Quantcast
Jeremy Soule: from 'Evermore' to 'Elder Scrolls' - Destructoid




Game database:   #ABCDEFGHIJKLMNOPQRSTUVWXYZ         ALL     Xbox One     PS4     360     PS3     WiiU     Wii     PC     3DS     DS     PS Vita     PSP     iOS     Android


Jeremy Soule: from 'Evermore' to 'Elder Scrolls'


10:30 AM on 06.13.2007
Jeremy Soule: from 'Evermore' to 'Elder Scrolls' photo



American video game composer Jeremy Soule is now a huge name in game music, but started out small, fresh out of high school. His first job was to score the Super Nintendo classic Secret of Evermore (remember that?), but his rep has since exploded, and has gone on to score major titles like The Elder Scrolls IV: Oblivion, The Elder Scrolls III: Morrowind, Icewind Dale, Neverwinter Nights, Guild Wars, Prey, and many, many more. He has become one of the largest players in the game music industry.

With this much work going on, he rarely has time to sit for an interview. Game music fans will tell you that words from the composer are few, and the interviews are pretty bare bones and/or stupid. Luckily, Music4Games's Jayson Napolitano did a kickass job of getting a real interview out of the guy, moving past the stupid stuff like 'what's your favorite color', and getting to the real questions.

Soule talks about his experiences at Squaresoft back in the day, how he changed RTS music (no techno, please), his submission to fansite Overclocked Remix, and how he digs the music of Nobuo Uematsu (Final Fantasy). He also touches on his music downloading service and his future in games and film.

Head over to Music4Games to read the lenghty/meaty interview.

[thanks, Jayson!]






Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.






Real Time Strategy

11:00 AM on 11.14.2014
Dungeons II takes a humorous approach to being the bad guy

Being the bad guy has its perks. With an entire force of orcs, goblins, and other nasty creatures at your bidding, more gold you can count, and a near infinite supply of dark magic at your disposal -- it seems like you've got...more



8:00 PM on 10.03.2014
Bring about the apocalypse in Uber's next real-time strategy game

[Disclosure: Uber Entertainment's Brad Nicholson used to be a writer here. Also, he's got huge guns.] Human Resources has a fun core concept for a real-time strategy game, and it's right there in the name: humans, not minera...more



1:00 PM on 09.05.2014
Dawn of War II is no longer tied to Games for Windows Live

Relic has migrated the excellent Warhammer 40,000: Dawn of War II and its Chaos Rising expansion away from Games for Windows Live, just as the studio said it would. Unfortunately, not everything made it over to Steamworks, in...more



View all Real Time Strategy






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more