hot  /  reviews  /  video  /  blogs  /  forum

Jonathan Holmes Shoots Many Robots with Demiurge

2:40 PM on 03.17.2011 // Nick Chester

At GDC, Conrad Zimmerman got our first look at Demiurge's Shoot Many Robots. What he didn't get a chance to do was interview one of the game's developers while standing in a cardboard cut-out of one of the game's characters.

This is why we love and keep Jonathan Holmes round. He had a chance to chat with Demiurge's Josh Glavine at PAX this past weekend, and he made the most of the situation… as he usually does.

Shoot Many Robots
is slated for release this year on… platforms. Hey, Demiurge isn't being specific just yet, but the game was demoed at PAX on the Xbox 360. Whatever that could mean.




 Reblog (or) Blog Reply

Nick Chester, Former Editor-in-Chief (2011)
 Follow Blog + disclosure Tips
Editor-in-Chief @ Destructoid.com nick at destructoid.com  more   |   staff directory

Get more destructoid:   We're indie-run, blogging for the love of it, and our site will always be free. Optionally, you can support us and get: (1) Faster pages from our cloud server (3) Wide(r)screen (3) No big ads on Dtoid, Japanator, Tomopop, or Flixist (4) Auto contest entries, and (5) Dibs on betas & downloads. Try it out

 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our moderators, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding *.disqus.com to your whitelists.


  Around the web (login to improve these)




Back to Top


We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -