"Mario has been outclassed." HAAAAA. By what other platformer? None, that's what.
Super Mario 3D Land was one of the best Mario's. Easily the best handheld Mario since SML2: 6 Golden Coins.
But I agree that NSMB as a whole is a bit ho-hum, but it's still a better platformer than those that supposedly "outclassed" it.
the smaller stuff is to keep people busy playing the game they like until that hits. nothing wrong with that - every mario game is filled with challenges, tight controls and the game we all grew up playing. not every instalment has to be mario galaxy.
Nintendo is the king of originality. They always do their own thing and when Mario U hits, you'll be making a video praising its glory (and telling nintendo thank you for listening to you haha you wish)
After playing Rayman origins the newer mario games seem to have lost some of that charm. Also If I play a mario game its usually on the SNES and I prefair luigi.... and then there is Zelda
@qlum I like the idea of sequels as an expansion upon the game world the first game introduced (like the oddworld games) but I gotta say as an industry it's used as a marketing technique which is all well and good but they end up reliying upon it to try and cover up a less than average game. Sorry about the bad punctuation too tierd to rephrase it all.
Gamers have forgotten the faces of their fathers......(name the reference)
Anyways, i look forward to a collapse of the industry. We need a break from the entitled and spoiled pieces of shit that call this a hobby.
Meatboy controls great but the levels lack the feeling of going somewhere you get with Mario and Rayman has truly fantastic level design but controlling Rayman just doesn't feel as good to me.
Mario does need to try harder though. Nobody's ever come this close to being as good as a 2d mario.
The New Super Mario Bros. series on the other hand was uninspired from the beginning and it's just sad now. The worst part is that if I had to choose between Rayman Legends and New Super Mario Bros Wii U I would probably go with Mario because.. it's MARIO.. and I played Rayman Origins ... and I know it was better than NSMBW... but I'm a Nintendo Fanboy and Mario and Zelda are my drug.
Super Meat boy is doing ANYTHING CLOSE to the business that mario is?
Cool story bro. And utter bullshit. Whatever.
New Super Mario Bros. is more comfort food than "the same old thing". Fans like 2D Mario, and wouldn't mind playing the same game because it's something they know they'll enjoy the instant they start it up.
The examples you pointed out of inferior games that apparently beat Mario... DESPITE COPYING THE EVERLOVING CRAP OUT OF IT... are just not gonna cut it. Platforming releases are at an all time low and you know it.
And Sonic 4? Really? That game is marred by horrible decisions... How about they make a proper full fledged game?
If you want ANYONE to take you seriously Jim. Then you must treat games with the same standards. I expect you to lambast ANY franchise you feel is being samey including Call of Duty AND Dynasty Warriors, and not give them a free pass.
Everyone knows that 2D Mario (much like the sports/party games) is a lot more samey than 3D Mario, they are making loads of them because it makes them loads of money. That is why I'm waiting for the inevitable Wii U 3D Mario that will blow us away again like they always do.
How much MORE could they possibly have changed up Mario Kart 7 than they already did?
And saying that Zelda is ESSENTIALLY the same each time undermines the TONS of the innovations they actually put into it. How about we say that they are innovative sequels?
I'm sure this video will go over well with Escapist's hipster crowd though, well done Jim!
@The Silent Protagonist
Whilst Reggie is still an idiot, you are absolutely right.
It doesn't matter what Nintendo do, someone is gonna be offended by it. Same issue with Zelda, doesn't matter if it's too 'different' in the case of Wind Waker or too 'safe' in the case of Twilight Princess, someone is gonna be pissed off.
Majora's Mask was also too 'different' for many and Skyward Sword seems to have gotten the same reactions simply because of the motion controls.
I give Mario 3D Land and Kart 7 the passes for being good. 3D Land was refreshing and Kart has always been slowly going through tweaks or improvements.
The newest New Super Mario bros titles, both bros. 2 and the upcoming Wii U outing is where I can share the views. These games are going to be stellar and I disagree that he has been outdone, and I have something of a platformer fetish. I've 100% gutted meatboy, decrypted Fez, am smitten with Rayman Origins and regularly play awesomenauts. The whole 9 yards for modern platformers.
Mario, mechanically is still perfect and I can't get enough. I would buy Mario annually much like a CoD or sports game fan will buy his or her fix. So why is it a crime for Mario to go through the motions?
Because he is king, and yes, he is far better than just being repackaged and being used for instant cash-ins. What made Mario so fantastic to begin with is what makes me still play his games today. Because they're still good, and Nintendo understands that.
I believe that the problem is that Nintendo in the west has grown scared, they've said it themselves. "We know what you want. More Mario games." And so he's been here all over.
Kid Icarus uprising is as fresh as it gets from Nintendo in recent memories. Nintendo has stopped writing the book in terms of game and IP innovation. But so has everyone else, excluding the indies who are the super heroes of our industry. Not many other teams will bother with colorful games at this point
Why does Princess Peach have to get kidnapped?
Why does Bowser have to be the main bad guy?
Why do they re-use the same pre-rendered copy-pasted generic crap as background and foreground elements instead of creating levels from scratch like Retro did with Donkey Kong Country Returns?
Why can't we select any other character besides Mario, Luigi, and two ANONYMOUS Toads?
Why do we still need a boring un-interactive map screen instead of an overhead hub world?
Why does nearly every power-ups come from a mushroom? (Think about it: The rock mushroom from Galaxy 2 could have been replaced with some sort of rond vehicle that works the same way but still sticks to the outer-space theme. Same thing goes for the cloud mushroom and the spring mushroom. That's what they did with the driller, and it worked perfectly!)
Why do they have to re-use the same ennemies over and over again without sticking to a specific theme, like they did in Mario Sunshine?
I'm sure more questions will come to me...

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