing off of chairs and walls. Watch it through to the end, the stunt he performs is fantastic.
And if you're not into Ultraman (clearly identifying you as a soulless, inhuman creature), this stuff could theoretically apply to all manner of concepts, from Godzilla games to giant robot games. Hell, think of an Earth Defense Force title where you play as the big aliens! Perhaps a Kinect-based version of Robot Alchemic Drive or a G Gundamfighting game? Yes, now you want it!
Awesome. Have kinect already. Bring the game. I really would like to see something like that but with huge mechs like those from Avatar. Or from those Mechwarrior games.
Kinect is only hampered by on-rails games if you refuse tp step outside of classically defined games. The strength of Kinect OS that its doing something new. I don't want traditional games. The recent hacks aren't games but they show potential. Its up to some brilliant developer to come up with a great idea. Who knows I'd that will ever happen though.
Move on the other hand provides nothing new. It was really exciting five years ago when it was called the Wii, but we've seen everything that tech has to offer.
The best use of Kinect I've seenn was the guy playing World of Warcraft, a non on rails game.
Not by conventional means mind you, but developers should take notes and build on what he's showed us is possible. It might actually make Kinect more then a fun novelty for us.
For some reason I could only think of the Crime Syndicate's Ultraman in the DC universe (evil Superman). A game with them - Crime Syndicate - in it would be good, not for Kinnect or anything, just in general.
@Dv8thwonder - Nah I ain't mad, I sold it and got a nice chunk of cash!
@Nyktharas Yeah I saw that, but it did not look either A. Fun or B. Comfortable in the slightest.
Still, like I say until someone comes up with a good way of using it to move a character I hold very little hope for it's application in mainstream games.
I don't hate it. Ijust hate what they're doing with it at the moment.
Holy shit, Robot Alchemic Drive. I loved that game and finally found a copy a few months back, I need to play it again just for the memories. If they made a new game like that with Kinect support, then I'd never need any other Kinect game ever.
Pretty sweet idea. The amount of promising hacks that have been cranked out in such short time makes me wonder how long it will take for any of it to make into some real games.
I know what you're saying, but keep in mind that Move and the Wii Remote do NOT use the same tech. If someone finally utilizes Move to its fullest, trust me, it'll be new.
Correct, they don't use the same method to achieve the end result (yay patents...) but the manner of input is too similar to bring anything new to the table. Move is considerably more accurate, but improved accuracy doesn't allow developers to create new gameplay mechanics. It only allows them to make the old mechanics cleaner and more responsive.
I'll certainly perk up on Move if I see something really cool, but the current outlook is pretty grim. Sales are languishing and even Sony seems to have forgotten about it. However, MS continues to jam Kinect down our throats. As annoying as it may be, keeping a product at the forefront is the only way to maintain interest. As soon as interest dries up, so does the money. When that disappears, the developers do as well.
This reminds me of all the head-tracking videos I saw with the Wii years ago that never made it into a retail release game, even though it would be awesome. This should be made into some kind of APP game. A small mini-game *cough game.
@ Kris S - Haven't seen you around for a while! Yeah, a game with the Crime Syndicate would be awesome...maybe they'll show up in DC Online? There's always hope, I guess.
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Well, I take back none of what I said if we're talking about stuff that comes from Microsoft, but this is AWESOME.
http://www.youtube.com/watch?v=RUG-Uvq-J-w
Problem?
What's wrong with on-rails games? Panzer Dragoon has a bone to pick with you.
As soon as Kinect has a way to move your character without walking on the spot or using a controller, I'll perhaps give it time of day.
Don't get me wrong though, it's AWESOME technology, but I just find it's link to gaming tenuous at best....
In fact I'd go so far as to say it's seriously wasted on the current and announced lineup of games.
Move on the other hand provides nothing new. It was really exciting five years ago when it was called the Wii, but we've seen everything that tech has to offer.
The best use of Kinect I've seenn was the guy playing World of Warcraft, a non on rails game.
Not by conventional means mind you, but developers should take notes and build on what he's showed us is possible. It might actually make Kinect more then a fun novelty for us.
Random comment, carry on :)
@Nyktharas Yeah I saw that, but it did not look either A. Fun or B. Comfortable in the slightest.
Still, like I say until someone comes up with a good way of using it to move a character I hold very little hope for it's application in mainstream games.
I don't hate it. Ijust hate what they're doing with it at the moment.
This. I want it. Now.
Also someone hire this guy.
I know what you're saying, but keep in mind that Move and the Wii Remote do NOT use the same tech. If someone finally utilizes Move to its fullest, trust me, it'll be new.
Correct, they don't use the same method to achieve the end result (yay patents...) but the manner of input is too similar to bring anything new to the table. Move is considerably more accurate, but improved accuracy doesn't allow developers to create new gameplay mechanics. It only allows them to make the old mechanics cleaner and more responsive.
I'll certainly perk up on Move if I see something really cool, but the current outlook is pretty grim. Sales are languishing and even Sony seems to have forgotten about it. However, MS continues to jam Kinect down our throats. As annoying as it may be, keeping a product at the forefront is the only way to maintain interest. As soon as interest dries up, so does the money. When that disappears, the developers do as well.
Now imagine this with Power Rangers...
Nish Adalar
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evviva
Terrace Feri