Poor, poor Wii-owning Resident Evil fans. All you guys want (I think) is a properly numbered RE title on your little miraclebox, and Capcom keeps throwing you downgraded, light-gun scraps. Personally, I really like light-gun games, but I can see how that might eventually get a little old. Ironically, it was during a media preview for Resident Evil: Darkside Chronicles (an on-rails light-gun game that covers the events of RE 2 and Code Veronica) that Wii owners got a sliver of hope for Resident Evil 5 Wii.
This isn't the first time rumors have popped up concering RE 5 on the Wii, even though producer Jan Takeuchi has gone on record saying that it would be "difficult to make."
At the event, British gaming magazine gamesTM asked Darkside Chronicles producer Masachika Kawata whether or not Resident Evil 5 would ever come to the Wii. He seems to disagree with Takeuchi about the difficulty,replying:
“Hypothetically speaking, the Resident Evil 4 engine would work perfectly for replicating the gameplay but we would never be able to recreate the graphical quality. A gun shooting game like Darkside Chronicles makes much more sense for Wii so, in short, Resident Evil 5 Wii Edition isn’t likely to happen.”
Oh. Bummer. Here's the dramatic plot twist, though:
“Having said that, Cavia has surprised us with the quality of graphics in Darkside Chronicles, so it may actually be possible after all."
Cavia (Bullet Witch, Nier) is currently collaborating with Capcom on Darkside Chronicles, apparently handling the graphics. While Kawata is right -- Darkside Chronicles certainly looks very nice on the Wii -- I don't even see why it's an issue. If Resident Evil 5's gameplay can be replicated perfectly with the Resident Evil 4 engine, there's no reason not to port the game, even if it takes a hit in graphical quality. Since the Wii Edition of RE4 was the best selling version of the title, I'd bet my grandmother's glass eyes that Capcom would make a profit.
The lovable Jonathan Holmes certainly thinks that RE 5 could succeed on the Wii; do you?
[Via NowGamer]
But that's just me, I know.
More like it would be incredibly better than it's counterparts.
Capcom, don't even bother.
Go start thinking about RE 6 as a Wii exclusive. I can still dream.
Kinda like Dead Rising Wii.
This concept doesn't make any sense. I'd rather have a game that plays like RE4, but has new gameplay elements like oh, I don't know, cover and places to hide from the 20+ horde of the undead chasing you?
And get rid of this post-chapter shop crap! I want that familiar man in a blue cloak callin' me "stranger." Or at least some guy you save at the beginning of the game who repays you by buying and selling what he found.
HAVE ONE SYSTEM AND TWO PLAYERS FOR CO-OP. DO IT.
Repost please? :-D
The Wii is more powerful than the Gamecube, It's easy to run a Gamecube game on a Wii when the Wii is more powerful.
The Wii is a decent amount weaker than 360 and PS3, It's not easy to port down without sacrificing alot. It'd have OK graphics, but it would be ugly compared to the 360 and PS3 versions.
I just wouldn't want a Dead Rising style re-make of it. Don't get me wrong, Dead Rising CTYD wasn't as bad as anyone said it was, it was actually a decent and fun game but it lacked production values, details, and polish that kept it from being a truly good one.
If RE5 on Wii looked and played as good as Resident Evil 4 at least I would be down. If they included that multi-player or some extra features it would be a nice incentive. I bought RE4 twice because I wanted to do things my GCN copy couldn't: play Separate Ways and use the lauded control scheme. It's really the definitive version of the game.
That said, RE5 was nowhere near as good as RE4.
There's other Capcom games that would be better suited to port to Wii, like DMC 1, 2 and 3 or Devil Kings (I think that one was done, but didn't escape japan).
So that leaves the graphics as the only problem. Anyone else think that it's sort of sad that Capcom see that as a major hold up?
It's sort of like they're saying "The only good thing about our game is the way it looks, so if RE5 were to lose them, it would be pointless". To me, that's like a father saying "The only good thing about my daughter is her blond hair and big butt, so if she were to lose them, she'd be pointless".
Well, maybe it's not quite that bad, but my point is, RE5 would still be a good game even if it looked like RE4, and it's sad to me that Capcom doesn't agree.
If they put RE5 on Wii, it's likely they'll also create some bonus content to go along with it. However, whereas the PS2 version was an acceptable "definitive edition" before the Wii version came out, even with slightly downgraded graphics, I think the graphical difference between the Wii and 360 is too great for me to play through what will essentially be the same game just to access some bonus content. Sure, Wii owners will get to play a great game, but they'd at least lose out on my purchase. I'm fine with upgrading to a definitive version if that new version is actually definitive, not just a down-port.
In short, I'd much rather see them create a new (non-light-gun) game than try to port this one down. Wii owners (like myself) should realize by now that it's impossible to survive this generation with just one console, and that (sadly) the only way to play every game we want is to shell out for at least a second console.
It would need to be a whole new game literally built from the ground up for the Wii.
You couldn't directly port it from the PS3/360 it just wouldn't work right.
IMO.
@ EdgyDude- I think Capcom has learned from their DR:CTYD mistakes. The game sold much lower than they expected, and though it was cheap to make to begin with, I'm almost certain Capcom lost money on it. The fact that they're clearly putting more money into RE:Darkside Chronicles than they did into RE:Umbellla Chronicles is a sign to me that Capcom has learned that even on the Wii, it takes money to make money.
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Ed Hardy