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Journey

Journey kills at the Game Developers Choice Awards

9:30 AM on 03.28.2013 // Steven Hansen
  @dtoidsteven

More than half of the awards, including Game of the Year

Game of the Year, Innovation Award, Best Audio, Best Game Design, Best Visual Arts, Best Downloadable Game. That’s 6 out of 11 total awards, and the game was ineligible for two of them (and I’m still not sure why it didn’t get a nod for Best Narrative). Journey and thatgamecompany rocked the house -- perhaps unsurprisingly -- at the 13th Annual Game Developers Choice Awards last night at the Game Developers Conference.

The nominee list for the GDCA fell in line quite nicely with Destructoid’s top games of 2012, though quite a few fringe or niche games got some welcomed recognition. At the least, the phenomenal Gravity Rush got a nomination for Best Handheld, though that prize ultimately went to Fireproof Games’ The Room.

Otherwise, anything that went up against Journey fell. Deservedly so. Except, interestingly, Dishonored, which won the Audience Award. I imagine the most vocal or frequent voters just didn’t want Journey to win seven awards, which is understandable, I suppose.

Check out the full list of winners, including the Lifetime Achievement winners, after the break.

13th Annual Game Developers Choice Awards

Lifetime Achievement Winner
Dr. Ray Muzyka and Dr. Greg Zeschuk

Pioneer Award Winner
Steve Russell

Ambassador Award Winner
Chris Melissinos

Audience Award Winner
Dishonored (Arkane Studios)

Game of the Year
Journey (Thatgamecompany/Sony Computer Entertainment)

Innovation Award
Journey (Thatgamecompany/Sony Computer Entertainment)

Best Audio
Journey (Thatgamecompany/Sony Computer Entertainment)

Best Debut
Subset Games (FTL: Faster Than Light)

Best Downloadable Game
Journey (Thatgamecompany/Sony Computer Entertainment)

Best Game Design
Journey (Thatgamecompany/Sony Computer Entertainment)

Best Handheld/Mobile Game
The Room (Fireproof Games)

Best Narrative
The Walking Dead (Telltale Games)

Best Technology
Far Cry 3 (Ubisoft Montreal/Ubisoft)

Best Visual Arts
Journey (Thatgamecompany/Sony Computer Entertainment)



Steven Hansen, Features Editor
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Steven watches anime & sports, buys meat out of trucks, dates a Muppet, and is only good at cooking. He stands before you bereft of solace and well on the road to perdition. ('^ω^) more   |   staff directory

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Hey look! I bought some toys and stuff and junk and what-not. [IMG]http://i22.photobucket.com/albums/b321/Felth/Mobile%20Uploads/2015-08/IMAG0656.jpg~original[/IMG]
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Apologies for the lack of Experience Points lately! I'm taking a short break from writing them, but don't worry. They'll be back soon enough!
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Am I the only one excited to play the Forza Motorsport 6 demo?
The Travisionist avatarThe Travisionist
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extatix avatarextatix
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Playing UNTIL DAWN 1st time:I'm alright with QTE,but an option to use direction as choices instead of buttons poppin' on screen would be welcome!Also:NO SHINY ITENS TO INDICATE CLUES!LET ME DISCOVER THEM!All in all,it's fun enough...
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If I was to play through the NES library, besides being madness, what order do I do it? Alphabetically or Release date-wise? Whats the Dtoid universe think?
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#thanksnintendo.
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destructoid's previous coverage:
Journey


  Jul 25

Sony spills gamescom lineup, Journey for PS4, then deletes listing

Oops we didn't announce it at the right time, let's act like nobody noticed


  Feb 24

Journey was composed on a $50 crappy Casio keyboard

You'd think Austin Wintory would have better tools


  Nov 03

Journey, Unfinished Swan might be coming to PS4 (Update)

Sony Santa Monica creative director teases potential releases


  Jul 01

New thatgamecompany title will relate to a wider audience

'It's a natural evolution of everything we are doing'


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