Today is Just Cause 2 demo day ... this is a good thing! While the draw of ridiculous, genuinely over-the-top action is a serious one, prior to playing it I was more than a little worried about how everything would turn out mechanics-wise.
A couple of tidbits worth mentioning about the demo:
- You get 30 minutes to do whatever the heck you want and, as far as I can tell, there really aren't any restrictions on where you can travel. This is how all open-world game demos should be.
- Free falling and then deploying your parachute at the last possible second is the greatest thing ever.
- Wait, I lied: the all-new grappling hook is.
- The presentation of it all is quite good, and my biggest concern, the character movement itself, is super smooth and feels about perfect.
Basically, you need to play this thing. Get it here on Steam, click this to queue up the Xbox 360 demo, or run (walking is overrated) to your PlayStation 3 and start the download using your hands like the rest of the world.
Jordan Devore is Destructoid's PC gaming manager and founding ginger editor. He is said to be easy to love but difficult to know. When Samit inquired about his curious bio photo Jordan simply replied:
"bitches love sandcastles" ... yet, there is no sandcastle in that photo. We may never truly understand his ways.
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I kept finding gas stations, attaching someone to my car with the grappling hook and running said car into the station whilst parachuting out. So fun.
This is a game that I forgot I was looking forward too untilnow
But this demo is fun. The fixed the targeting so shooting is actually fun. Cars and motircyles feel 100 better than the first game and flying a helicopter isn't totally retarded.
It's not perfect but I really had a blast playing it. This game went from not even considering renting (hated shooting, driving, flying, enviornment) to might actually buy.
The grappling hook is actually useful this time and while there isn't enviornmental destruction like Bad Company or Red Faction Guerilla, I saw a few trees and other structures go down.
It's kinda nice to be plesantly surprised by a game out if nowhere. Often it's being let down by games I was anticipating.
But this demo is fun. The fixed the targeting so shooting is actually fun. Cars and motircyles feel 100 better than the first game and flying a helicopter isn't totally retarded.
It's not perfect but I really had a blast playing it. This game went from not even considering renting (hated shooting, driving, flying, enviornment) to might actually buy.
The grappling hook is actually useful this time and while there isn't enviornmental destruction like Bad Company or Red Faction Guerilla, I saw a few trees and other structures go down.
It's kinda nice to be plesantly surprised by a game out if nowhere. Often it's being let down by games I was anticipating.
And yes I am proud of my platform, get over it, unlike the PS3 vs. 360 there are actual differences.
Anyway, can't wait for the real game... March is an amazing month for games, especially since Assassin's Creed 2 is added to the list for PC gamers.
Also, THIS IS FUCKING AWESOME. Just got to get used to the controls.
not sure if it was my controller(which im starting to think it is) but the controls were a little touchy. also prob get used to it.
and the fact you cant grab on to ledges and pull yourself up after jumping from grapple kinda sucks.so if im just barely out of reach of the ledge after jumping from grapple, i will have to re-grapple a little higher and try again.
also you cant look around while in parachute without turning. right or left stick will turn him if its to far over.
also the attached cable length is determined by how close you are to something.
to hang something from a lamp post and NOT have it touch the ground, the object distance from the post cannot be longer than the post height. kinda wish you could drag objects around on foot.
but all in all it makes me want the game even more
On topic, this game has really turned just cause 2 into one of my most anticipated games this year.
but i hope 20 days of this demo doesnt make me lose interest when it comes out.
-Grappling hook just disappears after a few seconds, even if connected to something. I was trying to attach guys to cars and stuff, only to have the grappling hook vanish after 5 seconds. Extremely fucking lame. I want to do funny stunts like they said I could do in the trailers.
-Waayyyy too easy to die/take damage. Being hit by a car while on a motorbike is an instant kill. More than 4 guys shooting you at once will make you dead, and flying around on your parachute does nothing to null their accuracy. You can't use your grappling hook if you are hit/blown in to the air, meaning you just wait to hit the ground and die.
-Of the 5-6 vehicles I used they all handled like shopping carts.
-Aiming down the sights literally does nothing. You have the exact same accuracy from the hip. It actually makes it harder to aim because his head takes up half of the screen.
I dunno. I feel like I should love the game, but it's so annoying to play. I'll give it a few more tries and see if it grows on me.
Fuck you sony, fuck you.
Trip off the side of the mountain...double tap my jump button...parachute opens...then goes away. Then I became Homer simpson from the Daredevil episode of the simpsons. and didn't die
I'd say if you were in awe of the trailers and the stunt-factor buy it. If you just though "that's kinda cool," based on the demo I think it's a pass.
It sounds like a lot of fun, but $170 is a little steep for a video game.
That would be the ultimate pirate deterrent.
XP is a decade old, 7 is awesome, if PC games didn't move the bar everyone would have Win98 and a Voodoo card.
Upgrade man, don't blame the game.
i would love to see a wingsuit for DLC!
It's the first game I've played to tell me that has no XP support. If it's the first of many, I'll definitely think of upgrading. If not, well, I guess I didn't like the original that much.
Personally, I think the devs will be surprised by the number of PC users who still have XP. The cynic in me thinks that they'll just blame poor sales on the market itself, but we'll see.