"They brought another director in, and I didn't really see the match there," Ken Levine said at BAFTA talk, "and 2K's one of these companies that puts a lot of creative trust in people. So they said if you want to kill it, kill it. And I killed it."
Levine got his start in Hollywood as a scriptwriter: A role he carried onto his videogame career. I think it's pretty cool that Levine decided to axe the project, knowing it wouldn't be faithful to his and fans' expectations.
"It was saying I don't need to compromise - how many times in life do you not need to compromise? It comes along so rarely, but I had the world, the world existed and I didn't want to see it done in a way that I didn't think was right," Levine said. "It may happen one day, who knows, but it'd have to be the right combination of people."
Ken Levine personally killed off the BioShock film - here's why [Eurogamer]
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