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Jonathan Blow, CVG, and the sh*tstorm I caused photo

Earlier today, we posted a story about Jonathan Blow, who stated in an interview that Sony was prone to put more adventurous indie games on the PlayStation Network when compared to Microsoft. A fair comment, I thought. However, Blow was pretty pissed at the post. In fact, he turned out to be quite furious. 

The fallout from Blow's indignation has stirred up an online storm already, and since it was partially my fault, I figured I'd talk about it a bit, as well as address Blow's driving criticism about blogs who use attention-grabbing headlines to generate traffic. 

Kind of like the one I used in this article.

[Editor's note: Now updated with images to break up the wall o' text!]

1

So, Jon Blow emailed me after our post went up, asking this:

We said all kinds of interesting stuff in that interview, and you are going to pimp the Sony vs Microsoft thing? Really?

Fair point. Except, of course, I didn't do the choosing, sourcing as I did the CVG article. While I am most certain that Blow and Chris Hecker (who was also interviewed) said some interesting stuff, I have not yet seen it, as Edge magazine is hard to get hold of in my part of the world. So I merely picked up the story as it appeared in my RSS feed.

I explained that CVG, belonging to the same publisher as Edge, had full access to the article, so they cherry-picked the quotes. I thought the quotes were quite interesting (and I actually agreed with them), so I posted it myself. 

Unfortunately, in explaining this to Blow, I more or less put CVG in the firing line. The righteous game dev posted this rather scathing attack on the news outlet, calling the editors a "bunch of lousy hacks." He was quite pissed off at being "taken out of context" and basically tore the writers there a new one. While I could sit back and cackle at the anarchy I had inadvertently sewn, I figured I'd toss in a quick two cents, just for fun.

2

Basically, while I can see that Blow is pissed off, I don't think he was quite so harmed as he believes he is. In fact, like I said, I actually agree with the sentiment that Sony is more adventurous than Microsoft, and I don't see why Blow should be upset at that point being highlighted. It's true. Microsoft sticks to what works for a North American market, and Sony often goes out on a limb with "weirder" games like Flower (I'd add that the same applies for retail PS3 games in addition to PSN titles: consider Heavy Rain). I don't think there's anything wrong with that, and I doubt anybody at Microsoft or Sony would disagree too much. 

Blow believes posts like CVG's could cause harm to developers like himself, but I'm not sure this would be the case here. I can't imagine there being much "PR fallout" from what is, to be frank, a rather tame quote compared to some of the shit that gets said. As someone who's familiar with the ways to piss off a publisher, I'd suggest that saying "Sony puts out riskier indie games" isn't one of them, and I'd be surprised if Microsoft even cared about CVG's post until, perhaps, Blow himself shone a big spotlight on it. I mean, Blow didn't even know where we got the story from at first. Chances are he may never have actually seen it himself.

It seems Blow is mostly upset that many of the other things he and Hecker said weren't posted about, but we cannot really say for sure whether or not CVG will post more of the interview. CVG's modus operandi is to promote upcoming features in fellow Future publications by posting snippets. That they went with this quote first is no indication that they aren't going to do more. 

3

As to the point of CVG using a "sensational" quote to get attention ... I hate to sound like a douche, but what else were they going to do? If game developers or critics of game blogs have a viable way to make money without making hits, or a viable way to get hits without choosing quotes and stories that get the attention of readers, I'm all ears. Let's face it -- as wonderful as it would be to live in a world where a blog can post a really lengthy, intellectual, fascinating nugget of genius from a developer and survive doing only that, that's not the world we live in. It's a world of console wars and lawsuits and people saying astonishing things. 

I'm not saying that we can't have the intelligent and the "journalistic" stuff, but in the same way that Ubisoft uses the money from Let's Quit Smoking Our Babies DS to make games like Assassin's Creed, a blog has to do what appeals to the majority of its readers first before focusing on the chewier meat. Do you think I'd be able to post about obscure mobile gaming apps all day? Not on Destructoid, I couldn't. 

It's become very fashionable to complain about the gaming press, like it's the root cause of all the trouble, but just like we need air to breathe, a blog needs readers to live. If anything, shouldn't the likes of Blow, who have beef with the games press, be looking instead at the readers -- who frequently indicate that they don't want original, thoughtful content? They prefer hearing about what Jade Raymond's doing, or what kind of cake Mario's face has appeared on lately. In the same way that Guitar Hero has a thousand spin-offs because people keep buying them, we bloggers exist because people keep reading us. 

