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Killian's comments concerning continuing Capcom conundrums photo

Seth Killian is the community manager at Capcom-Unity.com. I would have told you that in the headline, but I didn't have room. Plus, I was on a roll with the whole alliteration thing.

I recently asked Seth a few Capcom questions that have been eating away at my brain since out last interview.  As always, Seth manages to say nothing and everything at the same time, dancing around my inquires with a style and grace I can only fantasize of someday possessing. That's probably why he's the community manager for the best videogame publisher on the planet, and I'm just the guy who gets paid to hassle him. 

Hit the jump for Seth answers to my Mega Man 9 and Tatsunoko Vs Capcom related questions, as well as an epic dig at Mortal Kombat. Way to kick 'em when they're down, Seth!

 

First I asked Seth what the chances are of Capcom releasing Tatsunoko Vs Capcom in the states with Marvel characters in place of the Tatsunoko gang. 
 
It's a fun concept, but that question seems to cross a few streams.  We know people are asking for the game and I'd love to be able to bring TvC to the West if we can solve the licensing puzzle.  As for the Marvel license, that deal only extends to the release of MvC2, and MvC2 alone.  Isn't Tatsunoko already zany enough for you? 
 
Yes Seth, Tatsunoko's side of the roster are plenty zany, but if they are part of what's keeping Tatsunoko Vs Capcom from being localized, then screw 'em. 
 
Next I asked Seth about these proposed solutions to the "Mega Man 9 nugget" mystery that haunts Mega Man completionists to this day. I also continued to harass him about other ideas that fans have concocted to get Tatsunoko Vs Capcom to the US, like swapping out the Tatsunoko side of the game for other Capcom characters, indie comic characters like SCUD, etc. 
 
His response-
 
"Swapping out" would be nice, but just ain't as simple as it sounds.  First, these are fully rendered 3D models, not simply sprites (although just swapping sprites wouldn't necessarily be that easy either).  Second, if you've spent some time with Tatsunoko, you'll realize the characters' moves are extremely detailed and based precisely on their backgrounds and anime/game histories.  The game is full of little in-jokes and references, and if you changed the character name, that would go from "awesome" into "meaningless pile of nonsense."  Sometimes I wish we were Mortal Kombat and could just swap a different head on there and call it a day, but when you put in this level of detail, it's hard to make easy changes. 
 
And "nope, those ain't it" on the MM9 secret. People are looking too hard, and also not hard enough.  That will sound ridiculous until someone figures out what it means, at which point it will sound profound.  Actually everyone already just hates this "secret" so I'm guaranteed to be hated in any event, but there it is. 
 
I plan to keep bugging Seth about these and many of Capcom's other unsolved mysteries, so stay tuned. 

 








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Jonathan Holmes is the most lovable Associate Editor on Destructoid. Catch him on videos, original editorials, and on back episodes of the Destructoid Show and MTV's Road Rules. Jonathan is a retro gamer's gamer. Likes Mega Man 2, Resident Evil, Katamari Damacy, Bit.Trip, Metal Slug 3 Meet the rest of the team



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21 comments | showing # 1 to 21
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Krow's Avatar - Comment posted on 05/02/2009 14:11
Krow
I love seeing that picture, so keep posting it Holmes. It's unfortunate they don't plan on bringing Tatsunoko stateside. I suppose I'll have to see about importing it.
Justice's Avatar - Comment posted on 05/02/2009 14:14
Justice
Your alliteration game is mad crazy, b!

Anyway, sucks about Tatsunoko, this MM9 secret sounds very interesting though.
Kyousuke Nanbu's Avatar - Comment posted on 05/02/2009 14:15
Kyousuke Nanbu
No offense but you sounded real obnoxious acting those questions, not to mention that you should know how hard it is to make sprites and merely swapping them out isn't that easy.

