It's become increasingly popular to disparage cutscenes and the games that use them in the past few years. It is argued that interactive art should never force a player to watch a movie and, while there's merit in that, that doesn't mean cutscenes are inherently bad. Some even help make the interactive part better.
The thing about art is that creators ought to have freedom, and as soon as you start applying rules to yourself, you undo that one magnificent element.
A few months ago, we compiled a list of some of the toughest games to run on PC in honor of the release of Crysis 3. While each of the games listed were certainly troublesome, plenty of additional titles were mentioned in the...more
Have you ever asked yourself, "What if someone took the concept of fighting flat 2D enemies from Eat Lead: The Return of Matt Hazard and put it into a much better game?" I know I have, and thankfully the modder Ghor has answ...more
A Steam store page has appeared for Half-Life 2: Episode 3 and I'm sure it's totally legit. It's actually just a joke from CheapShark, but wouldn't it be funny if Valve really did announce it today? It being real would be the best joke of all.more