Even though the site's already set to English the game pops up with a "select country" screen with NO United States option, and no matter what I select the game just loops back to that same screen.
Interesting concept, just horribly implemented.
Same problem here. Even though you guys are saying it's not all the great, I still would like to check it out.
I cannot imagine how this game could possibly be much better than the last game, Tools of Destruction.
And that game was the same as the one before that, and the one before that.
The new weapons just don't get me excited. Every game feels the same.
Your Kratos avatar shall make me point out that all three God of War games released so far have played nearly identical. And the third doesn't look THAT much different. That doesn't mean they're not some of my favorite games ever. They're just three good games. That's how I feel about the Ratchet games. Besides, they're NOT identical -- they play the same, but I think Insomniac brings enough creative stuff to the table each time that they're always fun to play.
Seemed like the slingshot didn't work as well either.
Overall a good game though, but I though Tools of Destruction was overall better.
IMHO, I thought Tools of Destruction was the worst game in the series so far, not counting side games like Deadlocked or Size Matters. It's not that it was necessarily "bad", but it did absolutely nothing special. People complain that Ratchet and Clank is the same thing over and over, and to an extent that's true, however they do make noticeable improvements each iteration that make the overall experience better. ToD did not, the only thing that was improved was the graphics. (Of course it certainly didn't help that things like the characters, weapons, enemy and level designs, etc, were all pretty boring as well.)
In comparison, A Crack in Time made some fantastic additions to the series. Personally I thought the Hover Boots were awesome, never had trouble using them, and made traversing through the levels so much quicker and more enjoyable. On top of that there were the new Clank puzzles, which were some of the best puzzles the series has seen (and certainly the best use of Clank on his own the series has seen), as well as the new Constructo weapons, which from my point of view is one of the best additions to the weapon system since the leveling mechanic was added. Not to mention so many fantastic little additions that made the experience great, from the radio on your ship to Mr. Zurkon's hilarious lines.
If they can keep up the quality of ACiT then the series still has a lot of life left in it IMO.
I also don't get the games feel the same. A game like this is hard to come buy this gen. This generation has been plagued with FPS but I don't hear many people complaining about COD or Halo... Crack in time is platforming at its finest and the shooting is top notch. I believe Insomniac has added a lot of things to this game to differentiate it from the rest. The new puzzles are actually fun and hover boots are a nice addition. Just remember to change the controls if it feels awkward to you.

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