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Killzone 3 details promised over the next few months photo

Official PlayStation Magazine has once again stoked the rumor fires surrounding Killzone 3, currently competing for the title of "most obvious game release that hasn't been confirmed yet." According to the magazine, we can expect to see Killzone 3 details very soon, with a possible reveal at E3. 

Apparently we'll be hearing about Guerrilla's sequel over the "next few months," so fans of the series better keep their eyes peeled. OPM was also responsible for claiming that Killzone 3 was "deep in development" and has been teasing us with news on the PS3 exclusive for quite a while. 

I was one of Killzone 2's most avid players before it turned into a spawn-and-die festival, so I'm quite eager to see another game. Guerrilla seems to have more or less abandoned Killzone 2, and MAG didn't quite scratch my itch for another terrific PS3 shooter. Killzone 3 needs to hurry up!

Killzone 3 details in "next few months" [CVG]








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31 comments | showing # 1 to 31
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buzski's Avatar - Comment posted on 02/11/2010 08:46
buzski
cool I suppose, although not as interesting as that terrible review of heavy rain.
Astalano's Avatar - Comment posted on 02/11/2010 08:49
Astalano
Say hello to weird controls 3!
Takeshi's Avatar - Comment posted on 02/11/2010 08:50
Takeshi
Awesome. I'm more than ready for another Killzone.
Tubatic's Avatar - Comment posted on 02/11/2010 08:52
Tubatic
Killzone w/ MOAR MECHS please!
Brolsen's Avatar - Comment posted on 02/11/2010 09:05
Brolsen
As long as it's not another truck driving simulator, bring it on my fellow dutchies.
WWFMankind's Avatar - Comment posted on 02/11/2010 09:18
WWFMankind
I hope they figure out how to stop or at least make it more difficult to "base rape"... The online is great, but crap really does get old!!!!
Aaron126's Avatar - Comment posted on 02/11/2010 09:19
Aaron126
''I was one of Killzone 2's most avid players before it turned into a spawn-and-die festival''

You should start playing again. That stopped for quite some time. The multiplayer is still working great, at least at this moment.
Black Nexus's Avatar - Comment posted on 02/11/2010 09:20
Black Nexus
Yes more killzone, beta needs to kick more alpha ass.
buri3's Avatar - Comment posted on 02/11/2010 09:22
buri3
i bet it'll be announced it'll use Arc controller.
ZamaR's Avatar - Comment posted on 02/11/2010 09:34
ZamaR
Great news/sortof news/ KZ2 was my first PS3 game.
linuxguy's Avatar - Comment posted on 02/11/2010 09:51
linuxguy
we want hakha and luger.
stealth kills FTW
SnatchTease's Avatar - Comment posted on 02/11/2010 10:27
SnatchTease
*yawn*
DUGDAWG's Avatar - Comment posted on 02/11/2010 10:37
DUGDAWG
Shhhh, Jim. Don't bad mouth MAG. Sexual Chocolate will hear you and we don't want to wake him up now do we?
SayWord's Avatar - Comment posted on 02/11/2010 10:58
SayWord
The only reason I think people don't like mag is because you don't spend more than 2 hours on it. I am not even a first person shooter fan but oh man I never played something as intense as domination. Lot of you peopke bad mouth mag even I did in the beginning but from day one of the purchase I've converted atleast 15 of my friends from cod to a more communicative more taxtical shooter
Master Snake's Avatar - Comment posted on 02/11/2010 11:13
Master Snake
Can I get an 'amen' on what linuxguy said? Luger and Hakha need to make a comeback. They were the better characters, and my favs in KZ1. No one is interested in Sev, Templar commands instead of fights now, and everyone (justifiably) hates Rico. The solution? I just said it. Oh, and kill off Rico...
Elsa's Avatar - Comment posted on 02/11/2010 11:24
Elsa
The game came incredibly close to being a really, really great FPS game. They had the graphics, mechanics, classes and objectives right... but they screwed up the points system.

They had an objective based team game... but gave points for kills and not for team based objectives. If they had given decent points for capturing a zone, for picking up the speaker, etc - the game could have been awesome. Instead they lived up to their name and people simply camped the objectives... or more appropriately camped the "killzone".
Elsa's Avatar - Comment posted on 02/11/2010 11:27
Elsa
Oh... and Jim, if you didn't like MAG... you're doing it wrong! :)

Give the game another try now that people are learning to work as a group and the strategies are getting more cohesive and more intense. Rank up high enough to get the "good stuff" and try different guns. Once you find the stuff that works for you, the game is incredible!!
EternalDeathSlayer's Avatar - Comment posted on 02/11/2010 11:43
EternalDeathSlayer
I think the problem is that MAG is doing it wrong.
munkee's Avatar - Comment posted on 02/11/2010 11:54
munkee
@ Elsa

agreed about the point system. I was a proper team player on Killzone2 for a few months. loved every minute of it.. Unfortunately it became a bit of a nonstop deathmatch. They need a point system that works better this time and it will become a classic.

