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Journey dev hints at next game, wants 'financial success'
At the 2013 D.I.C.E. Summit, thatgamecompany co-founder Jenova Chen spoke at length about creating Journey, revealing that the studio ran out of money after significant delays which ultimately resulted in the game many of us know and love. "I wouldn't say that the development of Journey was a successful example of game development," he told Polygon. "I think to have a financial success, that is going to change everyone, it has to be much bigger than a game on the PlayStation platform." Continuing, Chen said "I run into a lot of lost and frustrated students who study games to work on great art, but then find there is no place for them. I feel responsible for them because I showed them that is possible, but there is no place for them." The underlying hope is that the team can help pave the way for financially successful artistic games, opening doors for those students. Speaking vaguely about the next project, Chen commented that "Journey was focused on connection. I think we are trying to do one level above that with this game. It's very likely that's impossible." Did you know? You can now get daily or weekly email notifications when humans reply to your comments.
11:30 PM on 06.17.2013 Avalanche founder on trade-ins: Games are too shortThere are multiple good reasons for trading in a game once you have had enough, but in the eyes of Avalanche Studios founder Christofer Sundberg, length is the determining factor -- titles "have been too short,...
10:00 PM on 06.17.2013 New CD Projekt RED studio opening for 'smaller' gameThe Witcher developer CD Projekt RED is expanding out of Warsaw, Poland with a second studio opening next month to work on a separate game. In a statement provided to Gamasutra, managing director Adam Badowski shares the news...
2:30 PM on 06.17.2013 DLC for The Witcher 3: Wild Hunt on PC will be freeAs a development studio, CD Projekt RED is easy to look up to. That general sentiment continues following an interview with Rock, Paper, Shotgun discussing DRM and downloadable content for The Witcher 3: Wild Hunt on PC and c...
12:30 PM on 06.17.2013 IO cancels projects to focus on new Hitman gameWhen you think of IO Interactive, Hitman comes to mind. Maybe Kane & Lynch or Freedom Fighters as well -- sorry to reopen old wounds -- but the long-running stealth franchise is certainly right up in there. We'l...
7:45 PM on 06.14.2013 OUYA 'refresh' will be more like mobile than consolesSpeaking to OUYA CEO Julie Uhrman at E3, I got the latest word on how the Android-based console will evolve as technology advances and it becomes time for a new model. "We're always seeking feedback and advice from both gamer...
10:30 PM on 06.07.2013 Dungeon Defenders' devs report atrocious work environmentA lot of employees at Trendy Entertainment have had enough. They're fed up with the grueling work hours, disgusted by the gender inequality, and sick of the fear-mongering. And they're speaking up about it. An investigative r...
4:30 PM on 06.06.2013 Evolution talks community-centric focus of DriveClubOf the games shown off at Sony's PlayStation 4 announcement event, DriveClub was one of the more notable titles. Going in line with the racing genre's obsession with connected, social play, Evolution Studios will be focusing...
8:30 PM on 06.05.2013 New Diablo III director looks ahead at the game's futureAt the start of this year, Diablo III director Jay Wilson announced his plan to move on from "one of the most challenging and rewarding periods of my life" to work on another project within Blizzard. A replacement for the pos...
7:00 PM on 06.05.2013 World of Tanks dev drops 'pay-to-win' microtransactionsIn a recent question-and-answer session with Gamasutra, World of Tanks developer Wargaming.net shared that it has decided to drop all "pay-to-win" microtransactions, a common issue facing the free market, from its current gam...
6:30 PM on 06.05.2013 Capturing the emotion of inFAMOUS: Second SonHow badly do you want to see more of inFAMOUS: Second Son? Enough to sit through a video describing advancements in motion-capture technology at Sucker Punch Productions? Yeah ... I'm right there with you. Let's stare at Tro...
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| 7:30 PM on 06.14.2013 Katamari creator goes indie, joins former Journey devs |

Kamatari creator Keita Takahashi is working a new game with Funomena, a fledgling indie studio founded earlier this year by former thatgamecompany developers. Announced at the Horizon conference in Los Angeles yesterday, the ...more
| 5:00 PM on 05.28.2013 Apparently people don't like Journey cosplay |

Mega64's latest parody sees them taking on Journey as they simply go about town looking for friendship. Sadly no one wants to be friends with a well-dressed armless creature.more
| 2:45 PM on 04.18.2013 Journey Collector's Edition makes its way to Europe |

Journey was the little game that could -- the indie David that took on the triple-A blockbuster Goliaths of the gaming world...and won. It was critically acclaimed, won a plethora of awards, and perhaps most importa...more
| 1:30 PM on 04.01.2013 Journey devs cave with 'Rocket Death Match' DLC |

On this fine April day, Journey developer thatgamecompany has uploaded an announcement video for a new add-on that seeks to please everyone who didn't enjoy the experimental game. Too little gameplay, you say? Not enough fig...more
| 10:30 AM on 03.29.2013 Journey inspired by World of Warcraft, loneliness |

thatgamecompany founder Jenova Chen delivered a talk on Journey, right on the heels of a sweep of the Game Developer’s Choice Awards the night prior. Naturally, the room was packed full, and Chen received a lovely stand...more
| 9:30 AM on 03.28.2013 Journey kills at the Game Developers Choice Awards |

Game of the Year, Innovation Award, Best Audio, Best Game Design, Best Visual Arts, Best Downloadable Game. That’s 6 out of 11 total awards, and the game was ineligible for two of them (and I’m still not sure why ...more
| 9:30 PM on 03.04.2013 Journey composer shares a text commentary on his score |

Leave annotations on for this one, folks. Journey composer Austin Wintory uploaded the entire Journey score filled with official and unofficial art, all with text based commentary popping up throughout this hour long listen....more
| 6:00 PM on 03.02.2013 Journey art director opens new studio, Giant Squid |

Ask people the first thing they like about thatgamecompany's Flower and Journey and they'll likely respond: the art direction. But, maybe not anymore. Thatgamecompany art director Matt Nava left the acclaimed studio and forme...more
| 6:11 PM on 02.07.2013 Journey: Chen wanted emotional connections from MMOs |

Jenova Chen admitted to being "a nerdy guy that likes to stay at home" during his D.I.C.E. Summit 2013 talk on Journey, but he still wanted to connect with others, and hoped he could do so in MMOs like World of Warcraft. But ...more
| 1:00 PM on 05.23.2013 Mirror's Edge 2 posting shows up on Amazon |
A listing showed up on Amazon.de for Mirror's Edge 2, and while it doesn't have any details about the game, it is a good indication that the rumors are true -- that EA might actually be making a sequel. I know we al...more
| 11:45 AM on 04.26.2013 'Who the f*ck gives a sh*t about f*cking Xbox 360?' |
It's an innocuous enough little blog post -- an article on Battlelog aiming to help Xbox 360 users save space on their hard-drives by deleting obsolete Battlefield 3 update files. Fair enough, right? Wrong! The otherwis...more
| 4:00 PM on 03.28.2013 Can Battlefield 4's narrative be relevant after Spec Ops? |
In lieu of partying or whatever it is college kids are supposed to be doing, I decided that my number one priority this spring break would be to to replay Spec Ops: The Line. I joined the Spec Ops party a bit late, but t...more


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