4

I can speak of how disappointing it is to do a big interview, or a feature on an upcoming game that is actually unique and unknown, only to have a hundred pageviews and about three comments. It's dismaying and miserable, especially when I then do a throwaway post about boobs and get a billion hits. I don't think my stupider posts are bad, because I think blogs should be entertaining and don't have to be serious, but that doesn't take away from the fact that it's the gamers themselves who tend to skip over the brainier stuff and go for the tabloid buffet.

Destructoid no longer posts long-form, full-length interviews. Why? Because nobody read them. We now break them up into one-question news stories with "cherry picked" headlines. That's what our readers respond to, and it ultimately gives more attention to what a dev has to say. Everyone wins, and nobody feels like they wasted time on an interview nobody can be bothered to look at.

It's a world of supply and demand. We are here to provide you, the reader, with what you want. 

I personally don't think that what you want is bad. Do not think that I am saying, "Readers only want stupid shit, so they are stupid." I think this is a fun industry and it deserves fun coverage. We at Destructoid are very fortunate to find an audience that digs our brand of fun. But like I said, if Blow or anybody else has a way to make money by not giving our readers what they want, I'd be interested to hear the proposal. I wouldn't act upon the proposal, as I feel our duty is to our readers and nobody else, but I'd definitely like to hear a plan of action. 

5

The games press isn't blameless, of course. We fuck up sometimes, and I've screwed up more than my fair share. We're amateurs, we're enthusiasts, and many of us are just dumb gamers who got lucky and scored a sweet gig. There are also blogs out there who have totally lost sight of the balance between traffic-grabbing and accountability to their readers -- such as game blogs who post movie reviews or celebrity gossip with pathetically weak ties to videogames. There are problems that could do with addressing, certainly.

CVG itself has had issues with posting headlines that are somewhat misleading compared to the actual post content, and I've actually publicly called them out on it before. On this subject, however, I don't think it's quite so cut-and-dry as to say that CVG are "lousy hacks" for what they did. In fact, I know that the writers themselves do give a shit about this industry and do want to do their best, while at the same time making enough money to survive. It's a difficult balance, one that rarely anybody strikes correctly at all times.

Anyway, I respect Jon Blow and I consider myself to be on quite friendly terms with CVG. Both of them say and do things at times that I disagree with, but seriously ... in this case, it was a simple quote. It wasn't even as if Blow didn't say it. He did say it, and he was actually right to say it, as far as I'm concerned. That CVG chose what they thought was the most remarkable and attention-grabbing comment from the interview and posted it doesn't make them hacks, really. 

It makes them good at their job -- the job of keeping you rowdy bunch entertained.








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Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize. Likes PS2, iPod Touch, Silent Hill 2, Metal Gear Solid, Dynasty Warriors 3 Meet the rest of the team



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170 comments | showing # 1 to 50
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next 50 comments

Pixel Kaiser's Avatar - Comment posted on 12/22/2010 22:16
Pixel Kaiser
herp derp
Monodi's Avatar - Comment posted on 12/22/2010 22:17
Monodi
Ohhh good for you~
ErrolGames's Avatar - Comment posted on 12/22/2010 22:19
ErrolGames
... yeah I don't care
E Assassin's Avatar - Comment posted on 12/22/2010 22:19
E Assassin
Corporate bullshit. Headlines don't explain the full story.
RoninZero's Avatar - Comment posted on 12/22/2010 22:22
RoninZero
Damn good read, and I can agree with a lot of this stuff. Nice to see insight from a blogger's view about the happenings. It's a shame Jonathan isn't pleased about this, but at least he has that quote as a nugget of truth.
Davidfoundation's Avatar - Comment posted on 12/22/2010 22:25
Davidfoundation
I feel like I was just given a speech before going into battle. Anyway awesome read jim
Calebyte's Avatar - Comment posted on 12/22/2010 22:25
Calebyte
Holy shit.
Sæglópur's Avatar - Comment posted on 12/22/2010 22:27
Sæglópur
Hey Blow, all the bitching won't help Braid from sucking less.

