Brittany hopes that Killing Floor 2 will be just as gory as she wants it to be. I don't have any real hopes or aspirations for the game. No, wait -- I do; I hope it doesn't have as much hard rock as this trailer does.
In this developer diary for Killing Floor 2, Tripwire Interactive creative director William Munk and fellow staff members take us on a viscera-spattered, guided tour through the game's Massive Evisceration and Trauma system;...more
Killing Floor 2 is showing in spades much of what made the original a success. Blood by the bucket is shown to stain the map for the duration of the match as players dismember genetic freaks every which way. Tripwire Interac...more
Slashers, and Crawlers, and Clots, oh my! Everything in this Killing Floor 2 trailer looks positively no bueno. Especially that Fleshpound character. His concrete pound looks aggressive enough, and I doubt that skin would hold up any better than that cement did.more
Tripwire Interactive's first look at Killing Floor 2 unfolds just as you'd expect it to: a gaggle of "zed," the feral genetic freakshows populating the second entry into the visceral series, are scattered throughout the smold...more
"Boom, daddy's home."
"Call me when you level up, bro"
"This is like a-Sasquatch-and-a-unicorn-had-a-baby exotic."
Please stick to over serious trailers. I've made a point to ignore Destiny because I know it ain't ...more
We have known for a little while that the first expansion to Destiny would be called The Dark Below, and that it would add a healthy-sounding chunk of content. Bungie has now released a trailer showing off the moon excavatio...more
While covering the PC news desk at Destructoid I've been exposed to a lot of wonderful Kickstarter projects but it's rare that I come across one with as much visual polish as Pyroclastic Games' Ashen Rift: A man an...more