I also can't wait to see how all this stuff is working out in the next couple years. It could evolve the industry into something much better.
Or it could be taken down through a collaborative effort from big-deal publishers at risk of losing lots of money. That's my worry. At which point I think I'd stop buying games.
"If Kickstarter proves anything, it's that gamers are as boring and mind-numb as the publishers they talk shit against. I seriously don't want to hear people complain about Activision funding a game, when people are throwing thousands (millions!) at yet another zombie game, yet another post-apocalyptic game, yet another military shooter. Nevermind that most of these projects don't have any concept footage or a build of any type to show off. "GUNS IN SPACE? THAT SOUNDS AWESOME! TAKE MY MONEY!!!"
I mean, fuck off!"
That's the person writing the weekly blog about Kickstarter. Boring and mind-numb, huh? Fuck off indeed.
I think it's too early to say anything about Kickstarter considering that it's all happened fairly recently and games take some time to make. However, I can definitely see where Allistair is coming from. The does seem like a fad that people will end up regretting in a couple of years time.
"at yet another zombie game, yet another post-apocalyptic game"
Fuck off indeed. Bye bye forever.
I forgive you because it sounds like you've never played Earthbound, but you should know that the soundtrack was a huge part of the experience (and fandom) for that game. $5000 is totally reasonable for this project, in fact, probably conservative considering all of the fees and rewards that they would pay out of it. Also, I don't consider this to be an unoriginal project, as the goal was to create a 4 player co-op drop in RPG. I don't know of another game like that off the top of my head. Oh, and western?
Disclaimer: Not affiliated with the game, but I am a backer.
You're right though, the developers have high expectations to work under. I don't care if it arrives a bit later than they're aiming for, I just want it to come together properly and be fun to play.
Your verdict doesn't count for much mate.
It's a roguelike in which you control the inner workings of a ship as you explore vast star systems. The focus is on the internal workings on the ship, for instance you don't just click attack mindlessly until you win, instead you have to make your crew members move from room to room putting out fires, attacking boarders, boarding other ships, repairing systems, manning controls, etc.
It got honorable mentions at IGF and was a finalist as well. Very good stuff but not enough people know about it!
Wow, really? Not that I'd be at all surprised at this point, but wow.
don't get mad at Allistair, because sucks at writing, just report him and move on, it's not like he's as high as sterling.
you get to see actual combat in the alphaversion and it looks awesome already. loads of screenshots and an amazing customisationfeature for your spaceship. just check it out for yourself
I don't know if there's any way you can change that as I think the only thing worse is you splooging all over the place, but I can't help but read these and feel like I'm being talked down to as if I can't and don't have a brain when it comes to what Kickstarters I support.
Thank god there's someone on the internet to tell me how silly I am for spending money on things though!
Also, I was unable to donate to any of the good Kickstarters you mentioned (not the Mythic project) because I'm tapped out right now. :(
I believe Christian Allen from SerellanLLC summarised what a successful Kickstarter needs:
1. Instant name recognition
2. High quality vid and standards
3. Must not be vague, not be low quality and it must be shown to be unique.
http://www.kickstarter.com/projects/crateentertainment/grim-dawn
Nothing quite like listening to some asshole prattling on about something with bullshit reasoning, revealing he is completely and utterly disconnected from the field where he's working.
republique looks like a rip off of 2007 PC game "the experiment":
http://www.youtube.com/watch?v=NdIygZeq87E
looks a bit like clock tower too. i'd hardly describe it as "truly original".
anyway the fact remains that kickstarter is about getting games made that people want. i personally don't think it's important how original they are, as long as they look good. that's why although i'm glad you've considered the comments i still think you've got it wrong. you don't need to "cheer up" you just need to develop this a bit more. this series just reads like a personal blog and to be honest when you've not played these games or interviewed the developers etc it just doesn't seem to have much substance. if anything it might have been better to do a more objective piece.
hmm now i think i need to be nicer. better this week anyway, i see you've already blotted your copy book as far as some are concerned but it wouldn't be fair to not give you a chance since you made a point of listening to our criticism.
Auwch, there goes all a lot of credibility, along with the sad affair that was the previous blog post in this series (Rage and Wasteland in one sentence, just wow). Sorry bud, but you've got to step up your game.
On a totally unrelated note, Grim Dawn is looking marvellous and I happily payed 15 bucks.
For example I followed "Steampunk Holmes", they had something like $1,000 of their $29,000 goal for a very long period of time and a week before the deadline it went up like crazy, now they're on the way to 140% in the last 4,5 hours.
Even though I know this isn't going to be a masterpiece, I think they may have something decent going for them here. But yeah, I hope that people faking projects don't go and ruin Kickstarter for everyone!

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