That being said, I recognize that some games need to be $60, particularly on physical media. As others above have said, the development costs on most AAA games are outrageous and that's what's required to recoup development, marketing, and distribution costs, plus of course turn a profit. But, some games certainly can afford to come down in price and have no business being $60 at launch. As Jim has pointed out recently, publishers also need to bring down digital distribution prices.
So, tl;dr version: Yes, games are absolutely a luxury, but that's no reason to just accept the payment model as is and claim we can't criticize it.
But apart from that, I wait it out, every time.
I don't think a lot of the people who make that argument really understand what the term 'luxury' means with regard to economics. If something is a luxury, it can be done without. If it can be done without, pricing will have a greater effect on the number of sales. It's up to the publishers to find that maximum on the profit vs. price graph.
The math gets even trickier when you realize that gaming is an investment hobby. You need to purchase a console or computer, and you need to maintain some level of skill or familiarity with the state of gaming. If someone drops out of gaming due to inability to purchase games at one point in their life, they will be less and less likely to pick it back up if they regain the financial means to pursue it again.
The attitude of everything is going to shit oh fuck piracy and such is only the publishers getting scared of losing power, not the games industry itself going to shit, the pc has showed that recently.
when growing up my mom didn't always have extra cash but she still let me get games form time to time because while they may be luxury they are still a stress reliever. the music industry used to be considered a luxury and now you can buy songs for less than a dollar and games are going the same way.
Wow speaking as someone from a poor household who has been helping his grandmother get out of debt for over 6 years now cause my grandfather died and a whole lot of other stuff happened...Im not saying im pure or anything but why should someone have to be pure to get a break and have things more affordable? Hell I know for a fact not alot of people would have done what I have done and I wouldn't judge anyone for it...I made a choice to do so and hell there were times where I had to dig down deep to help find the money to pay rent or turn the power back on...(including selling my PS2 with all its games I got in better times)
But just cause someone is poor doesn't mean they should have to live a spartanlifestyle and always be on the outside looking in at what others enjoy. Im not a dumb person I didn't decide in what family I got born into either but my grandmother is the only one I care about...And she sure as hell didn't get in debt cause of any decisions she made she survived cancer 3 times by now wich even with healthinsurance leaves you with quite the bill...Oww and the funny part is my aunt who actually is wealthy would not lift one finger to help my grandmother but always found a way to judge me if she knew I saved up to buy a game...
But Im sure on the outside it must seem every poor person deserves to have less because its gotta be their fault somehow... And hell those do exist but consider yourself damn lucky if you lived without the stress of wondering how your gonna deal when that improvised fix on the washing machine no longer works....Or if theres gonna be food tonight or a milion of other bad things that could happen that change your life from surviving with the bare minimum to omg how am I going to get through this...
Forgive those of us without your infinite amount of wisdom and true life experience that on occasion I bought games with what I could save in the times that it was affordable... You gotta be able to relax somehow and dont feel sorry for me either I survived and im well on the way to saving for my own place now that my grandmother is pretty much out of debt. But I never lose sight of how I had to claw my way through all this and the stress it put on me and everyone who is still going through such hard times deserves respect. And they damn sure deserve to be able to afford being entertained every now and then.
Sorry for my rant but gaming is indeed a luxury but luxury by itself can be necessary in a way, for me it was a way to deal with day to day life...And im definitely not gonna sit back when theres someone who judges others on if they really are poor simply because on occasion they find it in their budget to be entertained...
As far as they should lower the price for games, three things. Thing number one is inflation. Games cost the same amount a decade ago that they do today, but (based on CPI tables from 2000-2010) the 'actual' price us up 25%. Maybe not the biggest deal in the world, but worth mentioning.