:)
Jawmuncher's Avatar - Comment posted on 12/22/2010 22:27
Jawmuncher
He needs to stop crying, simple as that.
Good read though
rockstarnati's Avatar - Comment posted on 12/22/2010 22:27
rockstarnati
Way to douche it up, Blow. Based on his lousy hacks post and this article alone, he appears to be a douche. Perhaps not... but as of right now, Jonathan Blow, you suck. Better yet, you blow. :)
Sæglópur's Avatar - Comment posted on 12/22/2010 22:27
Sæglópur
Well, that was poorly said, but you get my drift. :P
xaq404's Avatar - Comment posted on 12/22/2010 22:29
xaq404
I can understand a developer complaining about being quoted out of context, but Blow's complaints come off as whiny. The fact that he honestly would expect a blog or site to post about a few of the points he lists on his blog is kind of ridiculous. And I applaud Jim for being aware of the fact that if he didn't sensationalize or include humor (or breasts) in his articles, a lot of readers would probably skip over them.
MaximusPaynicus's Avatar - Comment posted on 12/22/2010 22:29
MaximusPaynicus
"There are also blogs out there who totally lost sight of the balance between traffic-grabbing and reader accountability. Game blogs who posts movie reviews or celebrity gossip with pathetically weak ties to videogames."

It's sad that I can read this and name three or four gaming blogs off the top of my head that fit into this description. I blame it on a combination of A.) Kotaku's continued "success" using this formula, and B.) A cavalcade of gaming blogs attempting to find their niche in a sea of hundreds of blogs that are all covering the same core news items. When you have a hundred gaming blogs, all writing about the same four or five stories, you're going to have people reaching for crap to try and draw people in.

Of course, the readership (including those leaving comments here saying that they "don't care") feeds into the machine that they then turn around and rip to pieces. They're not helping.
catsithx's Avatar - Comment posted on 12/22/2010 22:29
catsithx
Well ....WORDS!!
Thane Vickers's Avatar - Comment posted on 12/22/2010 22:30
Thane Vickers
JIM YOU SCUMBA--

That was big of you to explain, actually. Proof that you aren't just a gaming journalism version of some twatty paparazzi piece of shit.

Respect +3

I went from wanting to bum you silly to wanting to do a full on pile driver while my dog watches.
Roager's Avatar - Comment posted on 12/22/2010 22:30
Roager
Well, I gotta say, if I was the one who had done that big long interview only to have one point publicized, especially one that I see as so minor, I too would be pissed off. That said, this is an excellent post and it's true that CVG doesn't deserve all the blame here.

But they did go a bit too far in that they hardly mentioned anything else that was in the interview. It's one thing to use the headline that they did, but to have the article entirely devoted to that one subject is a bit far. Instead, they could have written an out-of-context headline which is then clarified in the article. Perfect solution? no. But it means they get the attention-grabber while still talking about the whole picture.
thehoytman's Avatar - Comment posted on 12/22/2010 22:32
thehoytman
Good post, Sterling.
Thane Vickers's Avatar - Comment posted on 12/22/2010 22:32
Thane Vickers
And by "big of you," I don't mean fat.

...Well, I do, but...

*leaves*
Bishna's Avatar - Comment posted on 12/22/2010 22:32
Bishna
i read what was probably 3 lines of the original story and thought "ya that makes sense" i read this whole thing and thought the same thing.

also lol at the first 3 comments.

also :( at the first 3 comments.
Vince Masten's Avatar - Comment posted on 12/22/2010 22:33
Vince Masten
I appreciate you holding yourself accountable for your actions, Jim, and for being honest about Destructoid and other publications and the way you/they do business. This is a business, after all, and the best businesses maintain a high level of integrity and respect for their consumers.
TurboPhoenix's Avatar - Comment posted on 12/22/2010 22:34
TurboPhoenix
Somebody is PSMing... Yeah, nobody likes it when they get taken out of context. But I also think that nobody likes it when whiny developers have a hissy fit over nothing. What is he, 13 years old?
Jack Maverick's Avatar - Comment posted on 12/22/2010 22:34
Jack Maverick
Understandable how having a quote taken out of context can be frustrating, but at least Blow didn't have his quote minced up into something he didn't say.
Ben Hardgrave's Avatar - Comment posted on 12/22/2010 22:35
Ben Hardgrave
I'm incredibly thankful that we have you, Jim Sterling.
Freequebec86's Avatar - Comment posted on 12/22/2010 22:35
Freequebec86
damn, MS look powerfull to make devs panic like that :O wth?
biggee30's Avatar - Comment posted on 12/22/2010 22:36
biggee30
I couldn't possibly agree more with this article.
themizarkshow's Avatar - Comment posted on 12/22/2010 22:36
themizarkshow
Excellent writeup on this whole thing.