Also the Mega Man 9 is probably just a bunch of bullshit and they're just jerking the community around. People have torn the game apart and found nothing, this is probably just some in-joke from the Capcom offices.
Chronic Logic's Avatar - Comment posted on 05/02/2009 14:27
Chronic Logic
You crazy Mega Man 9 fans, Capcom is just probably yanking their chain and love watching their fans toil about trying to find the impossible.
Krow's Avatar - Comment posted on 05/02/2009 14:29
Krow
It's nice to see that you're back to your old, bitter ways Nanbu.
TheCleaningGuy's Avatar - Comment posted on 05/02/2009 14:47
TheCleaningGuy
Keep up the alliteration and the JOURNALISM!
I really wish Seth wou;d spill the beans on the MM9 secret, though. And find a magical way to give me TvC. (Damn unmodded v4.0 wii.)
killias2's Avatar - Comment posted on 05/02/2009 14:55
killias2
So the secret is on the hard mode or something?
Jonathan Holmes's Avatar - Comment posted on 05/02/2009 16:04
Jonathan Holmes
@ Nanbu- If I were Seth, I'd be more annoyed with you saying the MM9 secret is "a bunch of bullshit", and in doing so basically calling Seth a liar, than I would with an inquiry about the possibility of Tatsunoko Vs Capcom's localization.

And I do know how "hard" it is to "swap" sprites/polygon models, if by "hard" you mean "expensive and time consuming". That said, it's not impossible for Capcom to do this sort of stuff, if it turns out to be the most cost effective and potentially profitable way of bringing the game out here.

From the sounds of it, it may be more cost effective to keep pursuing the Tatsunoko licensing instead. We'll see.
Cynical Gamer's Avatar - Comment posted on 05/02/2009 18:01
Cynical Gamer
You forgot to ask him why they released shitty demos for MVC2 and Bionic Commando.
de BLOO's Avatar - Comment posted on 05/02/2009 18:48
de BLOO
Thanks for doing this Jon, I can see why he cant give the answers we want, and you bugging him might actually give us something awesome.

Keep bugging Seth.
Kalmah's Avatar - Comment posted on 05/02/2009 18:55
Kalmah
Yeah the demo for CvS2 was so much better. You could play single player and 95% of the characters were unlocked. We get a shitty 3 on 3 human vs human only demo for MvC2.
Qraze's Avatar - Comment posted on 05/02/2009 19:13
Qraze
still waiting on my mm9, bionic commando and sf2thdr trophy patch. until then, he and capcom can go fuck themselves. and a multiplier only CvM demo? once again, they can go fuck themselves.
RAB's Avatar - Comment posted on 05/03/2009 01:08
RAB
@ kalmah
WHAT IS THIS CVS2 DEMO YOU SPEAK OF???
THAT'S what they need to put on XBLA. Fuck this mahvel nonsense.

also props to seth for that MK nudge.
what a sickass.
Chris Carter's Avatar - Comment posted on 05/03/2009 06:45
Chris Carter
I ultimately enjoyed CVSNK2 more than MVSCapcom 2 because it was actually balanced, and it was a match made in heaven, as opposed to ripped sprites from Children of the Atom.
Chris Carter's Avatar - Comment posted on 05/03/2009 15:43
Chris Carter
@Xiao
Um. All I know is that there were a shit-ton of top tiers in SNK2, and I could hold my own in tourneys. In MVSCapcom 2, if you don't choose Mag/Sent/Storm or MAYBE Doom/Cable you're fucked.
Strakaman's Avatar - Comment posted on 05/03/2009 16:26
Strakaman
@Magnalon
I think you were way off. You also have the option of picking Cable/Sent/Storm. Honestly dude get your facts straight
Chris Carter's Avatar - Comment posted on 05/03/2009 17:02
Chris Carter
@Straka
Haha you have 4 comments, and ask me to get my facts straight? Ok Artemus.

I noted that you can pick Cable! What are you bitching about? Most of the pros use Mag; you can troll all you want.
DarkSaint76's Avatar - Comment posted on 05/03/2009 20:06
DarkSaint76
The MM9 secret is the Megaton!!!
Marry's Avatar - Comment posted on 04/18/2011 08:53
Marry
Interesting article,thanks for sharing.
Regards,
<a style="color: black; text-decoration: none;" rel="dofollow" href="http://www.bestessays.com/essay_writers.php
">essay writer</a>
Marry's Avatar - Comment posted on 04/18/2011 08:55
Marry
Interesting article,thanks for sharing.
Regards,
<a style="color: black; text-decoration: none;" rel="dofollow" href="http://www.bestessays.com/essay_writers.php">essay writer</a>
miketyson986's Avatar - Comment posted on 05/17/2011 23:55
miketyson986
And "nope, those ain't it" on the MM9 secret. People are looking too hard, and also not hard enough. That will sound ridiculous until someone figures out what it means, at which point it will sound profound.

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