In detailing an upcoming patch for Killer Instinct, developer Double Helix Games has broken down its plans for rage quitters. Players whose disconnect percentage rises above 15 percent in ranked multiplayer matches will be sent to "jail," after which point they'll need to wait 24 hours before they can restart their life as a decent member of society.
While locked away, these players will only be matched against other jailed members. Every time a player gets sent back -- for instance, their disconnect percentage returns to 15 percent or higher and they quit early again -- the amount of jail time increases by 24 hours, up to a cap of 120 hours. And to make this all clear, quitters will get a special icon while jailed.
It's a system that's been done before in other competitive games, but I do like that name.
Get more destructoid: We're indie-run, blogging for the love of it, and our site will always be free. Optionally, you can support us and get: (1) Faster pages from our cloud server (3) Wide(r)screen (3) No big ads on Dtoid, Japanator, Tomopop, or Flixist (4) Auto contest entries, and (5) Dibs on betas & downloads. Try it out
Unsavory comments? Please report harassment, spam, and hate speech to our moderators, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding *.disqus.com to your whitelists.