I agree with Blow that this sort of "war" mentality that we have about what we support doesn't help the industry and can definitely hurt smaller devs (and indies especially), but his quote was dead right and is a well known fact. But I also know that sites need hits and readers to keep chugging along. Dtoid strikes that balance for me, so thanks for the work to keep that happening. It's good to know that you care about that balance and don't plan to replace other unnamed blogs as the gaming cesspool of the internet.
PixelBros's Avatar - Comment posted on 12/22/2010 22:36
PixelBros
@Rockstarnati:

I was just about to write "thats a low blow" in response to your comment. Than I decided against it.
the7k's Avatar - Comment posted on 12/22/2010 22:38
the7k
This whole thing would have, at worst, sparked a debate over whether Sony was more supportive of new ideas than Microsoft had Blow not overreacted.

Now, this whole thing is going to get blown out of proportion. Sometimes, you gotta learn to keep your cool.
pramath's Avatar - Comment posted on 12/22/2010 22:39
pramath
WTF Jim, you're actually serious.
Anyway, I dn't really think anybody was wrong here, and least of all CVG. A games site responsibility, first and foremost, is to sustain itself. It can only do that if it gets hits. To get hits, it has to cherry pick what it presents and how it presents it. I feel that as long as the content isnt outright wrong or misleading, the site has a right to say what it wants to say. If I write a headline 'Enslaved Creator Thinks Enslaved Wont Be A success,' and then go on to explain what the quote meant IN CONTEXT in the actual news story, then I've done my job, because if you think about it, I have fulfilled my obligation to my readers by laying down the situation as it is. if some of my readers are too stupid to actually READ the post, and jump to conclusions simply after reading the headline, well then, they're stupid and retarded, aren't they? I did my job well, in this case- I fulfilled my responsibility to the site and to my readers.
I think game DEVELOPERS, mst of all, should really stop acting like said readers who would comment without reading the news story- how aout you actually read the post, and understand what the headline meant in context, before baring your teeth at our throats, eh?

Anyway, great post Jim. I agree with you through and through on this one.
SuperCouch's Avatar - Comment posted on 12/22/2010 22:41
SuperCouch
I honestly expected the part of the post not shown on the front page to just be one douchy sentence. This was one of the most comprehensive posts about anything I've read in a while, and I never would've expected it from Mr. Sterling. Count me off the Jim-bashing bandwagon; bravo sir.
SourGr8pes's Avatar - Comment posted on 12/22/2010 22:42
SourGr8pes
Jomathan Blow, you ain't no Kurtis Blow
True Axiom's Avatar - Comment posted on 12/22/2010 22:44
True Axiom
I don't see how you caused anything, considering...the headline, and the quotes, were the same between the two places. And it's not like gaming blogs aren't just a big circle jerk where we all take the same quotes from news outlets and then editorialize them.

I see his point, though. No, I actually don't. I like Jonathan Blow. He's a really brilliant developers. I can understand him, as an auteur, not wanting to be equated with commentary on the business side of things, but rather with his ideas on game design. I really get that. But, I think, in the grand scheme, this probably helps him (well, not the whining about it, but the...articles). People will read the article in Edge, now, to see what else this guy thinks, and then they'll get the real meat.

Basically, if Edge sells more magazines, more people play his games. And if more people play his games, then he's succeeded. So...where's the problem? Besides Microsoft being pissed at him over this?
RoboLeader's Avatar - Comment posted on 12/22/2010 22:45
RoboLeader
Having something I had said being taken out of context and then having that spread all over the internet would have me pretty pissed off, too.
MinusO1's Avatar - Comment posted on 12/22/2010 22:45
MinusO1
Nice read Jim. I think Blow overreacting is something common in the industry these days because it's easy to remember when something gets taken out of context. The internet is unforgiving in that way but I'm sure it won't truly affect anybody.
JtheYellow's Avatar - Comment posted on 12/22/2010 22:45
JtheYellow
is blow done with his new game yet
rexwolf2's Avatar - Comment posted on 12/22/2010 22:45
rexwolf2
Jim, that was great! Why can't we see this side of Jim more often?
fightmejimmy's Avatar - Comment posted on 12/22/2010 22:46
fightmejimmy
I would like to hear more about the boobs.

