Killing Floor 2 will hopefully be just as gory as I want it to be - destructoid
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Killing Floor 2 will hopefully be just as gory as I want it to be

4:30 PM on 05.08.2014

Brittany Vincent

Associate Editor

Chipping away pieces of skull has me squeeing with glee

Tripwire Interactive's first look at Killing Floor 2 unfolds just as you'd expect it to: a gaggle of "zed," the feral genetic freakshows populating the second entry into the visceral series, are scattered throughout the smoldering carcass of what was once Paris, ravenous for human flesh. They're starved for entrails, and they don't care how or where they get it. As PC Gamer's exclusive preview recounts, they're easily eviscerated by a hale of gunfire as they emerge from a manhole in the middle of the obliterated city. Guts are strewn across the city of lights, and Tripwire revels in the bout of gory goodness they have wrought.

Bill Munk, creative director and senior animator at Tripwire, seeks to make Killing Floor 2 as "sick as possible," especially given the fact that this is the first time Tripwire has been able to develop a game from scratch with a sufficient team and budget.

It appears that a good portion of that budget has gone toward the creation of the "MEAT" system (Massive Evisceration and Trauma), the beautifully over-the-top gore system Tripwire prides themselves on. From the sneak peeks afforded to us, it looks excellent, straight from the pages, as Tripwire notes, from Soldier of Fortune's fantastic GHOUL system.

The deliciously disturbing MEAT system allows for extremely detailed dismemberments straight out of my fever dreams, even if the zed themselves rock some painfully boring character models -- they're run-of-the-mill "mutants" I've seen time and time again in much gorier horror movies, so I'll glean an obscene amount of pleasure from ripping them apart, even if they're not exactly the most original-looking creatures I've ever seen in a cooperative shooter.

Killing Floor 2 exclusive first look: co-op FPS horror with the most advanced gore system ever [PC Gamer]

You can paint each level with copious amounts of blood, pretending you're in Viscera Cleanup Detail, and bask in the 95 death animations attached to the zed across kill zones like the head, chest, neck, limbs, and gut. It took 3000 different motion capture clips for the zed alone, as well as melee and gun reloads. The weapons themselves do benefit from the improved animation quality, with a ridiculously high framerate so that you can see every shell fall to the ground in slow motion. Sounds like tasty, tasty carnage.

With a new level cap of 25, additional skill varieties, and four difficulty settings, and over 40 weapons attached to each new perk, there's plenty of gore to go around, especially given Tripwire's propensity to make things easier or modders and players who want to mold the experience to make it their own. Killing Floor 2 will support Steam Workshop, and Tripwire will also be releasing an SDK for fans to do with what they will. I'm hoping that means eventually, we can make the game even more disgusting than it already is.

It's almost hard to remember that the original was borne, as you may recall, from your average run-of-the-mill Unreal mod. It quickly took on a life of its own as a standalone game. Now, Killing Floor 2 is its own beast, hitting Steam Early Access for Windows and SteamOS in the foreseeable future. Tripwire has certainly come a long way from humble beginnings, and my appetite for depravity has me interested.

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More Killing Floor 2  updates:

news ( 15 ) galleries ( 11 ) videos ( 8 )

Have you been a dickhead today? I'd sure hope not. I’d be very disappointed in you, sport. I’d send you to your room without any dinner and then unleash a rabid and hungry pack of wolves in to your bedroom because...
Alessandro was just telling us about Killing Floor 2 and now here it is up for purchase through Steam Early Access ($29.99 / ₤19.99 / €26.99). Thanks to years of content updates and support, the first game is stil...
Tripwire Interactive has confirmed that a "deluxe" digital edition will be available for upcoming Killing Floor 2.  In addition to all the extra goodies -- which include a digital soundtrack, digital artbook and a w...
It's been a good while since the release of the original Killing Floor back in 2008. Over the years, its been sitting on the Steam best-sellers list for quite some time, and built a loyal and dedicated following. While hoard-...
Ever wonder how the gruesome monsters of Killing Floor came to be? Those type of horrors don't just come around one day because the school system's supposed to be really good and the area just got a new Trader Joe's. No...
Anyone that's familiar with Killing Floor could have probably predicted that its sequel would be equally violent and blood-soaked (if not more so). These fourteen screenshots do a fine job of affirming that suspicion. So...
Killing Floor has done amazingly well on the PC, and the sequel is now coming to the PlayStation 4. This will be the console debut for the series. There's no date announced so far, but you can get plenty of gameplay footage in the video above. I'm actually pretty excited for this, and I'll probably play around with it a bit more on a console with friends.
In this developer diary for Killing Floor 2, Tripwire Interactive creative director William Munk and fellow staff members take us on a viscera-spattered, guided tour through the game's Massive Evisceration and Trauma system;...
Killing Floor 2 is showing in spades much of what made the original a success. Blood by the bucket is shown to stain the map for the duration of the match as players dismember genetic freaks every which way. Tripwire Interac...
Slashers, and Crawlers, and Clots, oh my! Everything in this Killing Floor 2 trailer looks positively no bueno. Especially that Fleshpound character. His concrete pound looks aggressive enough, and I doubt that skin would hold up any better than that cement did.








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