I don't know what to say, I'll probably have to play it myself before I can hope to understand, much like Flower.
But that is interesting. Thanks for the write up Jim!
Yeah, I know what you mean. I was playing and discovering the world without caring about playing with other people. And then I see another figure over some dunes, and from that moment on I just couldn't, didn't want to finish exploring alone.
It's beautiful.
I ran into some random too last night! We didn't explore, but I we were trying to get to an area that I don't think you can actually get to. However, I loved how we experimented with game mechanics and our only form of communication was chirps and walking. It was so awesome!
Like Jim said, the co-op is nothing short of interesting.
Between this game and Demon's Souls there seems to be a really neat new way of structuring multi-player that allows space to contemplate the potential solitude and the sense of loss that occurs when you lose a partner, or, conversely, the way a relationship is built even deprived of conventional language, through shared experience and limited communication.
I loved the demo and have been a big fan of both Flow and Flower; I've been excited for the chance to see this game and just wanted to thank Destructoid again for the beta opportunity.

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