K2 is easily my favorite fps on the consoles though :)
EternalDeathSlayer's Avatar - Comment posted on 02/11/2010 12:17
EternalDeathSlayer
Sorry Elsa, I couldn't resist.

Personally, after playing the beta I feel that MAG is a good game, but beyond the amount of people in a match I saw nothing different from any other shooter.

It also felt very similar to CoD for me. I'm not really into online gaming right now so I chose to pass on it.
Elsa's Avatar - Comment posted on 02/11/2010 12:46
Elsa
@EternalDeathSlayer...

The biggest difference with MAG is the points system, that's what makes it different from other FPS games. Even if you're just a great medic with a repair gun and never kill anyone, you can still make MVP. Support plays just as big a role as killing in this game. Stealth is also a factor - you can sneak in and take down AA or bunkers - and again get great points. MAG is all about the objectives - not the killing. In fact there are times when it's smart NOT to kill someone if you are trying to be stealthy in getting an objective down.

I don't know of any other game (except for maybe Warhawk) that works that way... and certainly not many FPS shooter games.
Maurice Tan's Avatar - Comment posted on 02/11/2010 12:51
Maurice Tan
Well, Killzone 2 is the only PS3 exclusive I don't really ever want, so I'm meh about KZ3.
Kyle MacGregor's Avatar - Comment posted on 02/11/2010 13:11
Kyle MacGregor
I'm down.
Gestault's Avatar - Comment posted on 02/11/2010 13:15
Gestault
If they integrate everything changed post-release and recognize issues now abound in multiplayer while planning KZ3? Sign me the FUCK up. The control tweaks made the game feel so much more solid (rather than drunk and unresponsive), and the problems with multi are now so easily recognizable, I'm already prepped for excitement on this next one.

Here's hoping!
Gestault's Avatar - Comment posted on 02/11/2010 13:19
Gestault
Oh, but less silly swearing from the main characters, K? I hate hearing someone blast "FUCK" 15 times within the first five minutes of a game, then when the character is sincerely angry, hear them spout a half-assed "FRIGGIN."
Mr Andy Dixon's Avatar - Comment posted on 02/11/2010 13:20
Mr Andy Dixon
Dear Guerilla,

I know it's been beaten to death, but will you please fix the control scheme in time for Killzone 3? Pretty please? For me?

I mean, if you're going to force a cover system (which I'm fine with!), can you please let me at least lock into cover by pressing a button, and then pull out of cover by moving away from it?* Other games have tried this and it's been found to work quite well.

Given the option to lock into cover, we would be able to focus our efforts on aiming with L1 and shooting with R1. You know, just those two buttons. Aim and shoot. Imagine how many more Space Nazis we could slaughter! (Hell, I'd even settle for aiming with L2 and shooting with R2! Borderlands did it, and I forgave them!)

To clarify, here's what I DON'T want:

1. Hold L2 to take cover
2. Hold R3 to look down the iron sites/scope (while still holding L2 to maintain cover)
3. Move the right joystick to aim at an enemy (while still holding L2 to maintain cover and R3 to zoom)
4. Press R1 to fire (while still holding L2 to maintain cover and R3 to zoom and moving the right joystick to look at the enemy)

I'm not asking for you to force these changes on players who like your controls the way they are, but rather to give those of us used to customizable controls the option to do so!

Do this, and I'll gladly give you another $60.

Thanks so much!

Love,
mrandydixon

*And yes, I know you allow a crouch/cover toggle option for multiplayer. My problem is with single player.
Aaron126's Avatar - Comment posted on 02/11/2010 13:30
Aaron126
All I ask is for Rico to go away. To hear ''fuck'' being said at every 5 seconds is hard. Really hard.
Adonai's Avatar - Comment posted on 02/11/2010 19:28
Adonai
So long as they get Sean Pertwee to voice someone in KZ3, I'll be happy.
TheGlue29's Avatar - Comment posted on 02/11/2010 19:31
TheGlue29
"Spawn and die"?? Funny. For me, it's typically "spawn and pwn and pwn and then die."

Rarely does it turn into a "Spawn and die" affair for me. Well, only after I've been playing Modern Warfare 2. Seems that The Devil's Game kinda dumbs down the FPS skillz.
karooo's Avatar - Comment posted on 02/11/2010 20:25
karooo
ya they abandoned killzone 2, they killed the community when they charged for the map packs but its one of the most satisfying MP games ever.
munkee's Avatar - Comment posted on 02/12/2010 11:15
munkee
@mrandydixon

let go of R3, your just making it hard for yourself.
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