Point the second, it sure sounds like you are trying to say that publishers should sell the game for less to more people. Why not just sell at a loss to everyone, they could make mad bank! Oh right, that wouldn't work. They need to reduce costs so it is easier to recover the lost investment. But what happens if the cost goes down? Graphics suffer, pieces get cut, and people /will/ complain. Look at, oh I dont know, every game on the Wii.
Point the third, just a lower price will make people see the game as a weaker product (even if it isn't). Grey Goose is high quality because it is expensive, and is expensive because it is high quality. There isn't too much special about it, but the perception helps. It's like you have always said about Halo. It's only good because Microsoft said so. Releasing a game at a lower price point is just saying 'this game is crap'.
That doesn't always make sense either because they can spend a crapton of money making a game and still churn out total garbage. The problem is almost every developer jumps on the "my game is worth 59.99 MSRP" bandwagon regardless of the actual quality of their game, certainly regardless of their budget.
As for the "they should charge what the market will bear" that is exactly the sort of thinking that has gotten us this deluge of cashgrab games and is currently crippling the market. Its sorta like "we do what we can because we must", there is a fair market price and there is "what the market will bear".
The sad thing is that most of the people making these games can't see that if they charged less they would actually make more by volume of sales and early adoption. Not to mention there would be less of a used market for said game. As it would both be cheaper to purchase new and have used retailers offering less trade-in credit for the game. Instead we get stupid overpriced games chock full of anti-consumer DRM and a shitton of overpriced DLC.....
Statistics do not tell all, in fact those do not tell me anything. I come from the poorest city in this country (Not happy about that statistic) and I can tell you for damn sure that no one around here is a part of every one of those statistics you brought up.
Those statistics are presented in a clearly biased manner. If you ever take one thing from a statistics course it is that you must approach any statistic that is presented to you with skepticism.
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A car is practically essential nowadays, and every car my parents had ever bought were used and a decade (Give or take a year) old.
Air conditioners...really? Of course more people have air conditioners, they're cheaper now.
The same goes for microwaves, that and the fact that it is easier and cheaper to get microwavable food.
When it comes to the luxury items such as Cable, DVD/VHS etc, game consoles, TVs, internet access, etc. I do not know a single person 'round here with all of those things top-of-the-line. I myself had dial-up up until late last year, latest console being a PS2, 10-ish year old Sony tv. And blah blah. You need more perspective than you are willing to grasp man.
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Don't really care what else you have to say on the matter as I'm sure it'll go on forever, but those statistics are just biased mumbo jumbo.
I'm just glad that I stopped being poor right before this current era of bullshit that is the gaming industry.
I'm not sure who you are arguing with but it clearly isn't me because I never said all poor people, just most. I never said government programs didn't work either, I just said that many need to be restructured. Next time you reply please avoid any straw men.
One doesn't try to hock Faberge eggs for top dollar to feed peoples' desire for for the finer things in life in a place where people are struggling to afford real eggs to feed the hunger in their bellies in an effort to prolong their lives.
On the other hand, said starving people don't usually head into an art gallery rather than a grocery store, so that is rarely, if ever an issue.
Maybe used and reduced price older games= mass produced art books and souvenir replicas in this case?
Maybe it really is a good idea not to compare games too closely to other forms of art.
"Are books a luxury? Are films? Paintings?"
Er... some of them, yeah. Not every book, film or painting is an beacon for human civilization.
There are always going to be items out of your reach financially, no matter what your status is. However, I see nothing wrong with experimenting with pricing to see the result. I know that Arkham Asylum had a launch week sale in Canada when it was released, but that wasn't repeated for Arkham City. So the sales data may not support lowering the price.
so yes Games are a luxury and I do pirate I'm a filthy stinking pirate, and piracy is always theft.
Stupid teens and college kids think there facetious self-rightous indignation amounts to a hill of beans. This is humanity we are talking about here. You know...holocausts and atom bombs. We eat each other. It's our nature. Accept reality and feel lucky you haven't been murdered or bombed yet.
The poor! Give me a break, of all the nonsense!

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