I remember CVG when it was a text magazine. Its golden period to me was in the 1990s, when they used a 'high five' system to review games. It was the puberty of videogame journalism, where they'd do spreads involving the staff writers getting up to hilarious hijinks, playing games in hilarious ways. I remember when they gave Quake a 'Revelation' rating, and a bit later, Super Mario 64.

The old staff were brilliant blokes too - Ed Lomas, Jaime Smith, Oz Browne, Phil Dawson, Steve Keys. I went to England once (from Australia) to their old HQ at Emap Images on the Isle Of Dogs. I was a 10 year old kid who walked in there unnanouced with my mum, and Steve Keys gave me a Nintendo 64. This was in 1997 and probably the greatest gift ever received.
mrplow8's Avatar - Comment posted on 12/22/2010 22:48
mrplow8
People shouldn't Blow things out of proportion.
Toadofsky's Avatar - Comment posted on 12/22/2010 22:48
Toadofsky
CVG is notorious for cherry picking and copy/pasting interviews while giving no credit to the source.

I welcome developers speaking out against bad journalism, it can give a wake up call to readers, and journalists.

Glad you tried to clarify things Sterling, maybe next time, if circumstances permit, do a little more investigating...
mattrod288's Avatar - Comment posted on 12/22/2010 22:50
mattrod288
Cool vidya story, Jim, but check out these doubles
Zepinephrine's Avatar - Comment posted on 12/22/2010 22:52
Zepinephrine
@ Jim S.

I just read the introductory paragraphs, skipped the rest and scrolled past the long list of comments. You are a master at your craft. My hat is off to you sir.
Jim Sterling's Avatar - Comment posted on 12/22/2010 22:54
Jim Sterling
"Having something I had said being taken out of context"

It wasn't really taken out of context, though. He said it in an interview. CVG didn't twist his words or claim he meant anything other than what he said.

His words were singled out, but they were not robbed of their original meaning.
D-503's Avatar - Comment posted on 12/22/2010 22:55
D-503
I would like to read an interview with Jonathan Blow...
Thane Vickers's Avatar - Comment posted on 12/22/2010 22:55
Thane Vickers
@mrplow8

You, sir, are a genius.
Jim Sterling's Avatar - Comment posted on 12/22/2010 22:56
Jim Sterling
"Glad you tried to clarify things Sterling, maybe next time, if circumstances permit, do a little more investigating..."

There was nothing to investigate. Blow said something interesting in an Edge interview, I shared it with Dtoid readers. I'd say that's pretty investigated.

I stand by my original story on this.
Karnifex's Avatar - Comment posted on 12/22/2010 22:56
Karnifex
DONT CARE ABOUT THIS BULLSHIT DRAMA. WASTE OF A NEWS POST.
Nopon's Avatar - Comment posted on 12/22/2010 22:59
Nopon
I read this blog a lot but rarely do I comment all I have to say simply is this: Hell of a good read Jim. I wish there were more level headed arguments and would totally love to see more of this (Quality wise not necessarily games industry drama).
Darren Nakamura's Avatar - Comment posted on 12/22/2010 23:01
Darren Nakamura
I'm actually a little surprised that this caused a hoopla. I can understand the frustration of saying several things and only having the most "controversial" thing highlighted, but like you mention, what he said isn't even a huge deal.

The irony of this article, of course, is that it's longer than three paragraphs, so most people won't read it all.
BalloonFighter's Avatar - Comment posted on 12/22/2010 23:01
BalloonFighter
Do you see what your "fun" did Jim? You made a man very upset sir. I think we've all had enough "fun" for awhile. So nothing but serious for the rest of the year. Video games are serious business.
meteorscrap's Avatar - Comment posted on 12/22/2010 23:03
meteorscrap
Hey Jim, remember what I said about not trusting the general populace? You've summed up why. In the interest of my own ObComp information gathering and the others who are smart enough to go past "Herp derp, a comment about the system I bought", I wouldn't mind full interview transcripts.

Even if I disagree about Sony going for the risky stuff. XBLIG says hello, Ninja Suicide and Obama/Samurai games and all. If Sony had an Indie Games area like XBLIG, I'd grant them that, since they do develop from a wider base (most XBLIG devs are from North America, reflecting the Xbox 360 dominance in that area), but they don't. XBLIG is unique in that, a bit of moderation aside, it's the community which publishes the stuff.

Also, tits... Since that seems to inspire commentary.
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