hot  /  reviews  /  videos  /  cblogs  /  qposts

Kick ass abilities: just another reason why you should care about Haze

12:34 AM on 08.11.2007 // Jordan Devore

With a seemingly endless amount of high-profile games coming out in the next few months, it’s easy to lose track of every single last title that looked good to you at one point in time or another. There’s a chance that you might have overlooked Free Radical Design’s (TimeSplitters series, Second Sight) upcoming first-person shooter for PlayStation 3, Haze.

The focus on Haze thus far has been more about the game’s narrative and less about actual gameplay. That’s all going to change though, with a look at some of the abilities you’ll have at your disposal -- after the break, of course.

If you are completely clueless about Haze’s storyline, here’s a quick (quick being the keyword) recap of what we know so far: you play as Shane Carpenter, a soldier for the private military corporation, Mantel Global Industries. You and your allies have access to the nutritional supplement, Nectar, to help you eradicate a rebel faction known as the Promise Hand while in South America.

It is already known that at some point during the game, Carpenter will make the switch from Mantel to the Promise Hand. Because Mantel soldiers are supplied with the mind-altering drug, Nectar, their sense of reality is skewed -- they cannot see blood and to them, dead bodies appear to fade away – much like something you’d expect to see in a video game. So when Shane Carpenter does eventually discover the truth and become a rebel warrior, war suddenly becomes less glamorous and a hell of a lot more realistic.

The ever-friendly Rob Yescombe from Free Radical describes Haze as “two games in one box,” because the skills available to the Promise Hand and Mantel soldiers are so very different from one another.

The Mantel skills:

  • Nectar Perception: you’ll be able to spot rebels even in the darkest parts of the environment
  • Nectar Focus: allows you to pull off incredible head-shots from long distances away
  • Nectar Foresight: gives you a heightened sense of things, e.g., nearby grenades emit a warning in the form of a ripple effect before exploding onto you
  • Melee Blast: send rebels flying with an overly-powerful strike

The Promise Hand skills:

  • Weapon Steal: punch a Mantel soldier to stun him, then steal his gun before he knows what hit him
  • Play Dead: because Mantel troops can’t see blood or death, rebels can play dead and perform sneak attacks
  • Scavenge: recalibrate any type of ammo to work with your gun
  • Traps: plant grenades in the ground as a special surprise for your enemies
  • Evade: without a Mantel suit to weigh you down, you’ll be able to roll, duck, and dive to avoid being shot

As a Promise Hand, you must use all of your cunning to exploit the Mantel soldier’s behavior. Besides using the skills listed above, you will also be able to directly use Nectar against them. Here’s how:

  • Nectar Grenade: rip the Nectar pack off of a dead soldier and strap it onto a grenade. The resulting blast will cause your target to overdose
  • Nectar Knife: smear Nectar from your newly created grenade onto a knife and hit a Mantel soldier with it by either throwing it at him or by performing a melee attack to make him overdose
  • Nectar Pack Shot: shoot the Nectar Pack on the back of a Mantel trooper to cause it to pump too much Nectar into his bloodstream resulting in an overdose

If you’re wondering whether or not these abilities will make it into the multiplayer modes, the answer is yes. This will hopefully provide for two completely different playing styles and some memorable matches against your buddies.

Haze will be out on PlayStation 3 this November, and will later be available for Xbox 360 and PC in 2008.

Photo Gallery: (6 images)
Click to zoom - browse by swipe, or use arrow keys

Jordan Devore, Managing Editor
 Follow Blog + disclosure DtoidJordan Tips
Jordan is a founding member of Destructoid and poster of seemingly random pictures. They are anything but random. Disclosure: I backed Double Fine Adventure and Awesomenauts: Starstorm on Kickst... more   |   staff directory

 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our moderators, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding * to your whitelists.

Status updates from C-bloggers

ikiryou avatarikiryou
Went to play MGSV, got prompted to download the MGO data; it's not on the PS Store yet. Or maybe it's Kojima-san's way of telling me it's not the real MGO data, but is instead a janitor who once protected me from a puddle of pee and now wears my face.
CJ Andriessen avatarCJ Andriessen
Going grey >>>>>>>>>>> Going bald
Rudorlf avatarRudorlf
Recently watched the Cannon Films documentary, by the director of Not Quite Hollywood. Super entertaining, hilarious, and it almost made me want to watch some of the Cannon films. Almost.
CaimDark Reloaded avatarCaimDark Reloaded
PEOPLE! PEOPLE! PEOPLE! Tomorrow I'm meeting Shade of Light in RL!
able to think avatarable to think
Tip for those who have plasma TVs and are playing MGSV; go into settings and make the weapon icon only appears when you're aiming. I had to buy a new TV because the weapon icon got permanently burned into my plasma.
FlanxLycanth avatarFlanxLycanth
Any of you cute little butts gonna be at London Comic Con?
Jiraya avatarJiraya
You felt your sins crawling on your back... [youtube][/youtube]
Halflocke avatarHalflocke
what was the first game that used crowd motivated you to contribute ?
Mike Martin avatarMike Martin
Mad Max, Critters and some The life and times of Tim to finish the night. T'was a good day.
techsupport avatartechsupport
I was excited to learn one of my favorite Philip K. Dick novels, The Man in the High Castle, would be receiving its own TV show. After watching the pilot, I'm cautiously optimistic. Looking forward to the rest in November.
Nekrosys avatarNekrosys
I'm going to be honest; this is my new favourite line in anything ever. GOTY 2015 and all that. Also cocks: [img][/img]
I thought Laura Kate's Destiny piece for Polygon was pretty neat.
Barry Kelly avatarBarry Kelly
Bungie have decided Kojima isn't the only one who can do 4th wall breaking shenanigans. Congratulations Destiny players, you're all now The Taken King.
I have (jokingly) wanted a remake/sequel to Geist. And then I went to YouTube to watch a longplay to see it in action again and thought, "nevermind!"
The humblest person I know avatarThe humblest person I know
I'd been worried that Jim had been losing his sanity with all the Steam sludge he's always attacking. If you've been feeling the same way, good news. His new vid warmed that void and reminded me that I follow him because he had no sanity to start with. ;)
CoilWhine avatarCoilWhine
Reading the Star Citizen expose reminded me of the whole Firefall mess last year. [url=""]Found the gamefront article [/url]
GoofierBrute avatarGoofierBrute
I went from listening to the soundtrack of SMT IV, to the soundtrack to Mario Kart 8, Smash 4, Fire Emblem, and now chilling with some Mother 3. All of it was pretty awesome by the way.
Pixie The Fairy avatarPixie The Fairy
After the 11th, I'm going into cryosleep until SMT IV Final is out. I'm sure Mike, Occams and Strider can manage without me. [img][/img]
TheLimoMaker avatarTheLimoMaker
In need of another writer for my monthly blog on the PS Plus games. Given how nobody really reviews all of them (and after spending time downloading bad ones), I thought it'd be a nice time to try and do it for the PS users out there. So... Need some help
Sonic Dash 2: Sonic Boom is a thing...TT_TT
more quickposts



Invert site colors

  Dark Theme
  Light Theme

Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo

Back to Top

We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -