Are photorealistic graphics the key to advancement?
Do we need believable visuals in order to convey believable emotions? Is a console generation over as soon as you've pushed the systems to their technical limits, or is there yet more work to be done?
More to the point -- if you're relying solely on appearances to generate an emotional link with your audience, are you not just crafting the videogame equivalent of a sociopath?
Borderlands: The Pre-Sequel's Claptastic Voyage trailer shows glitch guns, confetti
9:30 AM on 03.11.2015
Borderlands: The Handsome Collection shines in some spots, has problems in others
8:00 PM on 03.05.2015