Are photorealistic graphics the key to advancement?
Do we need believable visuals in order to convey believable emotions? Is a console generation over as soon as you've pushed the systems to their technical limits, or is there yet more work to be done?
More to the point -- if you're relying solely on appearances to generate an emotional link with your audience, are you not just crafting the videogame equivalent of a sociopath?
Homeworld Remastered Collection trailer shows off sexy-voiced cultist or something
10:00 AM on 02.19.2015