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Journey dev hints at next game, wants 'financial success'

2:00 PM on 02.11.2013 // Jordan Devore
  @DtoidJordan

Jenova Chen: 'My resolution is to create a big financial success'

At the 2013 D.I.C.E. Summit, thatgamecompany co-founder Jenova Chen spoke at length about creating Journey, revealing that the studio ran out of money after significant delays which ultimately resulted in the game many of us know and love. "I wouldn't say that the development of Journey was a successful example of game development," he told Polygon.

"I think to have a financial success, that is going to change everyone, it has to be much bigger than a game on the PlayStation platform." Continuing, Chen said "I run into a lot of lost and frustrated students who study games to work on great art, but then find there is no place for them. I feel responsible for them because I showed them that is possible, but there is no place for them."

The underlying hope is that the team can help pave the way for financially successful artistic games, opening doors for those students. Speaking vaguely about the next project, Chen commented that "Journey was focused on connection. I think we are trying to do one level above that with this game. It's very likely that's impossible."

Journey creator talks about his next game [Polygon]




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Jordan Devore, Managing Editor
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Jordan is a founding member of Destructoid and poster of seemingly random pictures. They are anything but random. Disclosure: I backed Double Fine Adventure and Awesomenauts: Starstorm on Kickst... more   |   staff directory

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destructoid's previous coverage:
Journey


  Jul 25

Sony spills gamescom lineup, Journey for PS4, then deletes listing

Oops we didn't announce it at the right time, let's act like nobody noticed


  Feb 24

Journey was composed on a $50 crappy Casio keyboard

You'd think Austin Wintory would have better tools


  Nov 03

Journey, Unfinished Swan might be coming to PS4 (Update)

Sony Santa Monica creative director teases potential releases


  Jul 01

New thatgamecompany title will relate to a wider audience

'It's a natural evolution of everything we are doing'


  Jun 14

Katamari creator goes indie, joins former Journey devs

Keita Takahashi working on game with San Francisco-based indie devs


  May 28

Apparently people don't like Journey cosplay

Mega64's latest gets them in trouble with the heat


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