American video game composer Jeremy Soule is now a huge name in game music, but started out small, fresh out of high school. His first job was to score the Super Nintendo classic Secret of Evermore (remember that?), but his rep has since exploded, and has gone on to score major titles like The Elder Scrolls IV: Oblivion, The Elder Scrolls III: Morrowind, Icewind Dale, Neverwinter Nights, Guild Wars, Prey, and many, many more. He has become one of the largest players in the game music industry.
With this much work going on, he rarely has time to sit for an interview. Game music fans will tell you that words from the composer are few, and the interviews are pretty bare bones and/or stupid. Luckily, Music4Games's Jayson Napolitano did a kickass job of getting a real interview out of the guy, moving past the stupid stuff like 'what's your favorite color', and getting to the real questions.
Soule talks about his experiences at Squaresoft back in the day, how he changed RTS music (no techno, please), his submission to fansite Overclocked Remix, and how he digs the music of Nobuo Uematsu (Final Fantasy). He also touches on his music downloading service and his future in games and film.
Head over to Music4Games to read the lenghty/meaty interview.
[thanks, Jayson!]
Dale North is Destructoid's Editor-In-Chief, a founding editor, and specialist in Japanese gaming. An accomplished musician, Dale was reporting from Japan during the earthquakes of 2011. Luckily, he got the fuck out alive and is home in America now with his wife and beloved corgi, Einstein. Dale is also a co-founder of Destructoid's sister anime site
Japanator. Likes Corgis, Sega Saturn, PSP, iPhone, Photographic tools.
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<3 OCR
oh well, you're better than him anyways Dale
Evermore works I think because of its lack of music; the vast majority of the game's soundtrack is rooted in environmental ambience, giving the game a decidedly earthy feel. The melodies only kick in when you're somewhere important, a cutscene ensues, or fighting a boss. Otherwise, you're listening to the wind whip through the caverns & sewers underneeth Gothica or you're hearing the buzz of mosquitos as you make your way through the jungles of Prehistoria.
Okay... Now I can't wait to get home a bust out my SoE ROM (I wish I still had my SNES).
Holy Christ o.o